Bigpoint
Company
Documents about Bigpoint
Hamburg Prototype Funding: Presentation of the Awarding Committee
Gamecity Hamburg announced in April 2020 the five-person awarding committee that will, for the first time, decide on grants under the city's new Hamburg prototype funding scheme.
- The Hamburg prototype funding initiative provides financial support for early-stage game projects to drive innovation and regional industry growth.
- A five-member awarding committee evaluates applications, featuring experts from Studio Fizbin, Rockfish Games, Goodgame Studios, the Ministry of Culture and Media, and Gamecity Hamburg.
- Funding decisions are based on four primary criteria: promotion of young talent, project feasibility, market potential, and impact on the Hamburg games ecosystem.
Danish Delegation Visits Hamburg Games Companies: November 14, 2019
Gamecity:Hamburg, the Hamburg games industry promotion initiative, hosted a delegation from Danish games education and talent organizations on November 11 and 12, 2019.
- In November 2019, gamecity:Hamburg hosted a delegation from Danish educational institutions to align Denmark’s game development training programs with the professional hiring requirements of the Hamburg games industry.
- The two-day program facilitated direct collaboration between Danish educators from 3D College Denmark, Dania Academy, Viden Djurs, and Game Hub Denmark and major Hamburg-based studios.
- Participating Hamburg-based companies included industry leaders InnoGames, Daedalic Entertainment, Bigpoint, and Bytro Labs.
Three New Positions at Gamecity:Hamburg Filled
Gamecity:Hamburg, the Hamburg games industry networking initiative, announced in June 2019 that an increased budget allowed it to fill three new positions, strengthening its capacity to support the local games ecosystem.
- Gamecity:Hamburg has expanded its operational team by hiring three new staff members in project management, communications, and event management to scale its industry support services.
- The initiative has transitioned to the ownership of Hamburg Kreativ Gesellschaft to provide new momentum for its networking and support activities.
- Dennis Schoubye, formerly a senior PR manager at InnoGames, joined the team as project manager in July 2019.
South Park's demonisation of F2P: let's blame Dungeon Keeper
The mobile gaming industry in late 2014 remains characterized by a persistent, polarized debate regarding the ethics and quality of free-to-play (F2P) monetization models.
- The mobile gaming industry is undergoing a structural shift toward service-oriented, co-development partnerships, exemplified by Scopely’s $35 million funding round.
- German developers are successfully transitioning from browser and PC markets to mobile, with Goodgame Studios scaling its workforce to 1,000 employees.
- Public perception of free-to-play (F2P) monetization remains polarized, with the 2014 mobile iteration of Dungeon Keeper serving as the primary symbol for criticisms regarding aggressive timers and exploitative mechanics.
Iconicfuture explains the extra value of branded virtual items
Iconicfuture serves as a specialized intermediary in the gaming industry, facilitating the integration of licensed intellectual property (IP) into social, mobile, and online games.
- Since its founding in 2011, Iconicfuture has facilitated the sale of nearly four million licensed virtual items by integrating branded IP into social, mobile, and online games.
- The company acts as a specialized intermediary that secures umbrella licensing agreements with major rights holders, including Hasbro, CBS, and Sony Pictures, to simplify the integration process for developers.
- Iconicfuture provides a proprietary marketplace platform that allows developers to search for and license branded content based on specific game genres, target demographics, and keyword relevance.