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Cover of Microsoft Gets Pre-Trial Hearing for Activision Blizzard Acquisition
Article

Microsoft Gets Pre-Trial Hearing for Activision Blizzard Acquisition

A federal court has scheduled a pre-trial hearing for January 3, 2023, to address motions and arguments regarding Microsoft’s proposed $69 billion acquisition of Activision Blizzard.

  • Microsoft and the FTC are scheduled for a pre-trial hearing on January 3 to determine the progression of the lawsuit regarding Microsoft's proposed $69 billion acquisition of Activision Blizzard.
  • The FTC filed a lawsuit on December 8, 2022, to block the merger, alleging that the deal would create a monopoly and allow Microsoft to degrade rivals' access to key content like Call of Duty and World of Warcraft.
  • Microsoft’s formal response argues that the FTC’s opposition violates its Fifth Amendment due process rights and contends that Sony is attempting to use antitrust laws to protect its own dominant market position.
The Esports AdvocateJan 2023
Cover of Workers at Activision Blizzard Studio Proletariat Organize
Article

Workers at Activision Blizzard Studio Proletariat Organize

In December 2022, a supermajority of employees at the Boston-based game studio Proletariat announced their intent to unionize, filing for a representation election with the National Labor Relations Board.

  • A supermajority of workers at the Boston-based studio Proletariat have filed for a union election with the National Labor Relations Board, seeking representation through the Proletariat Workers Alliance/CWA.
  • If successful, Proletariat would become the third Activision Blizzard studio to unionize, following Raven Software and Blizzard Albany, though it is the first to include the entire studio workforce rather than just QA staff.
  • Microsoft, which is in the process of acquiring Activision Blizzard for $69 billion, has signed an agreement with the union to remain neutral regarding organizing efforts.
The Esports AdvocateDec 2022
Cover of Chile Greenlights Microsoft’s Activision Blizzard Acquisition
Article

Chile Greenlights Microsoft’s Activision Blizzard Acquisition

Chile’s regulatory agency, the Fiscalia Nacional Economica (FNE), has officially approved Microsoft’s proposed $69 billion acquisition of Activision Blizzard.

  • Chile’s Fiscalia Nacional Economica (FNE) has approved Microsoft’s $69 billion acquisition of Activision Blizzard, concluding that the deal would not substantially reduce market competition.
  • Chile joins a limited group of jurisdictions that have cleared the merger, including Serbia, Saudi Arabia, and Brazil.
  • Microsoft remains in active legal conflict with the U.S. Federal Trade Commission (FTC) over the acquisition, having formally responded to the agency's lawsuit to block the deal.
The Esports AdvocateDec 2022
Cover of The Unofficial Deconstructor of Fun 2022 Gaming Awards
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The Unofficial Deconstructor of Fun 2022 Gaming Awards

The 2022 gaming industry review characterizes the year as a period of significant contraction and a shift toward austerity, marking a stark departure from the growth-heavy environment of 2021.

  • The gaming industry shifted from 2021 growth to 2022 austerity, driven by macroeconomic pressures like inflation and interest rates alongside the disruptive impact of Apple’s privacy policy changes on mobile marketing.
  • Mobile gaming, previously a reliable growth engine, experienced a 5% to 10% decline in Western markets during 2022.
  • Speculative investment in Web3, NFTs, and the metaverse collapsed, highlighted by Meta’s $15 billion loss on metaverse initiatives and the failure of FTX.
Deconstructor of FunDec 2022
Cover of How King and Its Candy Crush IP Will Help Microsoft Boost Its Mobile Revenues
Article

How King and Its Candy Crush IP Will Help Microsoft Boost Its Mobile Revenues

Microsoft is leveraging the proposed acquisition of Activision Blizzard to address its limited footprint in the mobile gaming sector.

  • Microsoft's acquisition of Activision Blizzard is designed to grow its mobile gaming market share from 0.3% in 2021 to over 4%.
  • King is the central pillar of this mobile strategy, contributing 240 million of the company's 368 million total monthly active users.
  • In Q3 2022, King generated $692 million in revenue, accounting for 74% of the combined entity's total mobile revenue.
Game World ObserverDec 2022
Cover of What Kind of Mobile Games Can Generate More Than $1 Billion in Revenue?
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What Kind of Mobile Games Can Generate More Than $1 Billion in Revenue?

The analysis investigates the characteristics of mobile titles that have surpassed a cumulative $1 billion in revenue, drawing on data from PocketGamer and SocialPeta.

  • Nearly 60 mobile games have surpassed $1 billion in cumulative revenue, with 4X strategy games emerging as the most dominant genre, accounting for nine of these titles.
  • Chinese developers are a major force in the billion-dollar club, responsible for 21% of all qualifying titles and specifically dominating the 4X strategy genre through studios like FunPlus.
  • High-revenue games require massive marketing scale, averaging 47,000 unique creatives per title, with video ads comprising 95% of the advertising mix for top performers like 'Rise of Kingdoms'.
SocialPetaDec 2022
Article

Will Microsoft Actually Close the Activision Deal?

The primary focus of this analysis is the regulatory landscape surrounding Microsoft’s proposed acquisition of Activision Blizzard, specifically addressing the U.S.

  • Microsoft is expected to successfully acquire Activision Blizzard because it lacks a dominant market position in cloud gaming and multi-game subscription services, despite the FTC's December 2022 legal challenge.
  • To address antitrust concerns, Microsoft has offered Sony a ten-year agreement to keep the Call of Duty franchise available on the PlayStation platform.
  • The FTC's opposition to the merger focuses on potential monopolistic control over high-performance consoles and subscription services, though competitors like Nintendo and Steam have opted not to enter the subscription market.
GameDiscoverCoDec 2022
Cover of Valve Boss Gabe Newell Weighs in on Activision Blizzard Buyout
Article

Valve Boss Gabe Newell Weighs in on Activision Blizzard Buyout

Valve CEO Gabe Newell has publicly expressed confidence in Microsoft’s commitment to maintaining the availability of the Call of Duty franchise on the Steam platform, regardless of the outcome of the proposed $69 billion acquisition of Activision Blizzard.

  • Valve CEO Gabe Newell stated that a formal long-term agreement to keep Call of Duty on Steam was unnecessary because he trusts Microsoft’s commitment to the platform.
  • Newell emphasized that Microsoft has a clear business motivation to keep Call of Duty available on all popular platforms and devices where customers want to play.
  • Microsoft publicly offered 10-year commitments to keep Call of Duty on Nintendo and Valve’s Steam platform as part of its efforts to secure regulatory approval for the $69 billion acquisition of Activision Blizzard.
The Esports AdvocateDec 2022
Cover of Market Wire: December 12, 2022
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Market Wire: December 12, 2022

This market analysis from December 12, 2022, provides a comprehensive overview of significant developments within the global video game industry, focusing on regulatory challenges, financial performance, and platform policy shifts.

  • The FTC has filed a lawsuit to block Microsoft’s acquisition of Activision Blizzard, citing concerns over competition and Microsoft's history of restricting content to its own platforms.
  • Apple has expanded App Store pricing flexibility, increasing available price points from 200 to 900, with options ranging from $0.29 to $10,000, though the 30% commission structure remains unchanged.
  • Call of Duty: Modern Warfare 2 became the top-selling paid game of 2022 in the U.S. in less than a month, surpassing Elden Ring in the November NPD rankings.
GameMakersDec 2022
Cover of Bigger Means Different: Four Pro-Competitive Arguments in Favor of Microsoft
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Bigger Means Different: Four Pro-Competitive Arguments in Favor of Microsoft

The acquisition of Activision Blizzard by Microsoft represents a strategic shift toward a platform-agnostic, service-based future that challenges the entrenched "walled garden" dominance of Apple and Google in the mobile sector.

  • The global gaming market has reached $261 billion, with the top ten firms seeing revenue growth exceeding 500% since 2002 while their collective market share dropped from 90% to 57%.
  • Microsoft’s post-merger market share is projected at 10-12%, a level comparable to Sony and lower than Tencent, rendering platform foreclosure economically unviable.
  • The $68.7 billion acquisition cost necessitates a multi-platform strategy to achieve profitability, making the exclusion of rival platforms counterproductive to the deal's financial success.
SuperJoostDec 2022
Cover of Federal Trade Commission Officially Opposes Microsoft’s Activision Blizzard Buyout
Article

Federal Trade Commission Officially Opposes Microsoft’s Activision Blizzard Buyout

The Federal Trade Commission (FTC) formally initiated legal action in December 2022 to block Microsoft’s proposed $69 billion acquisition of Activision Blizzard.

  • The U.S. Federal Trade Commission (FTC) officially filed a lawsuit on December 8, 2022, to block Microsoft’s proposed $69 billion acquisition of Activision Blizzard.
  • The FTC alleges the merger would harm consumers and stifle competition by allowing Microsoft to leverage AAA titles like Call of Duty and World of Warcraft to force users toward its own console and cloud gaming platforms.
  • The decision to file the lawsuit followed a 3-1 vote by FTC commissioners.
The Esports AdvocateDec 2022
Cover of Share Button
Article

Share Button

Microsoft’s pledge to bring the Call of Duty franchise to Nintendo platforms for a ten-year period serves as a strategic public relations maneuver rather than a substantive shift in market dynamics.

  • Microsoft's offer to bring Call of Duty to Nintendo and Steam is a strategic PR move designed to appease regulators regarding the Activision Blizzard acquisition, despite the negligible business impact of a Nintendo port.
  • Microsoft is increasing the price of its first-party games from $60 to $70 starting in 2023, aligning with industry-wide pricing trends.
  • Zenimax Studios' QA staff have announced their intent to unionize with the Communications Workers of America (CWA), with Microsoft stating it will not interfere, partly to maintain favor during the Activision Blizzard merger process.
Hit PointsDec 2022