Skip to main content

Marketing reports and market data

1,537 documents·91 writers·5,954 charts and tables

Documents

Cover of Influencers as Part of Your Video Creative Mix PG Connects Digital #2
32 min
PocketGamer.biz32 min

Influencers as Part of Your Video Creative Mix PG Connects Digital #2

The modern mobile gaming landscape is shifting away from traditional influencer marketing, which often suffers from high costs and unpredictable performance, toward a strategy centered on Influencer Generated Content.

  • Shift from traditional influencer marketing to Influencer Generated Content (IGC) to use creators as actors for scalable, authentic video ads rather than relying on their personal reach.
  • Leverage IGC to improve click-through rates and lower costs-per-install across major advertising platforms including TikTok, Snapchat, Facebook, and Google.
  • Prioritize micro-influencers over larger personalities to achieve more cost-effective, reactive content that resonates with mobile gaming audiences.
PocketGamer.bizJul 2020
Cover of Your Virtual Game Arts Studio PG Connects Digital #2
17 min
PocketGamer.biz17 min

Your Virtual Game Arts Studio PG Connects Digital #2

The presentation outlines the expansion of Creadits, a creative services firm, into the game art production sector.

  • Creadits has expanded from performance marketing into a virtual game art studio, providing on-demand access to a global network of talent for concept art, 3D modeling, animation, rigging, texturing, and lighting.
  • The service operates as a scalable extension of internal teams, utilizing centralized management hubs in the US, UK, Japan, and Singapore to maintain quality control while developers retain creative direction.
  • Typical project-based outsourcing engagements range from $1,000 to $10,000, with $5,000 serving as the common baseline cost.
PocketGamer.bizJul 2020
Cover of Indistinguishable from Magic: Lessons Learned from Creating Merchandise for Alto's Adventure
39 min
Game Developers Conference39 min

Indistinguishable from Magic: Lessons Learned from Creating Merchandise for Alto's Adventure

Developing merchandise for independent games functions most effectively as a long-term brand-building strategy rather than a primary revenue driver.

  • Merchandise should be treated as an extension of the game's universe to build long-term brand value rather than a primary revenue stream, as profitability often takes years to achieve.
  • Integrating a 'Gift Shop' directly into the game via SDKs can significantly drive sales, with 57% of Alto's Adventure merchandise sales originating from in-app purchases after the feature's launch.
  • DIY e-commerce solutions like Shopify offer higher profit margins and brand ownership compared to third-party partners, though they require more upfront effort and management from the developer.
Game Developers ConferenceJul 2020
Cover of My 10 year dream project just launched on Nintendo Switch!!!
12 min
Thomas Brush12 min

My 10 year dream project just launched on Nintendo Switch!!!

The launch of the game Neversong across Nintendo Switch, PlayStation 4, Xbox, and Apple Arcade serves as a case study for the viability of the solo developer model in the modern gaming industry.

  • Solo developers can achieve multi-platform scale by outsourcing technical porting to specialized firms like Dū Games and leveraging the marketing infrastructure of publishers such as Serenity Forge.
  • The 'solo developer' model is effectively a network-based business, as sustainable growth requires delegating administrative, technical, and promotional tasks to contractors rather than managing full-time employees.
  • Strategic platform-led promotion is a critical driver of visibility, evidenced by the PlayStation 4 trailer for Neversong generating over 134,000 views and 5,600 likes.
Thomas BrushJul 2020
Cover of The Secrets to Creating an Indie Game Franchise
30 min
Game Developers Conference30 min

The Secrets to Creating an Indie Game Franchise

The development of an indie game franchise requires a shift in perspective from traditional commercial models toward a strategy centered on the player’s psychological experience.

  • Successful franchises are built by mastering the ability to switch between the creator's perspective and the player's perspective to design and fulfill specific audience expectations.
  • A franchise functions as a series of promises—such as personality, nostalgia, spectacle, or novelty—that signal to the player what they will experience across different media formats.
  • The 'reliving promise' allows players to experience dependable pleasures, such as recurring audio cues or character motifs, while balancing familiar elements with new content to maintain engagement.
Game Developers ConferenceJul 2020
Cover of How to Prioritize Your Dev Efforts in an Era of Rising Costs
33 min
Game Developers Conference33 min

How to Prioritize Your Dev Efforts in an Era of Rising Costs

Rising development costs necessitate a strategic shift toward sustainable production models that prioritize long-term engagement over high-spend user acquisition.

  • Prioritize long-term retention over early metrics like D1 or CPI, as a flat retention curve is the most reliable indicator of a game's long-term viability.
  • Build games with 'the right bones' for monetization from the start, as games with highly satisfying core mechanics—like Triple Town—can fail to generate revenue if they lack structural hooks for monetization.
  • Maximize the ROI of content by reusing assets for seasonal events; since 97-99.8% of players are often experiencing an event for the first time, repeating content every 3-6 months is an effective way to reduce development costs.
Game Developers ConferenceJun 2020
Cover of How This Game Dev Sold 200,000 Copies of His Game
100 min
Thomas Brush100 min

How This Game Dev Sold 200,000 Copies of His Game

Sustainable success in the independent game development industry relies on a pragmatic synthesis of creative passion and disciplined business management.

  • Achieve long-term success by treating game development as a business, focusing on project completion through asset stores and outsourcing rather than pursuing perfectionism.
  • Mitigate financial risk by maintaining steady employment or diversifying income through platforms like YouTube, Patreon, and freelance work instead of relying solely on individual game sales.
  • Prioritize a data-driven marketing strategy centered on building wishlists, email funnels, and consistent community engagement over waiting for a singular breakthrough launch.
Thomas BrushJun 2020
Cover of Death of Performance Marketing: End of a Career in UA?
47 min
GameMakers47 min

Death of Performance Marketing: End of a Career in UA?

The landscape of user acquisition is undergoing a fundamental transformation, moving away from manual, tactical media buying toward a more strategic, integrated growth model.

  • The traditional manual media buyer role is becoming obsolete as algorithmic automation from platforms like Facebook and Google replaces routine campaign optimization tasks.
  • Growth strategy must shift from siloed marketing functions to a unified model that integrates short-term performance metrics with long-term brand health.
  • To ensure profitability and relevance, studios must involve growth experts early in the product development lifecycle rather than treating marketing as a reactive, final-stage effort.
GameMakersJun 2020
Cover of How ViRSE is Building a Universal Lobby to Promote Brands & Studios | PGC Digital #1
26 min
PocketGamer.biz26 min

How ViRSE is Building a Universal Lobby to Promote Brands & Studios | PGC Digital #1

ViRSE is developing a cross-platform virtual environment designed to function as a universal lobby for social interaction, e-commerce, and digital content integration.

  • ViRSE is building a cross-platform virtual environment using the Unity engine to serve as a universal lobby for social interaction, e-commerce, and digital content integration.
  • The platform utilizes a 'station' concept where users design 3D spaces with digital replicas of real-world goods to visualize products before purchase.
  • ViRSE is actively seeking strategic partnerships with 3D artists, brands looking for virtual storefronts, and game developers to integrate their titles into the ecosystem.
PocketGamer.bizMay 2020
Cover of IP / Brand Crossover Development | PGC Digital #1
49 min
PocketGamer.biz49 min

IP / Brand Crossover Development | PGC Digital #1

Intellectual property functions as a collection of foundational assets and ideas, whereas branding serves as the emotional shorthand that communicates the value of those assets to consumers.

  • Successful brand expansion requires prioritizing audience alignment and authenticity over transient trends to prevent brand dilution.
  • Long-term market viability is best achieved through organic community development and high-quality execution rather than aggressive, hype-driven marketing.
  • Intellectual property functions as a collection of foundational assets, while branding serves as the emotional shorthand that builds consumer trust through consistent engagement.
PocketGamer.bizMay 2020
Cover of Forging Your Path - Standing out from the Crowd | PGC Digital #1
26 min
PocketGamer.biz26 min

Forging Your Path - Standing out from the Crowd | PGC Digital #1

The primary objective of this presentation is to provide game developers with actionable strategies for establishing a distinct professional identity to attract publishers and investors.

  • To secure partnerships, studios must define a unique value proposition by identifying a specific specialization in genres, narrative styles, or technical expertise.
  • A studio’s 'creative DNA'—the intersection of design, narrative, and art—is the primary differentiator required to stand out in a crowded marketplace.
  • Quality is defined by a studio's ability to consistently deliver products within the constraints of their specific budget and resources, rather than chasing universal critical acclaim.
PocketGamer.bizMay 2020
Cover of Six Steps Your Competitors are Taking to Grow Their Games | PGC Digital #1
27 min
PocketGamer.biz27 min

Six Steps Your Competitors are Taking to Grow Their Games | PGC Digital #1

This presentation outlines six strategic steps for mobile game developers to optimize growth through monetization and user acquisition.

  • Calculate true user lifetime value (LTV) by integrating ad revenue data with in-app purchase data to enable more accurate bidding per source.
  • Transition to in-app bidding to improve performance and reduce manual labor, while maintaining a hybrid model that combines bidding with manual waterfall management.
  • Balance system-initiated ads, which drive revenue, with user-initiated ads to optimize the trade-off between monetization and player retention.
PocketGamer.bizMay 2020

Writers

Related topics