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Cover of CTV…the Next Big Thing in UA - ARTHUR QUEROU, Vibe
20 min
PocketGamer.biz20 min

CTV…the Next Big Thing in UA - ARTHUR QUEROU, Vibe

Connected Television (CTV) is emerging as a significant channel for user acquisition (UA), shifting the paradigm of TV advertising from a branding-only tool to a measurable, performance-driven medium.

  • Connected Television (CTV) has transitioned from a branding-only tool to a measurable, performance-driven user acquisition channel by utilizing deterministic measurement and household-level targeting.
  • Advertisers can link ad exposure to app installs by using static IP addresses to track users on home Wi-Fi networks, allowing for precise audience profiling and re-engagement.
  • Attribution is primarily driven by organic search behavior following ad exposure, with Mobile Measurement Partners (MMPs) tracking the user journey from the initial impression to the app store install.
PocketGamer.bizNov 2022
Cover of Panel: Are We Over IDFA Tips & Methods To Rebuild Your Data
33 min
PocketGamer.biz33 min

Panel: Are We Over IDFA Tips & Methods To Rebuild Your Data

The mobile gaming industry has undergone a fundamental transformation following the 2021 deprecation of the Identifier for Advertisers (IDFA), necessitating a departure from granular, user-level tracking toward more sophisticated, privacy-centric methodologies.

  • The 2021 deprecation of IDFA has forced a shift from deterministic, user-level tracking to privacy-centric methodologies like predictive modeling and cohort-based analysis.
  • Developers must prioritize first-party in-app event data to project lifetime value and return on ad spend while remaining compliant with regulations like the UK’s Age-Appropriate Design Code.
  • Successful growth strategies now require a cross-functional alignment between data science, product development, and user acquisition teams to interpret anonymized telemetry.
PocketGamer.bizNov 2022
Cover of How Can Publishers & Developers Maximise Audio Ad Revenues - PAUL CRANWELL
20 min
PocketGamer.biz20 min

How Can Publishers & Developers Maximise Audio Ad Revenues - PAUL CRANWELL

Audio advertising represents a significant, underutilized revenue stream for mobile game developers and publishers, offering a non-intrusive alternative to traditional video and display formats.

  • Audio ads offer a non-intrusive monetization alternative that improves retention, with research showing gamers have 36% to 39% higher memory recall for audio compared to video ads.
  • Approximately 61% of mobile gamers listen to music while playing, creating a natural, high-engagement environment for audio-based advertising.
  • Developers can increase CPM rates by shifting from internal reward-based ad loops to high-quality, third-party brand integrations.
PocketGamer.bizNov 2022
Cover of Audio is the New Video - MUNIB TAHIR, AudioMob
20 min
PocketGamer.biz20 min

Audio is the New Video - MUNIB TAHIR, AudioMob

Audio advertising is emerging as a non-intrusive, user-centric alternative to traditional video interstitials in mobile gaming.

  • Audio advertising serves as a non-intrusive revenue stream that allows mobile gamers to continue playing while ads run in the background.
  • 61% of players aged 18 to 24 listen to external audio while gaming, providing a significant target demographic for this format.
  • Rewarded audio, which offers in-game benefits for listening, consistently generates the highest listen-through rates and user engagement.
PocketGamer.bizNov 2022
Cover of Mobile Ads Monetisation: Stop Shooting Yourself in the Foot
21 min
PocketGamer.biz21 min

Mobile Ads Monetisation: Stop Shooting Yourself in the Foot

Effective mobile ad monetization requires a strategic balance between internal game design and external revenue management.

  • Prioritize Average Daily Revenue per Active User (ADRPU) over isolated metrics like eCPM or fill rates to ensure a holistic view of monetization performance.
  • Mitigate eCPM decay by limiting daily impressions per user and diversifying ad networks to prevent revenue drop-offs after consecutive ad views.
  • Conduct A/B testing on monetization changes using staged rollouts of at least 2,000 users, focusing on long-term Lifetime Value (LTV) rather than short-term gains.
PocketGamer.bizOct 2022
Cover of Mobile Game Marketing: Insights & Trends of Popular Game Genres Q3 2022
Report109 pages

Mobile Game Marketing: Insights & Trends of Popular Game Genres Q3 2022

The analysis examines mobile-game marketing dynamics during the third quarter of 2022, concentrating on the performance of leading genres and the geographic distribution of traffic and revenue.

  • The United States remains the dominant revenue driver for casual games, generating over $250 million in Q3 2022, which represents 46% of total revenue and an 11% year-on-year increase.
  • Southeast Asia is the fastest-growing market for mobile game downloads, recording 11% year-on-year and 12% quarter-on-quarter growth.
  • Casual games experienced stagnant download growth of less than 1% year-on-year, yet generated a 7% year-on-year revenue increase, totaling approximately $30 million in additional earnings.
SocialPetaSep 2022
Cover of SKAdNetwork Reporting in Tenjin (Dashboard Included)
6 min
Tenjin6 min

SKAdNetwork Reporting in Tenjin (Dashboard Included)

Apple’s SKAdNetwork serves as a critical privacy-centric attribution framework for mobile user acquisition following recent industry-wide shifts in data tracking.

  • Tenjin provides a centralized dashboard to ingest and analyze privacy-centric SKAdNetwork data for iOS 15 attribution.
  • The platform enables side-by-side comparison of install data reported directly by ad networks via API versus data reported by Apple to verify data integrity.
  • Integrated reporting supports major ad networks including AppLovin, Facebook, Google Ads, and IronSource.
TenjinAug 2022
Cover of SKAdNetwork 4.0: Everything mobile advertisers need to know
8 min
Tenjin8 min

SKAdNetwork 4.0: Everything mobile advertisers need to know

The introduction of SKAdNetwork 4.0 represents a significant evolution in Apple’s privacy-centric mobile attribution framework.

  • SKAdNetwork 4.0 replaces single conversion values with a tiered system that provides fine-grained data in the first 48 hours and coarse-grained data (high, medium, or low) for subsequent time windows.
  • The update introduces cohorted reporting and support for multiple conversions, designed to improve the measurement of user lifetime value (LTV) while adhering to Apple's privacy standards.
  • SKAdNetwork 4.0 expands measurement capabilities by introducing potential support for web-to-app attribution, facilitating cross-platform tracking.
TenjinAug 2022
Cover of Panel: Two Years On From Major IDFA Updates, Have We Recovered?
40 min
PocketGamer.biz40 min

Panel: Two Years On From Major IDFA Updates, Have We Recovered?

The mobile advertising landscape has undergone a fundamental transformation following Apple’s IDFA updates, shifting away from granular, data-driven tracking toward more sustainable, privacy-centric engagement models.

  • The mobile advertising industry has shifted from granular, user-level tracking to privacy-centric models, effectively avoiding the catastrophic revenue collapse initially predicted following Apple’s IDFA updates.
  • Performance marketing strategies have been replaced by a holistic approach that prioritizes contextual signals, cohort-based analysis, and the strategic optimization of creative quality.
  • Publishers are mitigating reduced targeting precision and rising acquisition costs by integrating monetization and growth teams to foster trust-based user relationships.
PocketGamer.bizAug 2022
Cover of two & a half gamers session #26 - Unpacking Google ads "disaster", ASA Today's new ad, Google & MAX
58 min
Two & a Half Gamers58 min

two & a half gamers session #26 - Unpacking Google ads "disaster", ASA Today's new ad, Google & MAX

Google’s recent implementation of stricter guidelines regarding full-screen interstitial ads marks a pivotal shift for the mobile gaming industry, particularly within the hyper-casual sector.

  • The integration of Google AdMob bidding with AppLovin MAX removes the previous three-ad-placement limit, which is expected to increase fill rates and overall ad revenue for publishers.
  • Google’s new, stricter guidelines on full-screen interstitial ads are forcing a shift in the hyper-casual sector toward rewarded ad formats to maintain monetization viability.
  • Apple’s expansion of advertising into the App Store’s 'Today' tab is viewed with skepticism, as historical data indicates search-based placements often fail to scale complex gaming titles effectively.
Two & a Half GamersAug 2022
Cover of Drawing the Ethical Line for Misleading UA Ads - The Metacast by Naavik
74 min
Naavik74 min

Drawing the Ethical Line for Misleading UA Ads - The Metacast by Naavik

The gaming industry currently faces a critical juncture regarding the balance between aggressive commercial tactics and consumer protection.

  • The gaming industry is prioritizing self-regulation regarding loot boxes and in-game spending—including transparent odds disclosure and parental controls—to preempt restrictive government legislation.
  • Developers are facing a critical tension between using misleading user acquisition ads to lower acquisition costs and the resulting erosion of long-term player trust.
  • Industry consensus favors platform-enforced standards for ad accuracy as a preferred alternative to broad, government-mandated advertising regulations.
NaavikJul 2022
Cover of The Future of Sports Fandom: How Brands Can Engage Sports Fans in 2022 and Beyond
Report17 pages

The Future of Sports Fandom: How Brands Can Engage Sports Fans in 2022 and Beyond

The sports industry currently faces a critical inflection point as traditional viewership metrics decline and younger demographics, particularly Gen Z, demonstrate lower levels of avid sports fandom compared to previous generations.

  • Sports organizations must shift from passive, top-down broadcasting to active, digital-first engagement to combat declining viewership among younger demographics.
  • Formula 1’s focus on emotional, plot-driven storytelling via docuseries successfully attracted 200 million new fans, with nearly 50% of that audience under the age of 34.
  • Digital collectibles have proven to be a significant revenue driver, evidenced by NBA Top Shot generating nearly $1 billion in transaction volume.
We Are SocialJul 2022

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