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Tennis Clash

Game

8 documents in the library are about Tennis Clash, from writers such as The Esports Advocate, Extra Credits and GameRefinery. Each has a summary and key insights with the page they come from.

Documents
8
newest 21 Nov 2025

Connections

The documents about Tennis Clash on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

Key figures from the reports

Documents about Tennis Clash

Cover of Which Games Should Be Olympic Esports? | Design Club
99 min
Extra Credits99 min

Which Games Should Be Olympic Esports? | Design Club

The integration of esports into the Olympic framework requires a strategic shift away from digital simulations of traditional physical sports toward titles that offer unique, high-skill competitive structures.

  • Olympic esports should prioritize games with automated, objective scoring systems to eliminate the need for subjective human judging.
  • Future selection criteria must favor titles that balance high technical skill ceilings with spectator accessibility, avoiding games that rely on excessive complexity or rote memorization.
  • Rocket League, League of Legends, Counter-Strike, and Tekken are identified as ideal candidates due to their clear rulesets and established professional ecosystems.
Extra CreditsNov 2025
Cover of Panel: Into The Ad-Verse – How To Effectively Integrate Ads Into Your Game.
35 min
PocketGamer.biz35 min

Panel: Into The Ad-Verse – How To Effectively Integrate Ads Into Your Game.

Effective game monetization requires integrating advertising into the design process from the earliest conceptual stages to ensure a seamless balance between revenue generation and user experience.

  • Effective ad monetization requires integrating ad strategy into the game design process from the very beginning, rather than treating it as an afterthought.
  • Data-driven optimization is critical for scaling; for example, a large publisher found that a mere one-second delay in ad latency resulted in a 7% drop in revenue.
  • Ad monetization and In-App Purchases (IAP) should be viewed as complementary revenue streams rather than conflicting models, with the goal being to monetize the user rather than just the game.
PocketGamer.bizFeb 2025
Cover of Roland-Garros eSeries by Renault 2024 Finalists Revealed
Article

Roland-Garros eSeries by Renault 2024 Finalists Revealed

The French Tennis Federation has announced the eight finalists for the 2024 Roland-Garros eSeries by Renault, a mobile esports tournament featuring the game Tennis Clash.

  • The French Tennis Federation has finalized the eight competitors for the Roland-Garros eSeries by Renault 2024, which will take place in Paris on May 25.
  • The tournament's open qualifiers for the mobile game Tennis Clash attracted over 500,000 participants across 215 territories, resulting in more than 7.3 million matches played.
  • The final event will be held at the Roland-Garros auditorium and is supported by official partners Mastercard and Renault.
The Esports AdvocateApr 2024
Cover of 2024 Roland-Garros eSeries by Renault Details Revealed
Article

2024 Roland-Garros eSeries by Renault Details Revealed

The French Tennis Federation has announced the details for the 2024 Roland-Garros eSeries by Renault, marking the seventh year of the professional esports competition.

  • The 2024 Roland-Garros eSeries, now in its seventh year, will hold its final stage on May 25, featuring eight competitors vying for a share of a €5,000 (approx. $5,430 USD) prize pool.
  • Renault has joined as the new presenting partner for the tournament, while Mastercard has signed on as an official partner for the first time.
  • The competition utilizes Wildlife Studios’ mobile game 'Tennis Clash,' which has accumulated over 150 million downloads since its October 2019 release.
The Esports AdvocateMar 2024
Cover of The Player’s Journey: A Call to Adventure
Article

The Player’s Journey: A Call to Adventure

The Player’s Journey framework posits that long-term player retention in free-to-play mobile games is driven by the successful alignment of a player’s grand aspiration with a clear, structured path of progression.

  • The 'Player's Journey' framework requires defining a grand aspiration for the player and breaking it into a clear, manageable sequence of short-, medium-, and long-term goals to prevent churn.
  • Royal Match outperforms Zen Match in retention by curating customization options and providing a clear progression path, whereas Zen Match initially overwhelmed players by exposing all options at once.
  • Effective game design uses 'weenies'—large visual showpieces like Genshin Impact’s open-world vistas or Brawl Stars’ Trophy Road—to pique player interest and provide a tangible vision of future progress.
NaavikSep 2023
Cover of International Olympic Committee Reveals Olympic Esports Series
Article

International Olympic Committee Reveals Olympic Esports Series

The International Olympic Committee (IOC) has launched the Olympic Esports Series, a global virtual competition culminating in an in-person event held during the inaugural Olympic Esports Week in Singapore from June 22–25, 2023.

  • The International Olympic Committee (IOC) launched the 'Olympic Esports Series,' a virtual competition culminating in an in-person event during 'Olympic Esports Week' from June 22–25, 2023, in Singapore.
  • The selected titles include Gran Turismo, Just Dance, WBSC eBaseball Power Pros, Chess.com, Zwift, Virtual Regatta, Tennis Clash, Tic Tac Bow, and virtual Taekwondo.
  • The IOC excluded major professional esports titles—such as League of Legends, Counter-Strike: Global Offensive, and Valorant—due to their violent content and lack of a direct real-world sports counterpart.
The Esports AdvocateMar 2023
Cover of How Did April Fools Show in Mobile Games?
Article

How Did April Fools Show in Mobile Games?

Mobile game developers frequently utilize April Fools' Day as a strategic opportunity to engage players through temporary, thematic content and lighthearted events.

  • Mobile game developers utilized April Fools' Day to drive engagement through diverse, short-term live events, ranging from social media campaigns to in-game content updates.
  • ForwardWorks implemented a comprehensive April Fools' takeover in Disgaea RPG, featuring a rebranded splash screen, character model swaps to penguin mascots, a specialized gacha banner, and a unique battle event.
  • Applibot’s Blade X Lord executed a one-day story event that included farmable stages, a special boss, an exchange shop, and a free 10x gacha pull to provide tangible value to players.
GameRefineryApr 2020
Article

Top Mobile Games Worldwide: November 2019

This analysis identifies the most downloaded mobile games globally during November 2019, utilizing data from the Store Intelligence platform.

  • SayGames' 'Sand Balls' was the most downloaded mobile game worldwide in November 2019, reaching approximately 36 million installs with 40% of its traffic originating from India.
  • Lion Studios' 'Ink Inc.' secured the second position with nearly 28 million installs, driven primarily by the United States (26%) and Russia (11%).
  • The top five most downloaded mobile games for November 2019 were 'Sand Balls', 'Ink Inc.', 'Rescue Cut', 'Call of Duty: Mobile', and 'PUBG Mobile'.
Sensor TowerDec 2019