Adventure
Documents
Ustalenie daty premiery gry „INDIKA”
The release date for the adventure title “INDIKA” has been officially set for 8 May 2024. The game will launch worldwide on PC and next‑generation consoles, including Xbox Series X/S and PlayStation 5. Digital distribution will be handled through major global platforms such as Steam, GOG and the Epic Games Store. “INDIKA” is a narrative‑rich adventure set in an alternate 19th‑century Russian backdrop, developed by the Kazakh studio Odd Meter and published by 11 bit Studios S.A. The publisher has pledged a portion of sales proceeds to support children affected by the war in Ukraine, underscoring a charitable component tied to the title. The announcement originates from 11 bit Studios’ board, with Przemysław Marszał serving as Chairman and Michał Drozdowski as a board member. The communication references Article 17(1) of the MAR for confidentiality purposes, indicating that the information is protected under relevant legal provisions. The release strategy focuses on digital channels and aligns with contemporary distribution trends in the gaming industry, targeting a global audience across multiple high‑profile platforms. The statement serves to inform stakeholders and the public of the finalized launch schedule, distribution partners, and social responsibility initiative associated with “INDIKA.”
- The adventure game 'INDIKA' is scheduled for a worldwide release on May 8, 2024.
- The title will launch on PC via Steam, GOG, and the Epic Games Store, as well as on PlayStation 5 and Xbox Series X/S consoles.
- The game is developed by the Kazakh studio Odd Meter and published by 11 bit studios S.A.
- 11 bit studios S.A. has committed to donating a portion of the game's sales proceeds to support children affected by the war in Ukraine.
- The narrative-driven game is set in an alternate version of 19th-century Russia.
Sales Report: The Alters
The report announces that the title “The Alters” has sold 280,000 units across PC, Xbox X/S and PS5 platforms through 7 July 2025, after deducting returns and complimentary copies. Pre‑order sales on Xbox X/S and PS5, recorded between 24 April and 13 June 2025, are included in this total. The company also highlights that more than one million users have added the game to their wish lists on Steam, a metric that excludes prior purchasers or those who later removed the title. The data covers sales up to mid‑July 2025 and focuses on three major platforms: PC, Xbox X/S, and PS5. No additional market segments or geographic breakdowns are provided beyond the platform‑level aggregation. The methodology is implicit: sales figures are reported by the company’s Management Board, presumably sourced from internal distribution and retail tracking systems. The report serves to inform stakeholders of the game’s commercial performance, emphasizing both actual sales and pre‑launch interest as measured by wish list activity. The information is presented under Article 17.1 of MAR, indicating it constitutes inside information for regulatory purposes.
- The Alters achieved 280,000 net unit sales across PC, Xbox Series X/S, and PS5 platforms as of 7 July 2025.
- Steam wish list activity for the title has surpassed one million users, excluding those who have already purchased or removed the game.
- The reported sales figures include pre-order data collected for Xbox Series X/S and PS5 between 24 April and 13 June 2025.
- The sales data reflects net performance after accounting for all returns and complimentary copies.
- This commercial performance data is classified as inside information under Article 17.1 of the Market Abuse Regulation (MAR).
Raport Bieżący Nr 54/2023: Zawarcie Umowy na Realizację Nowego Projektu
The report announces that PCF Group S.A., headquartered in Warsaw, has decided to launch a new project code‑named “Bison” after conducting market analysis and assessing the company’s production capacity and capital group resources. On 12 November 2023, PCF Group entered into a developer services agreement with its subsidiary Incuvo S.A., based in Katowice, to provide development support for the project. The “Bison” initiative focuses on creating a virtual‑reality (VR) adventure survival video game built on People Can Fly’s proprietary intellectual property. The game will target the most prominent current and upcoming VR hardware platforms, with full production funding provided by PCF Group. The company will oversee the entire development lifecycle, from final product creation to commercialization and market launch, utilizing the Unity engine for game development. The planned release window spans 2024 to 2025, positioning the title within a growing VR gaming segment. The announcement underscores PCF Group’s strategic intent to expand its portfolio into immersive VR experiences, leveraging internal expertise and infrastructure while partnering with a dedicated subsidiary for specialized development services.
- PCF Group S.A. has launched a new VR adventure survival project codenamed 'Bison' based on its own proprietary intellectual property.
- The project is scheduled for release between 2024 and 2025, targeting major current and upcoming VR hardware platforms.
- On 12 November 2023, PCF Group signed a developer services agreement with its subsidiary, Incuvo S.A., to provide support for the project.
- PCF Group is providing full production funding and will oversee the entire development lifecycle, including commercialization and market launch.
- The 'Bison' project will be developed using the Unity engine.