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Star Citizen

Game

7 documents in the library are about Star Citizen, from writers such as Extra Credits, Game World Observer and GameDev Reports. Each has a summary and key insights with the page they come from.

Documents
7
newest 22 Aug 2026

Connections

The documents about Star Citizen on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

Key figures from the reports

Documents about Star Citizen

Cover of GTA6 Leaker Gonna Get Sued, Disney Sues FCC, & Roblox Sued by Everyone! | Games For Breakfast
101 min
Extra Credits101 min

GTA6 Leaker Gonna Get Sued, Disney Sues FCC, & Roblox Sued by Everyone! | Games For Breakfast

The gaming industry is currently navigating a period of significant volatility, characterized by high-profile security breaches, shifting labor dynamics, and intense regulatory scrutiny.

  • Roblox is facing a wrongful death lawsuit involving a child, with the company arguing it should be immune from liability because the parents purchased the platform's currency, despite allegations that the company was aware of the harmful behavior occurring.
  • Disney is currently engaged in legal action against the FCC, a move viewed by the hosts as a high-stakes effort to challenge the current administration's regulatory reach.
  • Grand Theft Auto 6 has suffered multiple significant leaks, including gameplay footage, map details, and combat mechanics, beginning on August 18th and continuing through the following days.
Extra CreditsAug 2026
Cover of Weekly Gaming Reports Recap: June 1 – June 5, 2026
Article

Weekly Gaming Reports Recap: June 1 – June 5, 2026

The recap delivers a snapshot of global mobile and PC gaming performance for the week of June 1–5, 2026.

  • Star Citizen has raised over $1 billion from 6.56 million people since 2010, despite no full release date.
  • The Witcher 3: Wild Hunt sold 5 million copies in the last year, reaching over 65 million total, and its franchise revenue grew 36% year-over-year in Q1 2026 to $12.3 million.
  • Subnautica 2 sold 4.1 million copies in five days after its Early Access launch, generating over $100 million and becoming the fastest-selling PC release of 2026.
GameDev ReportsJun 2026
Cover of Games and Numbers: May 20 – June 2, 2026
Article

Games and Numbers: May 20 – June 2, 2026

The bi-weekly snapshot covers major milestones for PC, console, and mobile titles released between May 20 and June 2, 2026.

  • Forza Horizon 6 generated over $325 million in revenue from 5 million copies sold in its opening days, bolstered by 1.7 million premium early-access purchases.
  • Subnautica 2 became the fastest PC launch of 2026, reaching 4.1 million sales and $100 million in revenue within five days, with a total reach of 6.5 million including Game Pass users.
  • Star Citizen has officially surpassed $1 billion in total crowdfunding, supported by 6.56 million backers since development began in 2010.
PWN GamesJun 2026
Cover of Destiny 2's Sunset, Pay-Per Click Game Journalism & Star Citizen's Billion $$$ | Games For Breakfast
101 min
Extra Credits101 min

Destiny 2's Sunset, Pay-Per Click Game Journalism & Star Citizen's Billion $$$ | Games For Breakfast

The gaming industry is currently navigating a period of significant structural instability, characterized by the sunsetting of long-term live-service titles and the erosion of traditional labor standards.

  • Star Citizen has officially surpassed $1 billion in total crowdfunding revenue, despite the game remaining in an alpha state and featuring high-cost digital assets like a $5,000 ship designed for large crews.
  • Bungie is sunsetting Destiny 2, meaning the game will cease receiving new content updates after June 6, though the servers will remain online for existing players.
  • Sony’s acquisition of Bungie for $3.6 billion has faced financial scrutiny, with reports indicating the studio has incurred approximately $766 million in losses since 2022.
Extra CreditsMay 2026
Cover of Morocco Gaming Expo 2026: Africa's Largest Gaming Event
Article

Morocco Gaming Expo 2026: Africa's Largest Gaming Event

The Morocco Gaming Expo 2026 concluded on 24 May in Rabat, establishing itself as the largest gaming event ever held on the African continent.

  • Morocco’s gaming sector has grown to 100 active companies, representing a 900% increase since 2022 and generating $227 million in revenue in 2025.
  • The government has set a strategic goal to capture 1% of global gaming revenues and create 10,000 industry jobs by 2030.
  • The Morocco Gaming Expo 2026 saw attendance surge to 72,623 visitors, solidifying its status as the largest gaming event on the African continent.
Games Industry AfricaMay 2026
Cover of Cloud Imperium Games Lays Off Several Executives to Meet Star Citizen and Squadron 42 Deadlines
Article

Cloud Imperium Games Lays Off Several Executives to Meet Star Citizen and Squadron 42 Deadlines

Cloud Imperium Games has initiated a significant leadership restructuring as part of a broader effort to finalize the development of its long-standing projects, Star Citizen and the single-player campaign Squadron 42.

  • Cloud Imperium Games has laid off at least three executives with a combined 25 years of experience as part of a broader effort to meet development deadlines for Star Citizen and Squadron 42.
  • Squadron 42 is now scheduled for release in 2026, while the studio is prioritizing the completion of the Star Citizen 1.0 roadmap.
  • The company has faced multiple rounds of layoffs this year, including an undisclosed number of staff in November and approximately 100 earlier in 2024.
Game World ObserverDec 2024
Cover of Former Star Citizen Devs Report Layoffs at Cloud Imperium Games
Article

Former Star Citizen Devs Report Layoffs at Cloud Imperium Games

Cloud Imperium Games, the developer behind the long-running project Star Citizen, has confirmed a series of layoffs as part of an internal restructuring effort.

  • Cloud Imperium Games implemented staff layoffs in early 2024, impacting high-profile, long-tenured employees including lead producers and quality assurance managers.
  • The layoffs are linked to a mandatory relocation policy requiring US-based staff to move to the studio's Manchester, UK, office on short notice.
  • Former employees allege the relocation policy functioned as a mass layoff, citing a difficult internal culture as a contributing factor to the departures.
Game World ObserverFeb 2024