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MapleStory cover

MapleStory

GameBy Wizet · Released Apr 29, 2003

Documents about MapleStory

Cover of NEXON FY2019 Q2 Earnings Conference Call: Q&A Summary
Financial report4 pages

NEXON FY2019 Q2 Earnings Conference Call: Q&A Summary

The second quarter 2019 earnings conference call for Nexon provides a strategic overview of the company’s operational performance, focusing on key market challenges in China and Korea, investment strategies, and capital allocation policies.

  • Nexon's core PC titles are facing performance volatility, with Dungeon&Fighter in China seeing year-over-year declines in both paying users and average revenue per paying user (ARPPU).
  • MapleStory revenue in Korea is projected to decline following record-breaking performance in the previous year, compounded by a lack of new mobile launches to offset the dip.
  • The company is implementing a 30-billion-yen share repurchase program, subject to regulatory constraints, as part of its capital allocation strategy.
NEXON Co.Aug 2019
Cover of Nexon Earnings for Second Quarter 2019
Financial report3 pages

Nexon Earnings for Second Quarter 2019

Nexon’s financial results for the second quarter of 2019 highlight a period of robust growth driven by the sustained performance of core franchises, including Dungeon&Fighter, MapleStory, and FIFA ONLINE 4.

  • Nexon reported Q2 2019 revenue of ¥53.9 billion, marking a 13% year-over-year increase as-reported, or 20% on a constant currency basis.
  • Net income for the quarter reached ¥19.1 billion, exceeding initial outlooks due to favorable foreign exchange gains on U.S. dollar-denominated cash deposits.
  • Nexon acquired Embark Studios, led by Patrick Söderlund, to serve as the foundation for the company's future development strategy in Western markets.
NEXON Co.Aug 2019
Cover of Nexon Q2 2019 Investor Presentation
Financial report38 pages

Nexon Q2 2019 Investor Presentation

Nexon achieved record financial performance in the second quarter of 2019, characterized by a 20 percent year-over-year revenue increase on a constant-currency basis.

  • Nexon achieved a 20% year-over-year revenue increase in Q2 2019, driven by the performance of core franchises including Dungeon&Fighter, MapleStory, and FIFA ONLINE 4.
  • The company reported Q2 2019 net income of ¥19,145 million and maintains a strong cash position of ¥210,749 million.
  • Management projects a revenue decline for Q3 2019 due to softening performance in the China-based Dungeon&Fighter and Korea-based MapleStory segments.
NEXON Co.Aug 2019
Cover of Nexon Q1 2019 Earnings Prepared Remarks
Financial report8 pages

Nexon Q1 2019 Earnings Prepared Remarks

Nexon’s first-quarter 2019 earnings report highlights a record-breaking period of financial growth, driven by the sustained performance of core PC franchises and successful mobile expansions.

  • Nexon achieved record-breaking Q1 2019 financial results with 93.1 billion yen in revenue, a 7% increase on a constant-currency basis.
  • Operating income reached 52.6 billion yen and net income hit 53.4 billion yen, both exceeding internal company expectations.
  • MapleStory PC revenue grew by 69% year-over-year, marking the title's fifth consecutive quarter of double-to-triple-digit growth.
NEXON Co.May 2019
Cover of FY2019 Q1 Earnings Conference Call: Q&A Summary
Financial report3 pages

FY2019 Q1 Earnings Conference Call: Q&A Summary

The fiscal year 2019 first-quarter earnings discussion centers on the performance of key intellectual properties, specifically the Dungeon&Fighter franchise in China, and the strategic integration of mobile and PC gaming platforms.

  • The Dungeon&Fighter franchise in China drove Q1 FY2019 financial performance, exceeding expectations due to a level cap release that increased year-over-year average revenue per paying user.
  • Management is prioritizing the convergence of PC and mobile platforms, viewing the potential cannibalization of PC titles by mobile versions as a necessary step to expand total franchise value.
  • The upcoming Dungeon&Fighter 2D mobile title is following a cautious, quality-focused development strategy modeled after the MapleStory launch in Korea, utilizing multiple closed beta tests prior to full release.
NEXON Co.May 2019
Cover of Nexon First Quarter 2019 Financial Results
Financial report3 pages

Nexon First Quarter 2019 Financial Results

Nexon achieved record-breaking financial performance in the first quarter of 2019, driven by the sustained popularity of its core intellectual properties and effective live service operations.

  • Nexon reported record Q1 2019 financial results with ¥93.1 billion in revenue, a 3% year-over-year increase as-reported and a 7% rise on a constant currency basis.
  • Operating income reached ¥52.6 billion and net income totaled ¥53.4 billion, both exceeding initial company outlooks despite a ¥2.9 billion impairment loss on prepaid royalties.
  • Revenue growth was primarily driven by core franchises including Dungeon&Fighter in China, MapleStory in Korea, and FIFA ONLINE 4.
NEXON Co.May 2019
Cover of Nexon Q1 2019 Investor Presentation
Financial report35 pages

Nexon Q1 2019 Investor Presentation

Nexon achieved record-breaking financial results in the first quarter of 2019, surpassing performance benchmarks across revenue, operating income, and net income.

  • Nexon achieved record-breaking Q1 2019 financial results, with year-over-year revenue growth across all geographic regions driven primarily by Korea and China.
  • The company’s revenue remains heavily concentrated in the Chinese market, which accounted for 52% of total revenue in 2018.
  • Nexon’s business model is predominantly reliant on PC-based titles, which comprised 78% of the platform mix in 2018.
NEXON Co.May 2019
Cover of Nexon Annual Securities Report: 17th Fiscal Year
Financial report177 pages

Nexon Annual Securities Report: 17th Fiscal Year

The 17th fiscal year annual report for NEXON Co., Ltd. details the company’s financial performance, corporate governance, and strategic operations for the period ending December 31, 2018.

  • Nexon achieved significant financial growth in fiscal year 2018, with consolidated revenue rising 8.0% to 253,721 million yen and net income surging 89.7% to 107,672 million yen.
  • The company maintains a strong liquidity position with 205,292 million yen in cash and cash equivalents, supporting a strategy of prioritizing growth-oriented investments and acquisitions over dividend payouts.
  • Revenue is primarily driven by a free-to-play microtransaction model centered on long-running intellectual properties, most notably MapleStory and Dungeon&Fighter.
NEXON Co.Mar 2019
Cover of NEXON Q4 2018 Earnings Prepared Remarks
Financial report10 pages

NEXON Q4 2018 Earnings Prepared Remarks

Nexon achieved record-high financial results for the full fiscal year 2018, reporting growth in revenue, operating income, and net income across both its PC and mobile business segments.

  • Nexon achieved record-high financial results for fiscal year 2018, driven by double-digit growth in the ten-year-old Dungeon&Fighter franchise in China and revenue increases in both PC and mobile versions of MapleStory.
  • The company maintains a robust financial position with approximately 1 billion yen in annual EBITDA and 4 billion yen in cash reserves.
  • Q4 2018 financial results fell below expectations due to an impairment loss related to NAT Games and underperformance in specific mobile markets.
NEXON Co.Feb 2019
Cover of Nexon FY 2018 Financial Results
Financial report3 pages

Nexon FY 2018 Financial Results

Nexon achieved record-breaking financial performance in fiscal year 2018, driven by the sustained success of its flagship PC and mobile franchises across global markets.

  • Nexon achieved record-breaking fiscal year 2018 results with ¥253.7 billion in revenue, an 8% year-over-year increase, alongside ¥98.4 billion in operating income and ¥107.7 billion in net income.
  • Flagship titles drove performance, with Dungeon&Fighter achieving double-digit growth in China for the third consecutive year and MapleStory recording a 67% revenue increase in Korea.
  • The company experienced a 13% year-over-year revenue decline in the fourth quarter, primarily due to underperforming new mobile titles in Japan and Korea.
NEXON Co.Feb 2019
Cover of NEXON Investor Presentation: Q4 2018
Financial report40 pages

NEXON Investor Presentation: Q4 2018

Nexon achieved record-breaking financial performance throughout the 2018 fiscal year, characterized by an 8% increase in revenue and a 90% surge in net income.

  • Nexon achieved record-breaking 2018 fiscal results with an 8% revenue increase and a 90% surge in net income, driven by the sustained performance of core titles Dungeon&Fighter and MapleStory.
  • Q4 2018 revenue declined 13% year-over-year, missing internal expectations due to underperforming mobile segment contributions and a ¥3.0 billion impairment loss.
  • The company maintains a strong liquidity position, ending 2018 with ¥205.3 billion in cash and cash equivalents and generating ¥118 billion in annual operating cash flow.
NEXON Co.Feb 2019
Article

Games Are the Antidote to Covid-19

The global pandemic has fundamentally shifted the perception of video games, transforming them from a criticized form of escapism into a vital tool for mental health and social connection.

  • Video games have transitioned into critical social infrastructure, serving as essential digital third places for connection during periods of physical isolation.
  • Major industry players are pivoting toward experiential platforms, exemplified by Epic Games hosting massive social events like the Travis Scott concert series in Fortnite.
  • The cloud gaming sector is experiencing content volatility as major publishers, including Warner Bros. and Xbox Game Studios, withdraw titles from NVIDIA’s GeForce Now due to revenue-sharing disputes.
SuperJoostFeb 2019