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Dragon Quest

Game

Documents about Dragon Quest

Cover of Square Enix Annual Report FY2007
Financial report56 pages

Square Enix Annual Report FY2007

Square Enix achieved a significant financial milestone during the fiscal year ended March 31, 2007, reporting a 31.3% increase in net sales to ¥163.5 billion and a 67.5% surge in operating income.

  • Square Enix reported a 31.3% increase in net sales to ¥163.5 billion and a 67.5% surge in operating income for FY2007, largely driven by the consolidation of Taito Corporation and the success of Final Fantasy XII.
  • Net income declined 32% to ¥11.6 billion due to over ¥11 billion in extraordinary losses incurred from restructuring the amusement segment, which included closing unprofitable arcades and divesting Taito’s karaoke business.
  • The company is shifting its business model toward persistent network services and mobile platforms, evidenced by a 315% growth in mobile segment operating income.
Square EnixJul 2007
Cover of Square Enix Consolidated Financial Report: Three Months Period Ended June 30, 2006
Financial report7 pages

Square Enix Consolidated Financial Report: Three Months Period Ended June 30, 2006

The consolidated financial report for Square Enix for the three-month period ending June 30, 2006, details a significant expansion in financial performance compared to the same period in the previous fiscal year.

  • Square Enix experienced significant growth for the quarter ending June 30, 2006, with net sales rising 229.8% to 37,196 million yen and net income surging 1,573.1% to 888 million yen.
  • Operating income increased by 629.9% to 2,717 million yen, a performance heavily driven by the company's title release schedule and the integration of the Taito Group.
  • The Games (Online) segment remained a strong performer, generating 4,751 million yen in net sales and 2,003 million yen in operating income, largely due to the expansion of Final Fantasy XI.
Square EnixAug 2006
Cover of Square Enix Fiscal 2005 Results Briefing
Financial report14 pages

Square Enix Fiscal 2005 Results Briefing

Square Enix experienced a challenging fiscal year in 2005, characterized by a significant decline in operating income to ¥15.4 billion from the previous year’s ¥26.4 billion.

  • Square Enix reported a significant decline in fiscal 2005 operating income to ¥15.4 billion, down from ¥26.4 billion the previous year, due to poor domestic market conditions and underperforming small-to-mid-sized titles.
  • The company projects a recovery for fiscal 2006, targeting consolidated net sales of ¥150 billion and operating income of ¥19 billion.
  • Square Enix has set a long-term strategic goal of reaching ¥50 billion in operating income through business restructuring and expansion.
Square EnixJun 2006
Cover of Square Enix Annual Report FY2005
Financial report64 pages

Square Enix Annual Report FY2005

Fiscal 2004 marked a period of record financial performance and strategic consolidation for Square Enix following the 2003 merger of Enix and Square.

  • Square Enix achieved record financial performance in FY2004, with net sales rising 16.9% to ¥73.86 billion and net income more than tripling to ¥14.93 billion.
  • The company maintains a strong balance sheet with an 82.7% equity ratio, over ¥81 billion in cash, and zero interest-bearing debt.
  • Digital segments experienced rapid growth, with mobile content revenue increasing by 63.2% and online gaming revenue by 55.2%, supported by Final Fantasy XI reaching 500,000 global subscribers.
Square EnixJul 2005
Cover of Square Enix Consolidated Financial Results: Fiscal Year Ended March 31, 2005
Financial report47 pages

Square Enix Consolidated Financial Results: Fiscal Year Ended March 31, 2005

Square Enix achieved robust financial expansion during the fiscal year ended March 31, 2005, characterized by a 16.9 percent increase in net sales to 73.86 billion yen and a 36.3 percent rise in operating income to 26.44 billion yen.

  • Square Enix reported strong fiscal growth for the year ending March 31, 2005, with net sales rising 16.9% to 73.86 billion yen and operating income increasing 36.3% to 26.44 billion yen.
  • Growth was heavily driven by the Online Games and Mobile Phone Content segments, which saw revenue surges of 55.2% and 63.2% respectively.
  • The company achieved a global sales volume of 11.05 million units, bolstered by the performance of key titles including Dragon Quest VIII and the Final Fantasy XI online service.
Square EnixJun 2005
Cover of Square Enix Consolidated Financial Report: Nine Months Ended December 31, 2004
Financial report6 pages

Square Enix Consolidated Financial Report: Nine Months Ended December 31, 2004

The consolidated financial report for the nine-month period ending December 31, 2004, details strong growth for Square Enix following the 2003 merger of Square Co., Ltd. and Enix Corporation.

  • Square Enix achieved significant growth for the nine months ending December 31, 2004, with net sales rising 49.7% to ¥60.9 billion and operating income surging 159% to ¥25.8 billion.
  • Net income for the period reached ¥13.3 billion, a 150.5% increase compared to the same period in the previous year.
  • The release of Dragon Quest VIII was a primary performance driver, achieving over 3.5 million unit shipments in Japan.
Square EnixFeb 2005
Cover of Square Enix Annual Report 2022
Financial report92 pages

Square Enix Annual Report 2022

Square Enix’s 2022 fiscal year was defined by record-breaking financial performance and a major strategic pivot toward long-term technological transformation.

  • Square Enix achieved record financial results for the fiscal year ending March 31, 2022, with net sales rising 9.8% to ¥365.3 billion and profit attributable to owners of the parent surging 89.3% to ¥51.0 billion.
  • The company divested select Western studios, including Crystal Dynamics and Eidos Interactive, to the Embracer Group for $300 million to optimize capital allocation and focus on core growth areas.
  • Strategic resources are being redirected toward emerging technologies, specifically blockchain, artificial intelligence, and cloud-based gaming, to address rising development costs and market volatility.
Square Enix
Cover of Aiming FY2019 Financial Results: Q&A Summary
Financial report1 page

Aiming FY2019 Financial Results: Q&A Summary

Aiming’s fiscal year 2019 financial results briefing focuses on strategic operational restructuring and the development pipeline for upcoming mobile titles.

Aiming
Cover of Aiming Q2 2020 Earnings Q&A Summary
Financial report1 page

Aiming Q2 2020 Earnings Q&A Summary

Aiming maintains a strategic focus on achieving quarterly profitability for the 2020 fiscal year, independent of the performance of specific high-profile titles like Dragon Quest Tact.

Aiming
Cover of COLOPL Quarterly Securities Report: The Third Quarter of the Fiscal Year Ending September 30, 2022
Financial report19 pages

COLOPL Quarterly Securities Report: The Third Quarter of the Fiscal Year Ending September 30, 2022

COLOPL’s financial performance for the nine-month period ending June 30, 2022, reflects a transitional phase characterized by declining top-line revenue alongside improved bottom-line profitability.

COLOPL
Cover of COLOPL Quarterly Securities Report: 15th Business Term Third Quarter
Financial report20 pages

COLOPL Quarterly Securities Report: 15th Business Term Third Quarter

COLOPL experienced a period of financial contraction during the first nine months of the 2023 fiscal year, ending June 30.

COLOPL
Cover of COLOPL Annual Securities Report: Fiscal Year 2023
Financial report103 pages

COLOPL Annual Securities Report: Fiscal Year 2023

COLOPL, Inc.’s fiscal year 2023 performance reflects a period of financial contraction characterized by a 5.0% decline in consolidated net sales to 30,926 million yen and a 33.7% drop in operating profit to 2,858 million yen.

COLOPL