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Dead Island

Game19 documents

19 documents in the library are about Dead Island, from writers such as Embracer Group, GameDiscoverCo and THQ Nordic, the newest from 2026. Each has a summary and key insights with the page they come from.

Dead Island cover

The player is drawn into the world of Dead Island on the brink of a mysterious epidemic that suddenly, and without warning, breaks out on the fictional island of Banoi. As a guest of the Royal Palms Resort, the player's stay was supposed to be a dream holiday; a luxurious getaway to the beautiful beaches of a tropical paradise. But faced with the reality of a zombie apocalypse, there is only one thing left to do: Survive. This is Dead Island; a paradise to die for.

Released
Sep 6, 2011
Developer
Techland
Publisher
Deep Silver
Genres
Shooter, Hack and slash/Beat 'em up
Platforms
PlayStation 3, PC (Microsoft Windows), Xbox 360

Game data from IGDB.com

Key figures

  • Performance was bolstered by key franchises including Kingdom Come: Deliverance, Dead Island, and Tomb Raider, with Kingdom Come: Deliverance II surpassing 5 million total copies sold.

    Embracer Group, 2026 · Embracer Group Q3 Financial Results: Fiscal Year 2025/26

  • PC and console revenue grew 74% to $365.5 million, bolstered by the releases of Dead Island 2 and Remnant II, with back catalog titles like Borderlands 3 contributing nearly 40% of that segment's revenue.

    Game World Observer, 2023 · Embracer Group Q1 2023 Financial Results

  • THQ Nordic acquired Koch Media in early 2018 for an enterprise value of EUR 121 million, significantly expanding its portfolio with major franchises including Saints Row, Dead Island, and Metro.

    THQ Nordic, 2018 · THQ Nordic Annual Report 2017, p. 21

  • Back catalog sales provided a buffer against the decline in new releases, growing 5% to SEK 1.66 billion ($158.6 million) behind titles like Remnant II and Dead Island 2.

    Embracer Group, 2024 · Embracer Group Q1 2024 Financial Results

  • Personnel expenses reached SEK 12.4 billion, and the company is focusing on integrating recent acquisitions while relying on key releases like Dead Island 2 to sustain profitability.

    Embracer Group, 2023 · Embracer Group Q4 & Full Year Report FY 2022/23, p. 59

Documents about Dead Island

Cover of Embracer Group Q3 Financial Results: Fiscal Year 2025/26
Article

Embracer Group Q3 Financial Results: Fiscal Year 2025/26

Embracer Group’s financial results for the third quarter of the 2025/26 fiscal year, covering the period from October to December 2025, reflect a period of significant structural transition and mixed performance.

  • Embracer Group reported Q3 revenue of 5.2 billion SEK ($581.7 million), a 26% year-over-year decline, though management noted the result exceeded internal expectations.
  • Despite the revenue drop, the company’s net profit grew by 45% year-over-year to 1.4 billion SEK ($162.2 million).
  • Revenue from mobile games experienced a significant 66% decline, falling to 566 million SEK ($63.6 million).
Embracer GroupFeb 2026
Cover of Kingdom Come: Deliverance 2 – Medieval Games on Live Streaming
Article

Kingdom Come: Deliverance 2 – Medieval Games on Live Streaming

The debut of Kingdom Come: Deliverance 2 on live streaming platforms highlights a significant resurgence in audience interest for realistic, medieval-themed role-playing games.

  • Kingdom Come: Deliverance 2 achieved 25.1 million hours watched and 636,000 peak viewers during its debut week, marking the strongest launch in publisher Deep Silver’s catalog.
  • The game reached 256,000 concurrent players on Steam within its first 24 hours, selling over 1 million copies in that same timeframe.
  • The title ranks second in both all-time peak concurrent players (256K) and peak live-streaming viewership (636K) among medieval-themed games, trailing only The Elder Scrolls 5: Skyrim.
Stream HatchetFeb 2025
Cover of Embracer Group Q1 Interim Report: FY 2023/24
Financial report25 pages

Embracer Group Q1 Interim Report: FY 2023/24

The Embracer Group Q1 Interim Report for the 2023/24 fiscal year outlines the company’s financial performance and strategic restructuring efforts during the period of April to June 2023.

  • Embracer Group is executing a restructuring program targeting SEK 2.9 billion in annual capital expenditure savings and SEK 0.8 billion in annual overhead savings by the end of the 2024/25 fiscal year.
  • The company aims to reduce net debt to below SEK 8.0 billion by the end of the 2023/24 fiscal year through project consolidation and a new group-wide investment greenlighting process.
  • Q1 net sales reached SEK 10,450 million, a 47% year-over-year increase, while adjusted EBIT rose 27% to SEK 1,673 million.
Embracer GroupOct 2024
Cover of Embracer Group Q1 2024 Financial Results
Article

Embracer Group Q1 2024 Financial Results

Embracer Group’s financial results for the first quarter of the 2024 fiscal year, ending June 30, 2024, reveal a period of significant revenue contraction alongside a strategic pivot toward long-term profitability.

  • Embracer Group reported a 91% year-over-year decline in new PC and console game revenue, totaling SEK 146 million ($13.9 million) for the quarter ending June 30, 2024.
  • Total net revenue for the company fell 24% year-over-year to SEK 7.9 billion ($755.7 million), though net losses narrowed to SEK 2.19 billion ($209.3 million) from SEK 4.44 billion in the prior year.
  • The company is shifting its strategy to prioritize owned and controlled intellectual property to improve unit economics and profitability, including active prototyping of new Lord of the Rings game concepts.
Embracer GroupAug 2024
Cover of PC and Console Game Sales: Europe April 2024
Article

PC and Console Game Sales: Europe April 2024

European PC and console game sales experienced a downturn in April 2024, characterized by a 6.2% year-on-year decline with 10.5 million units sold.

  • European PC and console game sales fell 6.2% year-on-year in April 2024, with 10.5 million units sold due to a lack of major new software releases.
  • Console hardware sales experienced a significant 47% decline compared to April 2023, reflecting market cooling and the natural lifecycle maturation of platforms like the Nintendo Switch.
  • Fallout 4 became the top-selling game of the month, driven by the Amazon Prime television series, with the PC version accounting for more than 50% of its total sales.
GamesIndustry.bizMay 2024
Article

No Rest for the Wicked Starts Big, as Manor Lords Looms

This analysis examines the performance of recent video game releases and provides market forecasts for upcoming titles across Steam, PlayStation, Xbox, and Nintendo Switch.

  • Manor Lords is positioned as a major market event with over 311,000 followers on Steam.
  • No Rest for the Wicked achieved a peak of 34,000 concurrent users on Steam, the highest paid launch of the previous month.
  • Despite strong initial commercial scale, No Rest for the Wicked faced mixed reviews driven by technical performance issues and player dissatisfaction with core mechanics.
GameDiscoverCoMay 2024
Cover of Embracer Group Q1 2023 Financial Results
Article

Embracer Group Q1 2023 Financial Results

Embracer Group’s financial results for the first fiscal quarter of 2023, ending June 30, demonstrate significant year-over-year growth alongside the implementation of a major corporate restructuring program.

  • Embracer Group reported Q1 2023 net sales of SEK 10.45 billion, a 47% year-over-year increase, and a net profit of SEK 2.25 billion compared to a net loss of SEK 182 million in the prior-year period.
  • The company is executing a restructuring program to reduce net debt from SEK 16.75 billion to at least SEK 8 billion by March 31, 2024, involving studio closures and workforce reductions.
  • PC and console revenue grew 74% to $365.5 million, bolstered by the releases of Dead Island 2 and Remnant II, with back catalog titles like Borderlands 3 contributing nearly 40% of that segment's revenue.
Game World ObserverAug 2023
Cover of Tencent Buys Majority Stake in Techland
Article

Tencent Buys Majority Stake in Techland

Tencent Holdings has acquired a majority stake in the Poland-based game developer and publisher Techland.

  • Tencent has acquired a majority stake in the Poland-based game developer and publisher Techland.
  • Techland founder and CEO Paweł Marchewka will remain in his current role following the acquisition.
  • Techland retains full ownership of its intellectual properties, including the Dying Light, Call of Juarez, and Dead Island series.
The Esports AdvocateJul 2023
Cover of Embracer Group Interim Report: Q4 FY 22/23
Financial report74 pages

Embracer Group Interim Report: Q4 FY 22/23

Embracer Group experienced a period of significant financial volatility during the fourth quarter of the 2022/2023 fiscal year, characterized by substantial annual growth tempered by a major downward revision to future earnings guidance.

Embracer GroupMay 2023
Cover of Embracer Group Q4 & Full Year Report FY 2022/23
Financial report60 pages

Embracer Group Q4 & Full Year Report FY 2022/23

Embracer Group’s fiscal year 2022/23 was defined by aggressive expansion and structural transformation, resulting in a 121% increase in net sales to SEK 37.7 billion.

  • Embracer Group reported a 121% increase in net sales to SEK 37.7 billion for FY 2022/23, driven by major acquisitions including Asmodee, Dark Horse Media, and Limited Run Games.
  • The company revised its FY 2023/24 Adjusted EBIT forecast downward to SEK 7–9 billion following project delays and the collapse of a $2 billion strategic partnership.
  • Despite annual net profits of SEK 4,462 million, the company recorded a quarterly EBIT loss of SEK 95 million, highlighting volatility in its current business model.
Embracer GroupMay 2023
Article

Jedi: Survivor and Dead Island 2 Top April Sales Charts: Circana April 2023

The April 2023 U.S. video game market analysis, provided by Circana, highlights the performance of new software releases against a backdrop of overall industry contraction.

  • The US video game market experienced a 5% decline in total dollar sales in April 2023 compared to April 2022, reaching $4.123 billion.
  • Video game content spending (physical, digital, DLC/MTX, subscriptions across all platforms) decreased by 6% year-over-year in April 2023 to $3.598 billion, with only non-mobile subscription content seeing a 2% increase.
  • Video game hardware sales rose by 7% in April 2023 to $367 million, marking the highest April hardware spend since April 2020, driven by double-digit growth in PlayStation 5 and Nintendo Switch sales.
VentureBeatMay 2023
Article

Jedi Survivor: Performance and Sales Analysis

Star Wars Jedi: Survivor dominated the global gaming market during its late April 2023 launch, securing the top position on PlayStation 5 and the Epic Games Store.

  • Star Wars Jedi: Survivor achieved top-tier commercial status on PlayStation 5 and the Epic Games Store at its April 2023 launch, despite receiving 'Mostly Negative' Steam reviews due to technical optimization issues.
  • The PC version of Jedi: Survivor struggled with stuttering and low framerates on high-end hardware, reaching 44,000 concurrent users (CCU) while highlighting a broader industry trend of instability in next-gen console ports.
  • Indie titles Roots of Pacha and Shadows of Doubt successfully launched in early 2023, both exceeding 3,500 CCU on Steam with 'Very Positive' user reception.
GameDiscoverCoApr 2023

Writers

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