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Apex Legends cover

Apex Legends

GameBy Respawn Entertainment · Released Feb 4, 2019

Documents about Apex Legends

Cover of CD Projekt RED: H1 2026 Earnings Release
Financial report2 pages

CD Projekt RED: H1 2026 Earnings Release

CD PROJEKT RED demonstrated strong financial growth and strategic momentum during the first half of 2026, driven by the sustained popularity of its core intellectual properties.

  • CD Projekt RED reported 435 million PLN in revenue and 249 million PLN in net profit for H1 2026, marking year-over-year increases of 23% and 37% respectively.
  • The company achieved a high net profitability margin of 57.2%, supported by consistent game sales and an expanded IP licensing strategy.
  • The Witcher franchise roadmap includes the September 2026 release of The Witcher 3: Wild Hunt – Remastered, the 2027 expansion Songs of the Past, and The Witcher 4 in 2028.
CD ProjektSep 2026
Cover of Earnings Call: First Half 2026
Financial report9 pages

Earnings Call: First Half 2026

CD PROJEKT RED’s first-half 2026 earnings report highlights a period of strong financial performance and strategic expansion across its two core franchises, Cyberpunk and The Witcher.

  • CD PROJEKT RED reported strong H1 2026 financial growth, with revenue reaching 435 million zloty (up 23% YoY) and net profit hitting 250 million zloty (up 37% YoY).
  • The company’s core franchises continue to drive long-term sales, with Cyberpunk 2077 surpassing 40 million units and The Witcher 3: Wild Hunt exceeding 65 million units sold.
  • The development pipeline is set for the next three years, featuring The Witcher 3: Remastered in September 2026, the 'Songs of the Past' expansion in 2027, and The Witcher 4 in 2028.
CD ProjektSep 2026
Cover of Electronic Arts Q4 FY26 Results
Financial report13 pages

Electronic Arts Q4 FY26 Results

Electronic Arts concluded its fiscal year 2026 with record financial performance, driven by strong growth in net bookings and robust operating cash flow.

  • Electronic Arts achieved record annual net bookings of $8.026 billion in fiscal year 2026, marking a 9% year-over-year increase.
  • The company is currently subject to a pending $55 billion acquisition by an investor consortium, which is undergoing final regulatory review.
  • Operating cash flow grew by 23% year-over-year to $2.553 billion, driven by disciplined execution and monetization of digital and live service offerings.
Electronic ArtsMay 2026
Cover of Electronic Arts Q2 FY26 Earnings Results
Financial report12 pages

Electronic Arts Q2 FY26 Earnings Results

Electronic Arts reported financial results for the second fiscal quarter ending September 30, 2025, characterized by a 13% year-over-year decline in net bookings to $1.818 billion.

  • Electronic Arts has entered a definitive agreement to be acquired by an investor consortium led by The Public Investment Fund, Silver Lake Group, and Affinity Partners in an all-cash deal valued at approximately $55 billion.
  • Net bookings for Q2 FY26 fell 13% year-over-year to $1.818 billion, primarily due to the strong performance of College Football 25 in the prior-year period.
  • Net income for the quarter dropped to $137 million, down from $294 million in the same period last year, on net revenue of $1.839 billion.
Electronic ArtsNov 2025
Financial report1 page

Electronic Arts Form 10‑Q: Q2 FY2025

Electronic Arts’ Q2 FY2025 filing reports a decline in both revenue and profitability over the six-month period ending September 30, 2025.

  • Electronic Arts experienced a decline in financial performance for the six months ending September 30, 2025, with net revenue falling to $3,510 million and net income dropping to $338 million from $574 million in the prior year.
  • Cash balances decreased significantly from $2,197 million to $1,148 million, driven primarily by financing outflows related to stock repurchases and dividend payments.
  • Net bookings for the quarter fell 13% year-over-year to $1.818 billion, as weaker global football title sales were only partially offset by gains in Apex Legends and Madden NFL.
Electronic ArtsOct 2025
Cover of Electronic Arts 10-Q — Q2 FY2025 (August 2025)
Financial report1 page

Electronic Arts 10-Q — Q2 FY2025 (August 2025)

Electronic Arts reported a modest decline in Q2 FY2025 total assets to $11.7 billion, largely driven by a reduction in current assets from $3.3 billion to $2.5 billion, while current liabilities fell slightly to $3.0 billion.

  • Net income fell 30% year-over-year to $201 million, resulting in diluted earnings per share of $0.79 compared to $1.04 in the prior year.
  • Total revenue remained nearly flat at $1.671 billion, a 0.1% decrease, while operating expenses rose to $1.121 billion primarily due to an increase in R&D spending to $706 million.
  • Digital full-game downloads now account for 78% of units sold, up from 68% in FY2023, helping drive a 3% year-over-year increase in live-services revenue to $1.084 billion.
Electronic ArtsAug 2025
Cover of Electronic Arts 10-K: FY2025
Financial report1 page

Electronic Arts 10-K: FY2025

Electronic Arts’ FY2025 financial statements reveal a company that continues to rely heavily on its live-services model, with 73% of net revenue driven by subscription and in-game purchase streams from flagship franchises such as EA SPORTS FC, Madden NFL, The Sims, Apex Legends and Battlefield.

  • Live-service revenue from flagship titles like EA SPORTS FC, Madden NFL, The Sims, Apex Legends, and Battlefield accounts for 73% of Electronic Arts' total net revenue.
  • FY2025 net revenue was $7.46 billion, a 1% year-over-year decline driven primarily by a $789 million decrease in Apex Legends extra-content sales.
  • The company maintains a strong financial position with a 79.3% gross margin, resulting in $1.52 billion in operating income and $1.12 billion in net income.
Electronic ArtsMay 2025
Cover of Electronic Arts Q3 FY25 Results
Financial report18 pages

Electronic Arts Q3 FY25 Results

Electronic Arts’ Q3 FY25 financial results highlight a period of sustained engagement across its core sports and live service portfolios.

  • Electronic Arts reported $2.215 billion in net bookings for Q3 FY25, with live services contributing 74% of total net bookings over the trailing twelve-month period.
  • Full fiscal year 2025 revenue guidance is projected between $7.25 billion and $7.4 billion, with GAAP operating margins expected to range from 19.2% to 20.5%.
  • EA SPORTS FC Mobile served as a primary growth driver, achieving double-digit growth in both weekly active users and overall engagement.
Electronic ArtsFeb 2025
Cover of Electronic Arts 10-Q — Q3 FY2025 (February 2025)
Financial report1 page

Electronic Arts 10-Q — Q3 FY2025 (February 2025)

Electronic Arts reported a mixed performance for the nine-month period ending December 31 2024.

  • Electronic Arts reported net revenue of $5,568 million for the nine-month period ending December 31, 2024, representing a 2.7% decline compared to the same period in FY2023.
  • Net income contracted by 14.5% to $1,091 million, primarily driven by lower sales of flagship titles like EA SPORTS FC and Apex Legends, alongside increased interest and tax expenses.
  • Operating income fell to $1,125 million from $1,284 million in the prior year, despite a 3.5% reduction in operating expenses.
Electronic ArtsFeb 2025
Cover of Electronic Arts 10-Q – Q3 FY2024 (November 2024)
Financial report1 page

Electronic Arts 10-Q – Q3 FY2024 (November 2024)

Electronic Arts reported a net revenue of $2,025 million for the quarter ended September 30 2024, reflecting a 6% year-over-year increase driven by its flagship sports franchises and the Apex Legends live-service title.

  • Electronic Arts reported Q3 FY2024 net revenue of $2,025 million, a 6% year-over-year increase driven by sports franchises and Apex Legends.
  • Net income declined to $294 million from $399 million in the prior year, primarily due to a $51 million restructuring charge.
  • Digital full-game downloads now represent 73% of total units sold, up from 68% in FY23, contributing to an expanded gross margin of 77.5%.
Electronic ArtsNov 2024
Cover of Electronic Arts Q1 FY24 Earnings Results
Financial report17 pages

Electronic Arts Q1 FY24 Earnings Results

Electronic Arts reported strong financial performance for the first quarter of fiscal year 2024, ending June 30, 2023.

  • Electronic Arts achieved record Q1 FY24 net bookings of $1.578 billion, a 21% year-over-year increase driven by FIFA Ultimate Team and Star Wars Jedi: Survivor.
  • Live services remain the company's primary revenue driver, accounting for 75% of total net bookings during the quarter.
  • Console segment performance saw significant growth, rising 41% year-over-year to $901 million, while PC and other platforms grew 7% to $374 million.
Electronic ArtsOct 2024
Financial report1 page

Electronic Arts Inc. Form 10‑Q for the quarter ended June 30, 2024

Electronic Arts Inc.’s Form 10-Q for the quarter ended June 30, 2024 presents a detailed snapshot of its financial performance and strategic positioning.

  • Electronic Arts reported $1.66 billion in revenue for the quarter ended June 30, 2024, representing a 14% year-over-year decline driven by lower sales of Star Wars Jedi: Survivor and decreased Apex Legends content revenue.
  • Operating income fell 33% to $364 million, while net cash from operations dropped 67% to $120 million compared to the same period last year.
  • Full-game income saw a significant 44% decline to $250 million, while live-services and other revenue decreased by 5% to $1.41 billion.
Electronic ArtsAug 2024