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Electronic Arts
Electronic Arts reported financial results for the second fiscal quarter ending September 30, 2025, characterized by a 13% year-over-year decline in net bookings to $1.818 billion. This decrease was primarily attributed to the exceptionally strong performance of College Football 25 in the prior-year period. Despite the overall decline, the company achieved growth in key titles, with Madden NFL 26 and Apex Legends both reporting year-over-year net bookings increases. Net revenue for the quarter reached $1.839 billion, while net income totaled $137 million, down from $294 million in the same period last year.
The company’s operating performance reflected a shift in revenue composition, with live services and other revenue accounting for 66% of total net revenue, while full game sales represented 34%. Operating cash flow for the quarter was $130 million, and the company continued its capital allocation strategy by repurchasing 2.3 million shares for $375 million. The results highlight a strategic focus on community-driven experiences, supported by the recent launches of skate. and Battlefield 6.
A significant development during the quarter was the announcement on September 29, 2025, of a definitive agreement to be acquired by an investor consortium led by The Public Investment Fund, Silver Lake Group, and Affinity Partners. The all-cash transaction values the company at approximately $55 billion and remains subject to regulatory and stockholder approval. Due to this pending acquisition, Electronic Arts has suspended the provision of forward-looking guidance and will not host an earnings conference call for this quarter. The company continues to operate as a global leader in digital interactive entertainment, maintaining its focus on high-quality brands across console, PC, and mobile platforms.
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