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Phantom

Company

Documents about Phantom

Cover of CD PROJEKT Group H1 2022 Earnings Chat Session
Financial report5 pages

CD PROJEKT Group H1 2022 Earnings Chat Session

The CD PROJEKT Group H1 2022 earnings chat session served as a platform for management to address investor inquiries regarding the company’s financial health, development pipeline, and long-term strategic direction.

  • CD PROJEKT is transitioning all future game development to Unreal Engine 5, with the Cyberpunk 2077 expansion 'Phantom Liberty' serving as the final project built on the proprietary REDengine.
  • The company is maintaining a workforce of approximately 800 employees, with 730 dedicated to development, and implemented a 23% average salary increase to remain competitive in the talent market.
  • The next installment in the Witcher saga is currently in the preproduction phase, while the 'Phantom Liberty' expansion is in advanced development for a scheduled 2023 release.
CD ProjektSep 2022
Cover of CD PROJEKT Group H1 2022 Financial Results
Financial report10 pages

CD PROJEKT Group H1 2022 Financial Results

CD PROJEKT Group’s financial results for the first half of 2022 reflect a period of operational transition, characterized by a strategic shift toward new development projects and the optimization of existing franchises.

  • CD PROJEKT Group reported H1 2022 revenue of 378 million PLN, a 20% year-on-year decline driven by the normalization of Cyberpunk 2077 sales.
  • Net profit increased by 8% to 114 million PLN, with net profitability margins improving from 22% to 30% due to reduced operating expenses and favorable exchange rates.
  • The company maintains a strong liquidity position with 1.189 billion PLN held in cash, bank deposits, and T-bonds as of June 2022.
CD ProjektSep 2022
Cover of CD PROJEKT Group H1 2022 Earnings
Financial report16 pages

CD PROJEKT Group H1 2022 Earnings

The CD PROJEKT Group’s H1 2022 earnings summary outlines the company’s financial performance and strategic transition toward a parallel development model.

  • CD PROJEKT Group reported a net profit of 113.7 million PLN for H1 2022, an 8% increase year-over-year, despite a 20% decline in sales revenue to 377.9 million PLN.
  • The company increased capital expenditure on development projects by 24% to 434 million PLN, signaling a strategic shift toward long-term asset development.
  • Operating costs were reduced by 25% compared to the previous year, primarily driven by lower administrative and selling expenses.
CD ProjektSep 2022
Cover of Raport Bieżący Nr 23/2018
Regulatory notice1 page

Raport Bieżący Nr 23/2018

PlayWay S.A. has established a strategic release schedule for its most significant upcoming titles, covering a six-month window starting in May 2018.

  • PlayWay S.A. has scheduled ten primary game releases between May 2018 and October 2018 to ensure consistent revenue generation throughout the middle of the fiscal year.
  • The release pipeline includes high-profile cross-platform titles Agony and Phantom Doctrine, which will launch on PC, Xbox One, and PlayStation 4.
  • The company is expanding its monetization strategy by porting the established title Car Mechanic Simulator 2018 to console hardware.
PlayWayMay 2018
Cover of Raport Bieżący Nr 13/2018: Zakończenie Subskrypcji Prywatnej Akcji w CreativeForge Games S.A.
Regulatory notice1 page

Raport Bieżący Nr 13/2018: Zakończenie Subskrypcji Prywatnej Akcji w CreativeForge Games S.A.

The successful completion of a private subscription for Series K shares in CreativeForge Games S.A. marks a significant capital expansion for the Warsaw-based developer.

  • CreativeForge Games S.A. raised over 8 million PLN through a private subscription of Series K shares in March 2018.
  • The capital injection resulted in a post-money valuation of approximately 32 million PLN for the studio.
  • Twenty-one institutional and individual investors acquired a 25% stake in the company’s post-increase share capital at a price of 12 PLN per share.
PlayWayMar 2018
Cover of Raport Bieżący Nr 10/2018
Regulatory notice2 pages

Raport Bieżący Nr 10/2018

PlayWay S.A. outlines its strategic release schedule and market potential for the first half of 2018, focusing on a diverse portfolio of simulation and horror titles across PC, console, and mobile platforms.

  • PlayWay S.A. is prioritizing a multi-platform expansion strategy in H1 2018, porting established hits like Car Mechanic Simulator 2018 and Gold Rush: The Game to console and mobile devices to extend revenue lifecycles.
  • The company’s upcoming release pipeline features ten major titles, headlined by high-profile projects including Agony, House Flipper, and Phantom Doctrine.
  • Car Mechanic Simulator 2018 leads the company's portfolio with over 200,000 Steam wishlist additions, serving as a primary indicator of strong market demand.
PlayWayFeb 2018
Cover of Raport bieżący nr 2/2018
Regulatory notice1 page

Raport bieżący nr 2/2018

PlayWay S.A. has formally amended the shareholder agreement regarding the financing of CreativeForge Games, specifically concerning the production budget for the title Phantom Doctrine.

  • PlayWay S.A. reduced the maximum loan ceiling for CreativeForge Games' title 'Phantom Doctrine' from 9 million PLN to 7.65 million PLN.
  • The reduction in external debt financing was driven by the stronger-than-anticipated commercial performance of the studio's previous title, 'Hard West'.
  • Increased internal liquidity from 'Hard West' sales allowed CreativeForge Games to decrease its reliance on shareholder-provided capital for the development of 'Phantom Doctrine'.
PlayWayJan 2018
Cover of Raport Bieżący Nr 83/2017: Podwyższenie Kapitału Zakładowego oraz Przyjęcie Programu Motywacyjnego w Spółce Zależnej CreativeForge Games S.A.
Regulatory notice2 pages

Raport Bieżący Nr 83/2017: Podwyższenie Kapitału Zakładowego oraz Przyjęcie Programu Motywacyjnego w Spółce Zależnej CreativeForge Games S.A.

PlayWay S.A. announced significant corporate restructuring and the implementation of a performance-based incentive scheme within its subsidiary, CreativeForge Games S.A.

  • CreativeForge Games S.A. (CFG) is increasing its share capital from 460,000 PLN to a maximum of 613,333.18 PLN through the private subscription of up to 666,666 Series K shares.
  • CFG has been authorized to dematerialize its shares and pursue a public listing on the NewConnect market of the Warsaw Stock Exchange.
  • The company established an incentive program for employees and board members that grants Series A subscription warrants for Series L shares at a nominal price of 0.23 PLN per share.
PlayWayOct 2017
Cover of Raport Bieżący Nr 63/2017
Regulatory notice1 page

Raport Bieżący Nr 63/2017

PlayWay S.A. officially announced the execution of a publishing agreement for the upcoming title Phantom Doctrine, developed by its subsidiary CreativeForge Games S.A.

  • PlayWay S.A. signed a publishing agreement on August 22, 2017, for the title Phantom Doctrine, developed by its subsidiary CreativeForge Games S.A.
  • The contract establishes Good Shepherd Entertainment (formerly Gambitious B.V.) as the official publisher for the project.
  • Phantom Doctrine is slated for a multi-platform release across PC, PlayStation 4, and Xbox One.
PlayWayAug 2017
Cover of Aiming FY2016 Q2 Financial Results
Financial report16 pages

Aiming FY2016 Q2 Financial Results

Aiming’s financial results for the second quarter of the fiscal year ending December 2016 reflect a period of significant contraction in profitability.

  • Aiming experienced a significant financial downturn in FY2016 Q2, with net sales decreasing by 31.4% to 4,381 million yen and profits (operating, ordinary, net) plummeting by approximately 88.5-88.9% year-over-year.
  • The profit decline was primarily driven by increased development and advertising costs, coupled with a challenging market for existing titles.
  • Despite financial pressures, Aiming expanded its title pipeline by launching "Sky and Earth Cross Noah" and taking over "Phantom Tower Chronicle Gryphon," while "Logres of Swords and Sorcery: Goddess of Ancient" showed user stabilization.
AimingJul 2016
Cover of Aiming FY2015 Q2 Financial Results
Financial report13 pages

Aiming FY2015 Q2 Financial Results

Aiming’s financial results for the second quarter of the fiscal year ending December 2015 demonstrate robust growth driven by the company’s core online game business.

  • Aiming reported strong Q2 FY2015 financial results (January 1 to June 30, 2015), with 6.39 billion yen in revenue, 2.24 billion yen in operating profit, and 1.43 billion yen in net profit.
  • The success was primarily driven by existing titles, particularly the MMO "Logres of Swords and Sorcery: Ancient Goddess," and older titles like "Lord of Knights," which achieved record monthly sales in May 2015.
  • Aiming successfully launched "Himegami Emaki" in June 2015, reaching over 300,000 downloads within three weeks.
AimingJul 2015
Cover of Aiming Q1 2015 Quarterly Securities Report
Financial report17 pages

Aiming Q1 2015 Quarterly Securities Report

The Aiming Inc. Quarterly Securities Report for the first quarter of 2015 covers the period from January 1, 2015, to March 31, 2015.

  • Aiming Inc. reported strong Q1 2015 financial results with net sales of 3,243 million yen, operating profit of 1,260 million yen, and a net profit of 811 million yen.
  • The success was primarily driven by "Sword and Magic Logres: Ancient Goddesses," which achieved 6 million cumulative downloads by mid-April 2015, supported by TV advertising and in-game events.
  • Aiming Inc. completed its initial public offering on the Tokyo Stock Exchange Mothers market in March 2015.
AimingMay 2015