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Third Quarter 2024/25 Sales: €52.9 Million
NACON reported consolidated sales of €52.9 million for the third quarter of the 2024/25 financial year, representing a 10.3% decrease compared to the same period last year.
- NACON reported Q3 2024/25 sales of €52.9 million, a 10.3% year-over-year decline, though total nine-month sales remain up 2.5% at €129.9 million.
- Gaming revenue fell 23.7% to €25.4 million due to the absence of major new releases comparable to the previous year's RoboCop: Rogue City, though back-catalogue sales rose 24.5% to €15.6 million.
- The accessories division grew 5.3% to €25.2 million, bolstered by strong demand for RIG headsets and Revolution 5 Pro controllers in the U.S. and Australia.
Sales Up 43.3% to €59.0 Million in the Third Quarter of 2023/24
Nacon experienced significant financial expansion during the third quarter of the 2023/24 fiscal year, with consolidated sales rising 43.3% to reach €59.0 million.
- Nacon reported a 43.3% increase in Q3 2023/24 consolidated sales, reaching €59.0 million and bringing the nine-month total to €126.7 million.
- The gaming division drove quarterly growth with a 74.3% revenue surge to €33.3 million, bolstered by the releases of Robocop: Rogue City and Cricket 24.
- Back-catalogue sales for the gaming division grew by 42.1%, supported by increased console ownership and strategic contracts.
Square Enix Holdings Financial Results: Six-Month Period Ended September 30, 2021
Square Enix Holdings reported financial results for the six-month period ending September 30, 2021, reflecting a period of year-over-year decline in net sales and operating income.
- Square Enix reported a consolidated net sales decline to 168.9 billion yen for the first half of FY2022/3, down from 172.7 billion yen in the same period of the previous year.
- Operating income for the Digital Entertainment segment fell from 33.8 billion yen to 29.4 billion yen, driven by a difficult year-over-year comparison due to the previous launch of 'Final Fantasy VII Remake' and underperformance in mobile and PC browser titles.
- Total unit sales for digital and physical games dropped significantly to 17.22 million units in 1H FY2022/3, compared to 30.30 million units in the same period of the prior year.
Financial Results Briefing for FY2019 First Quarter Transcript
This financial briefing outlines the performance and strategic direction of GREE, Inc. for the first quarter of fiscal year 2019.
- GREE reported Q1 FY2019 net sales of 18.2 billion yen and an operating income of 1.6 billion yen, exceeding internal forecasts despite a quarter-on-quarter sales decline caused by the absence of previous major title anniversaries.
- Net income grew significantly compared to the previous period, driven by the sale of investment securities and the lack of recurring impairment losses.
- The company is shifting its gaming strategy toward self-distribution in North America, South Korea, and Taiwan for titles like DanMachi to improve profit margins compared to partner-led models.
FY2019 First Quarter Financial Results
The financial results for the first quarter of fiscal year 2019 detail a period of strategic transition characterized by steady operating income despite a year-over-year decline in net sales.
- Net sales for Q1 FY2019 declined to ¥18.2 billion from ¥21.6 billion year-over-year, though operating income remained stable at ¥1.6 billion due to reduced advertising and commission costs.
- The operating income margin improved to 8.9% on a quarter-over-quarter basis through strategic cost efficiencies.
- The company is diversifying its platform strategy by developing titles for the Nintendo Switch and LINE QUICK GAME, alongside the release of 'Wild Arms: Million Memories' and the regional expansion of 'Danmachi: Memoria Freese'.
Square Enix Holdings Consolidated Financial Results: Three-Month Period Ended June 30, 2013
Square Enix Holdings reported consolidated financial results for the three-month period ending June 30, 2013, reflecting a period of structural transition and strategic realignment within the global gaming industry.
- Square Enix reported a net loss of ¥493 million for the three-month period ended June 30, 2013, an improvement from the ¥2,077 million loss recorded in the same period of the prior fiscal year.
- Operating income reached ¥689 million, driven by a recovery in the Digital Entertainment segment, which posted an operating profit of ¥1,318 million compared to a ¥111 million loss in the previous year.
- The company incurred an extraordinary loss of approximately ¥1.6 billion related to content evaluation, which significantly impacted the final net results.
Briefing Session for Revisions to Consolidated Results Forecasts: Fiscal Year Ending March 31, 2013
Square Enix Holdings issued a significant downward revision to its consolidated earnings forecast for the fiscal year ending March 31, 2013, citing poor performance in its core Digital Entertainment segment.
- Square Enix revised its fiscal year 2013 forecast from a 3.5 billion yen profit to a 13 billion yen net loss, driven by poor performance in the Digital Entertainment segment.
- Operating income projections shifted from a 7.5 billion yen profit to a 6 billion yen loss, largely due to underperforming HD console titles in North American and European markets.
- Major titles including Sleeping Dogs, Hitman: Absolution, and Tomb Raider failed to meet unit sales targets, with North American sales volume reaching only two-thirds of European levels.
Square Enix Holdings Consolidated Financial Results: Nine-Month Period Ended December 31, 2012
Square Enix Holdings reported a significant downturn in financial performance for the nine-month period ending December 31, 2012.
- Square Enix reported a net loss of ¥5,745 million for the nine-month period ended December 31, 2012, a sharp decline from the ¥5,013 million profit recorded during the same period in 2011.
- Operating income swung from a profit of ¥11,220 million in 2011 to an operating loss of ¥4,853 million in 2012, despite a 7.4% increase in net sales to ¥102,794 million.
- The Digital Entertainment segment, the company's primary business, failed to achieve expected returns due to difficult conditions in the global console game market, resulting in an operating loss.
Square Enix Holdings Financial Results: Fiscal Year Ended March 31, 2012
Square Enix Holdings reported its financial results for the fiscal year ended March 31, 2012, highlighting a return to profitability and a strategic shift toward digital expansion.
- Square Enix reported net sales of 127.9 billion yen for the fiscal year ended March 31, 2012, with a forecast to increase sales by 29% to 165.0 billion yen for the fiscal year ending March 31, 2013.
- Operating income is projected to grow by 40%, rising from 10.7 billion yen in fiscal year 2012 to 15.0 billion yen in fiscal year 2013.
- The Digital Entertainment segment is the primary growth driver, with net sales forecast to jump from 71.9 billion yen in 2012 to 103.0 billion yen in 2013, supported by a strategic focus on social gaming, MMOs, and HD console titles.
HK$400 Million Automatic Share Buy-Back Program
The announcement details XD Inc.’s launch of a HK$400 million Automatic Share Buy-Back Program, effective June 12 2026 and scheduled to conclude by November 11 2026 or earlier if the cap is reached.
- XD Inc. has launched an automatic share buy-back program valued at HK$400 million.
- The program commences on June 12, 2026, and is scheduled to conclude by November 11, 2026, or earlier if the HK$400 million cap is reached.
- An independent broker will execute the repurchases on the Hong Kong Stock Exchange using pre-determined, non-discretionary parameters to ensure compliance with Listing Rules.