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Kepler Interactive

CompanyUnited Kingdom

Documents about Kepler Interactive

Cover of Clair Obscur: Expedition 33 Wins 5 Awards, Including Game of the Year, at GDCA 2026
Article

Clair Obscur: Expedition 33 Wins 5 Awards, Including Game of the Year, at GDCA 2026

The 26th annual Game Developers Choice Awards (GDCA) concluded with a significant victory for the dark fantasy role-playing game Clair Obscur: Expedition 33.

  • Sandfall Interactive's 'Clair Obscur: Expedition 33' won five awards at the 26th annual Game Developers Choice Awards, including Game of the Year, Best Debut, Visual Art, Narrative, and Audio.
  • Don Daglow received the Lifetime Achievement Award, recognizing a 55-year career that spanned pioneering work in baseball simulations, real-time strategy, and early MMORPGs.
  • The late Rebecca Ann Heineman was posthumously honored with the Ambassador Award for her legacy as a trailblazing developer and early professional tournament champion.
Game Developers ConferenceMar 2026
Cover of Industry Snapshot: Games, Platforms and Major Announcements (Weeks 49–50)
Article

Industry Snapshot: Games, Platforms and Major Announcements (Weeks 49–50)

The snapshot covers weeks 49–50 of 2025, highlighting a mix of award successes, new releases, platform initiatives and industry events that signal sustained momentum across the video-game sector.

  • The indie title 'Clair Obscur: Expedition 33' achieved over 5 million cumulative sales, including 3 million units via Game Pass in its first month, while securing Game of the Year honors.
  • NetEase’s 'Where the Winds Meet' reached 9 million players in its first two weeks and hit a peak of 251,000 concurrent users on Steam.
  • Nintendo expanded its internal development capacity by acquiring Bandai Namco Singapore to establish Nintendo Studios Singapore.
SparkersDec 2025
Cover of Finding Meaning in the Machine
Article

Finding Meaning in the Machine

The development of AI-native games requires a shift away from the assumption that generative models can function autonomously.

  • Meaning Machine is developing 'Dead Meat,' an AI-native murder mystery game that utilizes a 'director system' of hundreds of notes to maintain narrative consistency and pacing, moving beyond simple LLM-generated dialogue.
  • To address the high costs of server-side AI, Meaning Machine is transitioning from online-only models to small language models (SLMs) capable of running locally on user hardware.
  • The development team employs a rigorous 'bullying' process for LLMs, involving iterative human review, synthetic content generation, and fine-tuning to ensure narrative quality and tone.
AI and GamesDec 2025
Cover of Kowloon Nights Surpasses $150 Million in Revenue Across Its Portfolio of Indie Games
Article

Kowloon Nights Surpasses $150 Million in Revenue Across Its Portfolio of Indie Games

Kowloon Nights has achieved a significant financial milestone, surpassing $150 million in total revenue across its portfolio of independent games.

  • Kowloon Nights has generated over $150 million in revenue across its portfolio of indie games since its founding in 2017.
  • Kowloon Nights recently expanded its portfolio by signing eight new titles, including projects from developers such as Aggro Crab, League of Geeks, and Kitfox Games.
  • Regular indie game buyers are the most active players, averaging 18.3 hours of playtime per week compared to 12.3 hours for traditional gamers.
Game World ObserverMar 2022