The Pitch Level Up 2026 event, held on February 17, 2026, at SPACE Hamburg, served as a professional development forum designed to improve the pitching capabilities of local game developers, founders, and students. The primary objective was to provide participants with a confidential environment to test their game projects and refine their presentation skills under the guidance of industry veterans. The event attracted over 80 attendees, fostering a collaborative atmosphere for peer exchange and expert mentorship.
The program featured a series of individualized feedback sessions led by a diverse panel of experts, including representatives from Indie Arena Booth, Daedalic Entertainment, Goodgame Studios, and Sidekick Publishing. Complementing these sessions were educational talks that addressed critical industry topics, such as the structural requirements of successful pitch decks, the realities of solo-development versus publisher collaboration, and the intricacies of the German Federal Computer Games Funding process.
By facilitating direct interaction between emerging talent and established industry figures, the event aimed to increase the professional confidence and market readiness of Hamburg-based developers. The initiative underscores a broader commitment to strengthening the local games ecosystem through targeted networking and practical skill-building. Organizers have confirmed the continuation of the program, with the next edition scheduled for 2027, reflecting a sustained effort to support the growth and commercial viability of regional game projects.