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Animoca Brands

Game company12 filings

Hong Kong-based games and blockchain company behind The Sandbox and a large web3 gaming investment portfolio. Its investor relations page publishes annual reports and investor updates.

Documents

Cover of Animoca Brands FY2025 Performance and FY2026 Outlook
Financial report18 pages

Animoca Brands FY2025 Performance and FY2026 Outlook

Animoca Brands Corporation Limited, a digital assets group, issued an unaudited investor update covering its fiscal year ending 31 December 2025 (FY2025) and its FY2026 outlook, dated September 2026.

  • FY2025 Bookings totaled US$173 million, split into US$25 million for Digital Asset Advisory, US$95 million for Digital Asset Operating Businesses, and US$53 million for Investments and Asset Management.
  • Operating expenses excluding non-cash and non-token-based payments were US$175 million, a US$65 million reduction from the prior year.
  • The average valuation of token launches contracted by approximately 75% over the previous year, although 24 token launches were completed compared with 25 in FY2024.
Animoca BrandsSep 2026
Cover of Animoca Brands Annual Report 2022
Financial report143 pages

Animoca Brands Annual Report 2022

Animoca Brands Corporation Limited, an Australian-incorporated company with its principal office in Hong Kong, publishes its consolidated annual report for the financial year ended 31 December 2022, authorised for issue on 21 January 2026.

  • Consolidated revenue for FY2022 was A$680,685,467, while bookings were A$612,218,000 after a A$68,467,000 change in deferred revenue.
  • The consolidated net loss narrowed to A$519,095,544 from A$670,952,399 in 2021.
  • Net operating cash flow turned from an inflow of A$382,125,406 in 2021 to an outflow of A$66,736,275 in 2022.
Animoca BrandsJan 2026
Cover of Animoca Brands Annual General Meeting Presentation 2025
Financial report40 pages

Animoca Brands Annual General Meeting Presentation 2025

This is a December 18, 2025 annual general meeting presentation from Animoca Brands Corporation Limited, covering a proposed reverse merger with Nasdaq-listed Currenc Group (NASDAQGM:CURR), business update, core projects, financial updates, audit update, and FY2021 financial statements.

  • Animoca Brands and Currenc Group entered a non-binding term sheet for a potential reverse merger on November 3, 2025, with 95% of the resulting entity going to Animoca Brands shareholders.
  • For year-to-date performance, the company reports $172MM in revenues and $43MM in EBITDA, with Web3 Operation contributing $99MM of revenue.
  • The company's Q3'25 asset balance is shown as $1,585MM on a non-IFRS basis, including $624MM in cash and stablecoin and $576MM in digital assets.
Animoca BrandsDec 2025
Cover of Animoca Brands Annual Report 2021
Financial report131 pages

Animoca Brands Annual Report 2021

Animoca Brands Corporation Limited, an Australian-incorporated company with its principal office in Hong Kong, released its annual report for the financial year ended 31 December 2021, with the directors' report, chairman's letter, financial statements and auditor's opinion dated 11 June 2025.

  • Consolidated bookings for FY2021 were $450,286 thousand, against a net loss of $670,952 thousand, a gap the report links to non-cash accounting charges.
  • Operating cash flow turned positive at $382,125 thousand, compared with a negative $7,768 thousand in the prior year.
  • The chairman states that the FY2021 net loss of A$671 million arose from non-cash accounting charges while cash flow was positive A$382 million.
Animoca BrandsJun 2025
Cover of Animoca Brands Annual Report 2023
Financial report155 pages

Animoca Brands Annual Report 2023

Animoca Brands Corporation Limited, an Australian-incorporated company with its principal office in Hong Kong, published its consolidated annual financial report for the financial year ended 31 December 2023, authorised for issue on 17 July 2026.

  • Consolidated revenue fell year on year, with the report attributing the decline mainly to a normalisation of platform metrics after the initial launch of token advisory services and token market making.
  • The consolidated net loss decreased from A$519,095,544 to A$359,051,677 in 2023.
  • Net operating cash inflow increased to A$147,824,845 from A$27,874,672, which the report says was largely attributable to a significant increase in net proceeds from trading digital assets.
Animoca BrandsJan 2025
Cover of Animoca Brands Annual Report 2020
Financial report178 pages

Animoca Brands Annual Report 2020

The document is the FY2020 annual report of Animoca Brands Corporation Limited, an Australian-incorporated company with its principal office in Hong Kong, covering the financial year ended 31 December 2020.

  • Consolidated net loss after tax increased to $60,431,619 in 2020 from $33,191,750 in 2019.
  • Consolidated revenue from operating activities for 2020 was $28,315,385, compared with $16,150,893 in 2019.
  • Deferred revenue rose from $6,946,881 at 31 December 2019 to $27,889,956 at 31 December 2020.
Animoca BrandsJun 2023
Cover of Animoca Brands Annual Report 2019
Financial report180 pages

Animoca Brands Annual Report 2019

Animoca Brands Corporation Limited, an Australian-incorporated company with its principal office in Hong Kong, released its annual report for the financial year ended 31 December 2019, with the financial statements authorised for issue on 14 July 2022.

  • The consolidated entity's 2019 revenue was 16,150,893, up from 12,769,667 in 2018, while it recorded a loss after tax of 33,191,750.
  • The auditor drew attention to a material uncertainty related to going concern, though the audit opinion was not modified for this matter.
  • Goodwill on acquisition of 9,426,223 was impaired in 2019, and intellectual property amortisation was 2,299,601.
Animoca BrandsJul 2022
Cover of Animoca Brands Annual Financial Report 2018
Financial report95 pages

Animoca Brands Annual Financial Report 2018

Animoca Brands Corporation Limited, an ASX-listed (code AB1) mobile games developer with operations in Hong Kong, Finland, the USA, Canada and Argentina, reports its 2018 annual financial results for the year ended 31 December 2018.

  • Consolidated revenue from operating activities rose to $12,769,667 in 2018 from $6,488,559 in 2017, and the report describes it as a record.
  • The Group reported a loss after income tax of $3,109,137 for 2018, including a one-off gain of $2,788,704 from the sale of mobile application games.
  • The auditor drew attention to a material uncertainty about the Company's ability to continue as a going concern, citing a net loss and an operating cash outflow of $3,340,400.
Animoca BrandsMar 2019
Cover of Annual Financial Report 2017: Animoca Brands
Financial report84 pages

Annual Financial Report 2017: Animoca Brands

Animoca Brands Corporation Limited, an ASX-listed (AB1) developer and publisher of mobile games and apps headquartered in Hong Kong, presents its Annual Financial Report for the year ended 31 December 2017, including chairman and CEO reports, directors' report, remuneration report, consolidated financial statements, notes, and…

  • Consolidated revenue fell to $6,488,559 in 2017 from $8,697,633 in 2016, while the group recorded a loss before income tax of $8,047,840.
  • The auditor drew attention to a material uncertainty related to going concern, citing a 2017 net loss and an operating cash outflow.
  • Hong Kong headcount was reduced from over 110 people to fewer than 70 people during 2017.
Animoca BrandsMar 2018
Cover of Animoca Brands Annual Financial Report 2016
Financial report84 pages

Animoca Brands Annual Financial Report 2016

Animoca Brands Corporation Limited, an Australian ASX-listed (code AB1) developer and publisher of mobile games and apps, presents its annual financial report for the year ended 31 December 2016, including consolidated financial statements, directors' and remuneration reports, and an independent audit report from Grant Thornton.

  • Consolidated operating revenue for 2016 was $8,697,633, a 15% rise on 2015, with in-app purchases at $4,266,448 and app advertising at $2,516,775.
  • The group's loss before income tax widened to $7,925,266 in 2016 from $2,934,459 in 2015, with research and development expenses rising to $4,854,743.
  • Operating cash outflow was $8,138,997 in 2016, and cash at year end fell to $1,526,919 from $4,935,747.
Animoca BrandsFeb 2017
Cover of Annual Financial Report 2015: Animoca Brands
Financial report80 pages

Annual Financial Report 2015: Animoca Brands

This is the audited Annual Financial Report for the year ended 31 December 2015 of Animoca Brands Corporation Limited, an Australian-listed (ASX: AB1) developer and publisher of mobile games for smartphones and tablets.

  • Consolidated revenue for 2015 was $7,544,457, compared with $1,033,916 in the 2014 comparative period.
  • The group recorded a loss before income tax of $2,934,459 for 2015, against $7,699,115 in the prior period.
  • Reported revenue comprised in-app purchases of $3,842,562, service revenue of $1,995,787 and app advertising of $1,706,108.
Animoca BrandsFeb 2016
Cover of Animoca Brands Annual Report 2014
Financial report85 pages

Animoca Brands Annual Report 2014

Animoca Brands Corporation Limited's annual report for the year ended 31 December 2014 covers a mobile game developer that completed a reverse acquisition of Animoca Brands (BVI) on 24 December 2014 and relisted on the Australian Securities Exchange as AB1 in January 2015.

  • Consolidated revenue for 2014 was US$933,485, made up of US$780,440 in app advertising revenue and US$153,045 in in-app purchase revenue.
  • The group reported a consolidated loss of US$6,360,537 for 2014, primarily driven by US$5,446,669 of transaction costs from acquiring Animoca Brands.
  • Average daily active users rose 17% to 503,407 in 2014, and cumulative app downloads reached 113.4 million at year end.
Animoca BrandsMar 2015

Reports about Animoca Brands

58 documents by other writers name Animoca Brands in the title or summary.

Cover of Saudi Arabia’s Savvy Games Strategy
Article

Saudi Arabia’s Savvy Games Strategy

Saudi Arabia is implementing an ambitious strategy to establish itself as a major global video games hub by 2030, driven by its Vision 2030 plan to diversify its economy away from oil dependency.

  • Saudi Arabia has allocated $38 billion through the Savvy Games Group to establish a domestic gaming industry as part of its Vision 2030 economic diversification strategy.
  • The initiative aims to generate $10 billion in annual economic output, support 250 businesses, and create 39,000 jobs within the gaming sector by 2030.
  • Savvy Games Group is executing a global acquisition strategy, having already purchased companies such as Scopely and SNK, while securing minority stakes in major publishers like Nintendo, Electronic Arts, and Take-Two Interactive.
Video Games Industry MemoNov 2023
Cover of M80 Partners With Recently Launched Gamer Platform Forge
Article

M80 Partners With Recently Launched Gamer Platform Forge

Esports and gaming organization M80 has announced a partnership with Forge, a newly launched video game community and rewards platform.

  • Esports organization M80 has entered a partnership with the newly launched gaming community and rewards platform Forge, though financial terms and the duration of the deal remain undisclosed.
  • M80 will integrate Forge branding across its team jerseys, social media channels, and streaming platforms, while its professional players will serve as platform ambassadors.
  • The collaboration includes the creation of co-branded content designed to promote Forge’s features, including its in-game reward programs for currency and cosmetic items.
The Esports AdvocateNov 2023
Cover of Gaming Industry Report: Q3 2023
Report31 pages

Gaming Industry Report: Q3 2023

Gaming remains a roughly $188 billion market in 2023, up 3% year over year, with a projected 8.94% CAGR to about $288 billion by 2028.

  • The global gaming industry generated $46.5 billion in Q3 2023, marking a 3.2% year-over-year revenue increase driven primarily by the mobile segment, which holds 49% of the total market share.
  • Investment strategy has shifted toward consolidation, with $12.4 billion in total deal value despite a 15% decline in the number of transactions, as firms prioritize established intellectual property over early-stage ventures.
  • Generative AI adoption is now a core operational strategy, with 65% of studios integrating these tools to streamline asset production and mitigate rising development costs.
KonvoySep 2023
Cover of ‘Esports Hedge Fund’ Manager Scrutinized by Australian Media
Article

‘Esports Hedge Fund’ Manager Scrutinized by Australian Media

Australian media reports have scrutinized Clayton Larcombe, founder of PAC Capital, an investment firm prominent in the esports and gaming sectors.

  • The Australian Financial Review (AFR) has published multiple reports questioning the professional background, education, and financial claims of Clayton Larcombe and his firm, PAC Capital.
  • PAC Capital, which markets itself as a dedicated esports and gaming hedge fund, has invested in notable industry entities including Bayes Esports, Talon Esports, and the betting platform Picklebet.
  • Reports challenge the legitimacy of PAC Capital’s claimed $500 million AUD in assets under management, with AFR citing data suggesting significantly lower net assets and questioning the composition of the fund.
The Esports AdvocateAug 2023
Cover of Monthly Game Industry Report: January 2023
Report29 pages

Monthly Game Industry Report: January 2023

The document is the January 2023 Monthly Mobile Game Industry Report, a compilation of game-industry news items, each with a short summary, drawn from multiple sources across games and apps, investments, market research, and financial reports.

  • Kwalee reported over 200 million downloads across all titles in 2022, with a 12% year-over-year revenue increase.
  • China's NPPA granted licenses to 45 international games after 18 months, a lower number than the 76 companies granted licenses in the last bulk grant in 2021.
  • MarketsandMarkets projects the global blockchain gaming market to reach $65.7 billion by 2027, growing from a current size of $4.6 billion at a CAGR of 70.3%.
MobidictumApr 2023
Cover of Exclusive: Community Gaming Lays Off 17 Employees
Article

Exclusive: Community Gaming Lays Off 17 Employees

Community Gaming, a New York-based esports tournament platform, laid off approximately 17 employees in North America and Turkey.

  • Community Gaming, a New York-based esports tournament platform, has laid off approximately 17 employees across its North American and Turkish operations.
  • The company, which focuses on Web3, crypto, and blockchain-based tournament infrastructure, has raised $18.5 million in total funding across four rounds since 2019.
  • Investors in Community Gaming include notable firms such as BITKRAFT Ventures, Binance Labs, Animoca Brands, and Griffin Gaming Partners.
The Esports AdvocateApr 2023
Cover of 2022 Review & 2023 Predictions for Blockchain Games
Article

2022 Review & 2023 Predictions for Blockchain Games

The document provides a comprehensive review of the blockchain gaming landscape in 2022 and offers predictions for 2023, focusing on the industry's evolution from speculative investments to gameplay-centric development.

  • The blockchain gaming industry has shifted from speculative, token-centric models to a focus on sustainable gameplay and traditional gaming standards following the 2022 market contraction.
  • Blockchain technology is being repositioned as an integrated backend tool for managing secondary markets and player incentives rather than a standalone gaming platform.
  • Developers are abandoning high-priced initial NFT mints in favor of Free-to-Own (F2O) models to reduce user entry barriers.
Deconstructor of FunFeb 2023
Cover of nCore Games Invests $1M USD in Penta Esports Owner Newgen Gaming
Article

nCore Games Invests $1M USD in Penta Esports Owner Newgen Gaming

nCore Games, an India-based mobile games and interactive entertainment company, has invested $1 million USD in Newgen Gaming, the owner and operator of Penta Esports.

  • India-based mobile gaming company nCore Games has invested $1 million USD into Newgen Gaming, the parent company of esports organization Penta Esports.
  • Newgen Gaming will utilize the $1 million investment to scale its operations and team across the South Asia and MENA regions.
  • Penta Esports specializes in grassroots tournament organization, managing leagues such as the Penta Amateur League, Penta Collegiate League, and the Penta Pro Series.
The Esports AdvocateFeb 2023
Cover of Global Games Industry Deal Activity 2022
Article

Global Games Industry Deal Activity 2022

The global games industry experienced a record-breaking year for deal activity in 2022, with over 1,300 announced or closed deals totaling $127 billion, representing a 78.8% year-over-year increase in value.

  • The global games industry reached a record $127 billion in total deal value across 1,320 transactions in 2022, marking a 78.8% increase over the previous year.
  • Mergers and acquisitions were the primary growth driver, totaling $102.3 billion—a threefold increase compared to 2021.
  • The PC and console segment dominated M&A activity, accounting for 83 transactions valued at $74.9 billion, headlined by Microsoft’s $68.9 billion bid for Activision Blizzard.
Drake Star PartnersJan 2023
Cover of Global Gaming Report 2022
Report24 pages

Global Gaming Report 2022

The document reports that 2022 was the biggest year ever in gaming, with 1,296 deals announced and disclosed total deal value of $119.6B, and 1,320 announced and/or closed deals valued at $127B.

  • Total 2022 gaming deal value reached $127B across 1,320 announced and/or closed deals, which the document describes as the biggest year ever in gaming.
  • M&A deal value grew to $102.3B, an increase of 3x compared to 2021.
  • Private financing raised more than $11B in 900+ rounds, with total capital down 20% from 2021 while deal count rose 29%.
Drake Star PartnersJan 2023
Cover of Web3 Investing with Animoca Brands - The Metacast by Naavik
66 min
Naavik66 min

Web3 Investing with Animoca Brands - The Metacast by Naavik

Animoca Brands operates on the core thesis that digital property rights are the essential foundation for the next iteration of the internet.

  • Animoca Brands operates as a hybrid entity that functions simultaneously as an ecosystem operator and a venture investor to build foundational infrastructure for digital property rights.
  • The firm prioritizes long-term network effects and shared liquidity over traditional venture capital goals of rapid, isolated exits.
  • By rejecting Web2 extractive models, the firm utilizes stakeholder capitalism to redirect economic power from platform intermediaries to players and developers.
NaavikJan 2023
Cover of Drake Star Global Gaming Report 2023
Financial report24 pages

Drake Star Global Gaming Report 2023

Drake Star's Global Gaming Report 2023 is a market review of video game mergers and acquisitions, private financing, public markets and listed-company valuations for 2023, drawing on CapIQ, Pitchbook and Drake Star research.

  • Closed gaming deals reached 86B in disclosed value in 2023, which the document links mainly to the closing of Microsoft's acquisition of Activision in Q4'23.
  • Announced deals totalled just over 20B across 960 deals in 2023, tracing back to pre-COVID levels.
  • PC/console was the most active M&A segment in 2023 with 44 deals, followed by mobile (37) and platform/tools (25).
Drake Star PartnersJan 2023

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