Skip to main content

Marketing reports and market data

1,534 documents·91 writers·5,954 charts and tables

Documents

Cover of Turning Metrics Into Mobile Wins with Safia Dawood
43 min
PocketGamer.biz43 min

Turning Metrics Into Mobile Wins with Safia Dawood

The mobile gaming industry has transitioned from a period of rapid expansion to a more challenging landscape defined by declining download volumes.

  • Top-performing games are defying the industry-wide decline in downloads by prioritizing high player retention and repeat purchase rates rather than relying on broad, one-size-fits-all acquisition strategies.
  • Successful mobile games are increasingly shifting toward hybrid monetization models that integrate both In-App Purchases (IAP) and ad-based revenue to maximize lifetime value.
  • Market leaders differentiate themselves by focusing on small, incremental gains across the entire user journey—from tutorial completion to monetization—rather than seeking singular, large-scale breakthroughs.
PocketGamer.bizSep 2024
Cover of What Are Rewarded Ads? A Complete Guide for Mobile Game Developers
39 min
Tenjin39 min

What Are Rewarded Ads? A Complete Guide for Mobile Game Developers

Rewarded advertising serves as a critical monetization and retention strategy for mobile game developers, functioning by offering players tangible in-game incentives in exchange for engagement.

  • Strategic implementation of rewarded ads, such as those used by Homa Games, can improve key performance indicators by up to 130 percent within a single month.
  • Campaign management requires a minimum testing cycle of 14 days to ensure statistical significance, supported by a baseline of 150 to 200 daily installs.
  • Developers should direct 70 percent of traffic toward Tier 1 markets to maintain industry-standard performance levels.
TenjinSep 2024
Cover of Indie Publishing and Growth Strategies with Sebastian Forsström, Head of Paradox ARC
64 min
Deconstructor of Fun64 min

Indie Publishing and Growth Strategies with Sebastian Forsström, Head of Paradox ARC

Paradox ARC functions as a specialized publishing division designed to recapture the agility of early-stage game development by supporting high-potential indie projects that fall outside the scope of larger, franchise-driven titles.

  • Paradox ARC prioritizes 'endlessly replayable' titles based on the ALICE pillars: emergent narrative, living worlds, inviting gameplay, cerebral challenges, and long-term engagement.
  • The publishing model utilizes two tracks: a prototype track where the publisher retains IP ownership, and a co-publishing track based on revenue sharing and minimum guarantees.
  • Success is measured by qualitative metrics such as community growth and responsiveness to iterative updates rather than rigid milestone schedules or short-term sales spikes.
Deconstructor of FunSep 2024
Cover of Unicorns, Camels, and Hogs: How Smart Ad Monetisation Saves Your App from Getting Eaten Alive
50 min
PocketGamer.biz50 min

Unicorns, Camels, and Hogs: How Smart Ad Monetisation Saves Your App from Getting Eaten Alive

Mobile game studios frequently struggle due to a creative-first bias that prioritizes gameplay design while neglecting the financial potential of the 95% of users who never make in-app purchases.

  • Developers must monetize the 95% of users who never make in-app purchases by treating ad revenue as a core pillar of product architecture rather than an afterthought.
  • Ad monetization should be integrated into the initial design phase to ensure long-term viability and prevent the common creative-first bias that neglects financial potential.
  • Rewarded ad experiences allow studios to monetize non-paying players without negatively impacting user retention or the overall player experience.
PocketGamer.bizSep 2024
Cover of TWIG #299 Product Strategy, Market Insights & Marketing Challenges
45 min
Deconstructor of Fun45 min

TWIG #299 Product Strategy, Market Insights & Marketing Challenges

The gaming industry is currently navigating a period of significant structural volatility, characterized by hardware stagnation, corporate downsizing, and shifting consumer engagement models.

  • The $700 price point of the PlayStation 5 Pro highlights a growing disconnect between high-fidelity hardware advancements and the value proposition perceived by the average consumer.
  • Major industry players are facing significant instability, evidenced by large-scale layoffs at Microsoft and activist pressure on Ubisoft to pursue privatization following a sharp decline in market valuation.
  • Mobile growth is currently driven by hybrid monetization models that blend hyper-casual accessibility with deep 4X strategy mechanics, as seen in successful titles like Last War: Survival and Whiteout Survival.
Deconstructor of FunSep 2024
Cover of How to Bring Brands to Roblox
74 min
Naavik74 min

How to Bring Brands to Roblox

Roblox has emerged as a primary destination for brand engagement, evidenced by a 100% year-over-year increase in activations throughout 2023.

  • Roblox brand activations grew 100% year-over-year in 2023, with total brand spend reaching $80 million and accounting for approximately 10% of total developer earnings.
  • Gen Z audiences now spend more time in immersive Roblox environments than on TikTok and YouTube combined, driving a shift in marketing budgets toward gaming strategies.
  • Brands achieve higher ROI and deeper consumer affinity by integrating into existing, high-traffic games rather than building standalone branded experiences.
NaavikSep 2024
Cover of Google Lead Shines A Light On The Top Trends In Gaming Today
42 min
PocketGamer.biz42 min

Google Lead Shines A Light On The Top Trends In Gaming Today

The global gaming industry is undergoing a structural transformation characterized by a pivot from traditional mobile-centric growth toward diversified, cross-platform strategies.

  • Hybridization of business models is a critical growth strategy, as in-app advertising revenue is currently growing faster than in-app purchase revenue.
  • Growth in the iOS market is shifting away from the US toward regions like the UK and Germany, while emerging markets such as Brazil, Saudi Arabia, and Malaysia offer significant new opportunities.
  • For developers focusing on ad-based monetization, the ratio of user acquisition costs to eCPM in emerging markets like Nigeria can often outperform traditional tier-one markets.
PocketGamer.bizSep 2024
Cover of TWIG #298 Spectre Divide, Supercell IPO and the Crypto Czar's Farewell
60 min
Deconstructor of Fun60 min

TWIG #298 Spectre Divide, Supercell IPO and the Crypto Czar's Farewell

Ubisoft currently faces a critical existential crisis characterized by a depressed valuation and significant operational inefficiencies.

  • Ubisoft is facing an existential crisis driven by a depressed valuation and operational inefficiencies, specifically lagging behind EA and Take-Two in revenue per employee.
  • Ubisoft’s performance is hampered by rigid labor regulations, a governance structure favoring family control over performance, and a strategic over-reliance on licensed properties.
  • The extraction shooter Spectre Divide has failed to gain traction despite heavy influencer marketing, struggling to compete against the unexpected market dominance of Valve’s Deadlock.
Deconstructor of FunSep 2024
Cover of Steam Next Fest? What's going to happen?
57 min
How To Market A Game57 min

Steam Next Fest? What's going to happen?

Steam Next Fest has transitioned toward a discovery model that prioritizes randomized, tag-based exposure over the historical reliance on pre-event wishlist counts.

  • Steam is shifting its Next Fest algorithm to prioritize personalized player recommendations based on genre tags and median playtime rather than relying solely on high-volume wish list counts.
  • The previous 'trending' and 'most wish-listed' widgets, which historically required 20,000 wish lists in two weeks or 150+ minimums to gain visibility, are being deprioritized in the new system.
  • Developers should aim for a median demo playtime of 30 to 45 minutes to signal game quality to the algorithm, as Steam will track how quickly players drop off after downloading.
How To Market A GameSep 2024
Cover of TapNation’s Secrets to 1 Billion Downloads in Under 5 Years
46 min
PocketGamer.biz46 min

TapNation’s Secrets to 1 Billion Downloads in Under 5 Years

TapNation has achieved significant industry scale, surpassing one billion downloads in four years by transitioning from a traditional hyper-casual model to a hybrid-casual strategy.

  • TapNation surpassed one billion downloads in four years by shifting from a hyper-casual model to a hybrid-casual strategy.
  • The company scaled to 90 employees by prioritizing sustainable long-term retention over immediate profit margins.
  • Operational efficiency is driven by the 'PEACE' philosophy, which emphasizes lean management, transparency, and data-driven decision-making.
PocketGamer.bizSep 2024
Cover of CEDEC 2025 Schedule Announcement
Report1 page

CEDEC 2025 Schedule Announcement

The announcement establishes the official timetable for CEDEC 2025, Japan’s premier three-day conference for computer-entertainment developers organized by the Computer Entertainment Developers Association (CESA).

  • CEDEC 2025 will take place from July 22–24, 2025, shifting the conference approximately one month earlier than its traditional late-August schedule.
  • The call for session proposals opens on January 6, 2025, with a strict submission deadline of February 17, 2025, at 10 a.m. JST.
  • Selection results for proposed sessions will be communicated to applicants in late March 2025.
Computer Entertainment Developers AssociationSep 2024
Cover of Top 10 Ad Networks For Mobile Games 2024… and the Latest Ad Creative trends!
32 min
Tenjin32 min

Top 10 Ad Networks For Mobile Games 2024… and the Latest Ad Creative trends!

The mobile gaming advertising landscape in 2024 is defined by a paradox of increasing competition and strategic refinement.

  • Mobile gaming advertisers are shifting from high-volume creative output to fewer, higher-quality assets, even as the total number of active advertisers in the market continues to grow.
  • Developers are increasingly diversifying their user acquisition strategies by targeting Tier 2 markets like Brazil, India, and Mexico to offset rising costs in saturated Tier 1 regions.
  • Generative AI is lowering production barriers and enabling rapid creative iteration, leading to a resurgence in image-based advertising alongside high-paced, narrative-driven video templates.
TenjinAug 2024

Writers

Related topics