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Market Forecast

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Page 1
Report14 pages

UnitedHealth Group: First Quarter 2025 Results and Revised Guidance

alth Group Reports First Quarter 20a UnitedHealth Group Reports First Quarter 2025 Results and Revises Full Year Guidance • Revised 2025 Earnings Outlook to $24.65 to $25.15 Per Share, Adjusted Earnings • First Quarter Earnings were $6.85 Per Share, Adjusted Earnings $7.20 Per Share • Revenues of $109.6 Billion Grew $9.8 Billion Year-Over-Year • Consumers Served by UnitedHealthcare Increased by 780,000 Year to Date • Optum Health Continues to Expect to Serve 650,000 New Value...

  • UnitedHealth Group revised its 2025 earnings outlook to $24.65-$25.15 per share (net) and $26-$26.50 per share (adjusted), following first-quarter adjusted earnings of $7.20 per share.
  • First-quarter 2025 revenues grew by $9.8 billion year-over-year to $109.6 billion, with earnings from operations reaching $9.1 billion.
  • The company returned nearly $5 billion to shareholders in Q1 2025 through dividends and share repurchases, achieving a 26.8% return on equity.
  • UnitedHealthcare increased its consumers served by 780,000 year-to-date, while Optum Health expects to serve 650,000 new value-based care patients in 2025.
  • The medical care ratio increased to 84.8% in Q1 2025 from 84.3% in Q1 2024, primarily due to Medicare funding reductions and higher senior care activity, partially offset by Medicare Part D program changes.
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UnitedHealth Group
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Report2 pages

Q1 2026 Market Themes to Watch

Investment committees navigating the 2026 landscape are advised to pivot toward three primary market themes: the widespread electrification of the global economy, the Federal Reserve’s interest rate easing cycle, and the depreciation of the US dollar. These trends offer a strategic framework for diversifying portfolios beyond the narrow concentration of mega-cap growth stocks, potentially enhancing resilience and capturing emerging opportunities across various asset classes.

The surge in power demand, driven by artificial intelligence, data center expansion, and industrial automation, necessitates significant capital allocation toward infrastructure. Rather than focusing solely on headline technology firms, investors are encouraged to target the underlying grid modernization, energy transmission, and critical material supply chains. This thematic shift encompasses North American energy pipelines, clean energy solutions, and global natural resource producers, all of which are essential to sustaining an increasingly electrified economy.

Simultaneously, the transition toward lower interest rates requires a shift in focus toward quality-oriented income strategies. As cash yields decline, active management in fixed income and the inclusion of quality-screened, dividend-paying small-cap equities can help mitigate volatility and reduce reliance on unprofitable market segments. Furthermore, the anticipated weakening of the US dollar provides a catalyst for diversifying into non-US developed markets and real assets, such as commodities and real estate investment trusts. By rebalancing toward these sectors, investors can hedge against currency risk and inflation while positioning for broader market participation across international and domestic landscapes.

  • Investors should pivot from mega-cap growth stocks toward infrastructure assets that support the electrification of the economy, including grid modernization, energy transmission, and critical material supply chains.
  • The surge in power demand driven by AI, data centers, and industrial automation necessitates capital allocation into North American energy pipelines, clean energy solutions, and global natural resource producers.
  • The Federal Reserve’s interest rate easing cycle requires a shift toward quality-oriented income strategies, such as active fixed-income management and dividend-paying small-cap equities, to replace declining cash yields.
  • Anticipated depreciation of the US dollar creates a strategic opportunity to diversify portfolios into non-US developed markets to hedge against currency risk.
  • Real assets, including commodities and real estate investment trusts (REITs), should be utilized to hedge against inflation and capture broader market participation as the dollar weakens.
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GameVault System
Page 1
Report7 pages

Video Games Ecosystem Report: Cyprus 2025

The report outlines a rapidly expanding video‑games ecosystem in Cyprus, projecting market revenue to surge from $1.2 billion in 2023 to $6.7 billion by 2025, with a compound annual growth rate of 5.96 % through 2030. The growth is driven by a growing number of tech firms relocating to the island, with 282 startups reported in July 2025—39 funded, 15 in Series A rounds, and one unicorn. Over 600 companies of varying sizes now operate locally, benefiting from Cyprus’s favorable tax regime, EU membership, and supportive regulatory framework.

Key success stories highlight local studios such as MY.GAMES and Ludus, whose mobile titles have achieved multi‑million downloads and cross‑platform revenue streams exceeding $2 million. The mobile segment dominates, with Playrix, Easybrain, and Outfit7 leading in casual and puzzle games; yet PC and console titles from Wargaming and Digital Vortex Entertainment demonstrate a growing presence in the market. Cross‑platform development and cloud gaming are emerging trends, offering opportunities for developers skilled across mobile and PC.

The island’s advantages include competitive corporate tax rates, strategic positioning between Europe and the Middle East, a growing talent pool enriched by relocation of experienced developers, and increasing investment in esports and blockchain gaming. The report also promotes the WN Conference Cyprus (September 2025) as a networking and market‑entry platform, anticipating attendance of 700+ participants. Overall, the data portray Cyprus as an attractive hub for game development and investment, poised for continued expansion through 2030.

  • Cyprus's video game market revenue is projected to grow from $1.2 billion in 2023 to $6.7 billion by 2025, with a compound annual growth rate of 5.96% through 2030.
  • The local ecosystem has expanded to over 600 companies, including 282 startups as of July 2025, with 39 funded, 15 in Series A rounds, and one unicorn.
  • Mobile gaming remains the dominant segment, led by major players such as Playrix, Easybrain, and Outfit7, while PC and console development is represented by firms like Wargaming and Digital Vortex Entertainment.
  • Local studios such as MY.GAMES and Ludus have successfully leveraged cross-platform development, with individual titles generating revenue exceeding $2 million.
  • The industry is supported by a favorable tax regime, EU membership, and a strategic geographic position between Europe and the Middle East.
InvestGameMar 2026
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Report94 pages

The PC & Console Gaming Report 2025

The global PC and console gaming market is projected to reach $92.7 billion by 2027, driven by a significant recovery in the console sector. While PC growth remains modest at a 2.6% CAGR, the console segment is expected to expand by 7.0%, fueled by the anticipated launch of the Nintendo Switch 2 and blockbuster releases such as Grand Theft Auto VI. Despite a revenue dip in 2024 due to a lighter premium release schedule, total playtime grew by 6%, signaling robust engagement even as market dynamics shift toward a "near zero-sum" competition for player attention.

Player behavior is increasingly characterized by "calcification," where engagement is concentrated into a shrinking pool of established "forever games." Titles aged six years or older now command over 60% of playtime on PC and nearly half on consoles. This consolidation is most visible on PC, where just five legacy titles account for 30% of annual hours. While PlayStation has emerged as a growth leader with a 21% increase in playtime since 2021, the broader trend across all platforms shows players becoming more "unreachable," with a rising share of the audience engaging with only one to three games per year.

To combat stagnation, publishers are increasingly leveraging "recursive nostalgia" by reintroducing classic maps and mechanics. While this strategy yielded massive engagement spikes for Fortnite, its effectiveness varies, often serving as a short-term boost rather than a long-term retention tool unless structured as a permanent gameplay mode. Furthermore, the discoverability crisis has intensified as annual releases on Steam approached 19,000 in 2024. With the impact of traditional seasonal sales declining fourfold since 2019, success now requires a shift toward targeted global events, external traffic generation, and product differentiation to break through a market dominated by AAA franchises and entrenched free-to-play titles.

  • The global PC and console market is projected to reach $92.7 billion by 2027, with the console segment expected to grow at a 7.0% CAGR driven by the Nintendo Switch 2 launch and Grand Theft Auto VI.
  • Player engagement is increasingly 'calcified,' as titles aged six years or older now account for over 60% of PC playtime and nearly 50% of console playtime.
  • Market competition for player attention has become a near zero-sum game, with a rising percentage of the audience now limiting their engagement to only one to three games per year.
  • On PC, market consolidation is extreme, with just five legacy titles responsible for 30% of total annual hours played.
  • Despite a 2024 revenue dip caused by a light release schedule, total player engagement grew by 6%, indicating that playtime remains robust even as monetization becomes more difficult.
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NewzooFeb 2026
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Report18 pages

Vietnam Mobile Gaming 2025: The Next Billion-Dollar Frontier in Southeast Asia

The report argues that Vietnam’s mobile gaming sector will reach a billion‑dollar valuation by 2025, driven by an expanding user base and high spending per download. In 2023, 1.1 billion mobile users and 900 million mid‑core players generated gross revenue of approximately US$1.3 billion, with a compound annual growth rate of 9.8 % across all platforms. The analysis attributes this surge to rapid mobile penetration, widespread 5G coverage (average speed 75.7 Mbps), and a growing banking‑linked payment ecosystem that facilitates in‑app purchases.

A key finding is the regulatory shift that began in 2025, when Apple introduced a mandatory license field and the Vietnamese government revoked 1,081 unlicensed titles. This crackdown reduced total downloads by 13.7 % but created a more favorable environment for compliant mid‑core games, which now dominate the market. The report’s methodology involved surveying 250 representative titles with significant download volumes, measuring D1 and D7 retention, playtime, and revenue. Data were cross‑validated with internal tools and third‑party analytics to correct discrepancies common in the local market.

Geographically, the study focuses on Vietnam but benchmarks against other Southeast Asian markets. It notes that while daily playtime is rising across the region, Vietnam’s revenue per download exceeds that of the Philippines by at least 28 %. The report concludes that early licensing and a focus on social, competitive, and narrative‑rich mid‑core experiences—particularly 4X strategy, MOBA, squad RPG, MMORPG, and battle royale genres—will be critical for publishers seeking sustainable growth in the Vietnamese market.

  • Vietnam's mobile gaming market is projected to reach a billion-dollar valuation by 2025, supported by a 9.8% compound annual growth rate.
  • A 2025 regulatory crackdown resulted in the removal of 1,081 unlicensed titles, leading to a 13.7% decline in total downloads but fostering a more stable environment for compliant mid-core games.
  • Vietnam demonstrates strong monetization potential, with revenue per download exceeding that of the Philippines by at least 28%.
  • Market growth is underpinned by robust infrastructure, including widespread 5G coverage with average speeds of 75.7 Mbps and an expanding banking-linked payment ecosystem.
  • In 2023, the market supported 1.1 billion mobile users and 900 million mid-core players, generating approximately US$1.3 billion in gross revenue.
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InvestGameFeb 2026
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Report82 pages

Vietnam Gaming Outlook 2026: Building Sustainable Growth

Vietnam’s mobile gaming landscape is rapidly evolving from a download‑centric, ad‑driven model to a hybrid ecosystem that prioritizes in‑app purchases (IAP) and subscription revenue. In 2024, the country led global Google Play downloads with 6.1 billion installs yet generated only about $430 million, underscoring the profitability ceiling of pure advertising. Rising acquisition costs, privacy‑driven signal loss, and a plateauing average revenue per user (ARPU) have forced studios to adopt IAP‑first, hybrid casual titles that deliver deeper engagement and predictable cash flows. Global IAP and subscription revenue reached $150 billion in 2025, up 13%, while Vietnam’s IAP growth surged 65 %, positioning hybrids as the default blueprint for sustainable growth by 2026.

The transition hinges on data‑centric monetization strategies. AI‑driven programmatic advertising and hybrid supply‑side platforms help studios navigate privacy constraints, while sophisticated IAP systems require clean player‑behavior analytics and structured measurement frameworks. Localized pricing—using purchasing power parity tiers, local currency endings, and one‑tap tokenised payments—can lift conversion by over 20 % and reduce checkout abandonment by up to 30 %. Integrating multi‑currency settlement through a single provider such as Airwallex adds 2–5 % to net margin without altering game design.

A phased rollout model enables Vietnamese studios to pilot in core markets, expand regionally through configuration rather than new vendor projects, and scale into high‑value markets like the US for top‑line growth and FX savings. Premium ad formats on TikTok, when matched to specific spending barriers, can boost transaction values by 20–30 % and shift campaigns from cost‑per‑install to return‑on‑ad‑spend metrics. Case studies, such as Falcon Game Studio’s pivot to a hybrid model with 60–70 % day‑one retention and a 3–5 % global payer rate, illustrate the tangible benefits of this approach.

Overall, Vietnam’s mobile gaming sector is poised to compete globally by leveraging robust payment partners, privacy‑first acquisition tactics, and a disciplined IAP strategy that unlocks higher lifetime value and sustainable studio growth through 2026.

  • Vietnam’s mobile gaming sector is shifting from an ad-driven model to hybrid-casual titles prioritizing in-app purchases (IAP) and subscriptions, following a 65% surge in local IAP growth in 2025.
  • While Vietnam led global Google Play downloads with 6.1 billion installs in 2024, the market generated only $430 million, highlighting the profitability ceiling of pure advertising models.
  • Localized pricing strategies, including purchasing power parity tiers and one-tap tokenized payments, can increase conversion rates by over 20% and reduce checkout abandonment by up to 30%.
  • Integrating multi-currency settlement through providers like Airwallex can improve net margins by 2–5% without requiring changes to game design.
  • Falcon Game Studio’s transition to a hybrid model demonstrates the viability of this strategy, achieving 60–70% day-one retention and a 3–5% global payer rate.
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InvestGameFeb 2026
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Report13 pages

Aream & Co. Gaming CEO Survey 2025

The survey, conducted by Aream & Co., gauges executive optimism regarding consumer spending on gaming in 2025 across multiple channels and functional areas. Overall, 49 % of respondents view spending as “more optimistic,” another 49 % see it as unchanged, and only 2 % are less optimistic. When broken down by platform, mobile spending is perceived as more optimistic (49 %) while PC and console views are split between “more” (15–33 %) and “about the same.” In‑app purchases are viewed as more optimistic (80 %) versus in‑app advertising (41 %).

Key challenges identified include content saturation and over‑supply, with 33 % citing these as concerns; marketing environment issues affect 49 %, and macro conditions are a worry for 17 %. Despite these, 54 % anticipate more new games in 2025, and 37 % expect higher average budgets. Marketing spend is expected to rise for 48 %, while engineering and game development are seen as more optimistic (71 % and 42 %).

The survey also highlights a strong appetite for mergers and acquisitions, with 71 % expecting more M&A activity. Advanced integration across multiple functions is viewed as more optimistic (49 %) but limited implementation remains a concern.

The data derive from a global sample of gaming CEOs, reflecting perspectives across mobile, PC, console, and various functional departments. The findings suggest a cautiously optimistic outlook for 2025, tempered by supply‑side pressures and marketing challenges.

  • Industry sentiment for 2025 is largely stable or positive, with 98% of CEOs reporting that consumer spending will be either unchanged (49%) or more optimistic (49%).
  • M&A activity is expected to accelerate, with 71% of executives anticipating an increase in deal-making throughout 2025.
  • In-app purchases are the primary revenue driver, with 80% of respondents optimistic about growth compared to only 41% for in-app advertising.
  • Investment in development remains a priority, as 71% of CEOs are optimistic about engineering budgets and 42% about game development, with 37% expecting higher average project budgets.
  • Marketing remains a critical pain point, with 49% of executives citing the current marketing environment as a major challenge despite 48% planning to increase their marketing spend.
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Aream & CoFeb 2026
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Report128 pages

Key Insights and Data: 2023–2025

Mobile gaming drives the global industry’s growth through 2025, accounting for more than half of worldwide revenue and over eighty percent of players. Global gaming income is projected to reach $197 billion in 2025, a 7.5 % year‑over‑year rise largely powered by mobile and PC segments, while console expansion remains modest. The sector’s resilience is most pronounced in emerging markets where Android and iOS user volumes surge, yet revenue concentration persists in Western regions—particularly the United States and the United Kingdom—where iOS dominates acquisition spend.

Competitive dynamics sharpen as the top ten to fifty titles on Google Play and Apple’s App Store capture an increasing share of revenue, creating a winner‑take‑all environment. Hyper‑casual and match‑3 games concentrate U.S. spend, whereas Android strategy titles spread more evenly across Japan, Korea, and Taiwan. Sub‑genres such as chess, ludo, hidden object RPGs, and slots thrive in China, India, Brazil, and Southeast Asia, collectively commanding 15–20 % of global spend. Across most categories, day‑one retention has slipped from roughly 80 % to about 60 %, underscoring a broader challenge of sustaining early engagement.

Download patterns reveal Android’s volume advantage—about 70 % of global downloads—with the United States, India, Brazil, and Indonesia leading. iOS, though smaller in volume (30 %), delivers higher per‑download revenue, especially in China and the U.S. iOS penetration is rising in emerging markets such as Brazil and Vietnam, while Android’s share in India climbs from 18.8 % to 21.3 %. Genre‑level analysis shows modest growth (10–30 %) across most mobile categories, with occasional outliers and declines in specific niches. Overall, the landscape is characterized by rapid mobile expansion, concentrated monetization power, and shifting geographic priorities that shape strategic opportunities for developers and marketers.

  • Global gaming revenue is projected to reach $197 billion in 2025, representing a 7.5% year-over-year increase driven primarily by mobile and PC segments.
  • Mobile gaming remains the dominant force in the industry, accounting for over 50% of global revenue and more than 80% of the total player base.
  • The mobile market is increasingly a winner-take-all environment, with the top 10 to 50 titles on Google Play and the Apple App Store capturing a growing share of total revenue.
  • Android maintains a 70% share of global downloads, while iOS accounts for 30% but continues to generate significantly higher revenue per download in key markets like the U.S. and China.
  • Sustaining early player engagement is becoming more difficult, as day-one retention rates have declined from approximately 80% to 60% across most categories.
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InvestGameJan 2026
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Report21 pages

2026 US Venture Capital Outlook

The 2026 US venture capital outlook projects a cautiously optimistic landscape, driven largely by an explosive surge in early‑stage activity and the continued dominance of artificial intelligence (AI) startups. AI firms now command 65 % of venture capital, fueling near‑record first‑financing counts and setting a high bar for late‑stage valuations. While liquidity remains the primary constraint—exit values are projected below $300 billion and limited LP enthusiasm persists—the emergence of improved secondary markets and a potential rebound in initial public offerings are expected to alleviate pressure. Multistage firms that focus on seed rounds are poised to sustain growth across both early and later stages, yet emerging managers may face fundraising challenges that could curtail diversification.

A widening gap between AI‑focused, high‑growth startups and their slower‑moving peers is evident. In Q3 2025 the United States hosted 830 active unicorns with a record $3.9 trillion post‑money valuation, yet many of these firms are liquidity‑constrained and struggle to secure follow‑on funding. AI companies dominate late‑stage deals, with median Series C and D+ valuations reaching $838 million; AI rounds exceed non‑AI deals by roughly 26 % at Series D+, underscoring investor confidence in the AI boom while highlighting potential risks if public AI valuations contract.

Fundraising is projected to rebound to $100‑$130 billion in 2026, largely driven by recycled distributions that are expected to account for roughly 70 % of new commitments. Strong exit activity through 2025 and renewed interest in AI‑focused funds—such as a $10 billion Andreessen Horowitz vehicle—underpin this outlook. However, risks remain: a potential liquidity reversal or recession‑induced sentiment decline could keep commitments below $100 billion, tempering the projected recovery.

  • AI startups currently command 65% of all venture capital, driving record-high median valuations of $838 million for Series C and D+ rounds.
  • The US venture capital market is projected to see a fundraising rebound to $100–$130 billion in 2026, with approximately 70% of new commitments expected to come from recycled distributions.
  • As of Q3 2025, the US hosted 830 active unicorns with a combined post-money valuation of $3.9 trillion, though many face significant liquidity constraints and difficulties securing follow-on funding.
  • AI-focused late-stage deals currently command a 26% valuation premium over non-AI counterparts, creating a widening performance gap between high-growth AI firms and slower-moving peers.
  • Liquidity remains a primary market constraint, with total exit values for 2026 projected to remain below $300 billion despite anticipated improvements in secondary markets and IPO activity.
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PitchBookJan 2026
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Report231 pages

The State of Video Gaming: 2025

The global video game industry is currently undergoing a structural correction following a decade of rapid expansion that concluded in 2021. The primary thesis of this transition is that the industry’s previous growth engines—mobile expansion, live-service models, and pandemic-era engagement—have plateaued, leading to a 12% decline in real-term content spending. This downturn is characterized by widespread commercial underperformance, record-high layoffs, and a significant contraction in venture capital funding. As production budgets for AAA titles balloon toward $500 million, the market has become increasingly polarized, with player engagement and revenue heavily concentrated within a small cohort of long-standing, established franchises that effectively crowd out new releases.

Geographically and sectorally, the landscape is shifting as Chinese developers gain significant global market share, rising from 0.5% to 12.5% of non-domestic content spending over the last 13 years. While the mobile sector faces a 23% revenue drop due to privacy-related user acquisition costs and competition from social media, the industry is pivoting toward cross-platform accessibility and hardware-agnostic distribution. Platforms like Roblox and Steam continue to dominate engagement, though developers face increasing pressure from high platform commission fees and the necessity of navigating a saturated market where discovery is increasingly difficult.

Looking forward, the industry is attempting to mitigate these challenges through technological and business model innovation. Strategies include the integration of generative AI to enhance NPC behavior, the adoption of cloud-native simulations, and a strategic pivot toward programmatic advertising to supplement stagnant game pricing. Furthermore, regulatory pressures on app stores are expected to improve developer margins, while a resurgence in handheld hardware and cross-platform connectivity aims to unify fragmented ecosystems. Ultimately, the industry is moving toward a risk-averse, multiplatform approach, prioritizing long-term engagement and operational efficiency to survive an increasingly competitive and capital-intensive environment.

  • The video game industry is undergoing a structural correction characterized by a 12% decline in real-term content spending following the post-2021 plateau of previous growth engines.
  • Market polarization has intensified as AAA production budgets reach $500 million, causing revenue and engagement to concentrate within established franchises while crowding out new releases.
  • Chinese developers have significantly expanded their global footprint, increasing their share of non-domestic content spending from 0.5% to 12.5% over the last 13 years.
  • The mobile gaming sector has experienced a 23% revenue drop, driven by rising user acquisition costs linked to privacy regulations and increased competition from social media platforms.
  • Industry players are shifting toward risk-averse, multiplatform strategies that leverage generative AI, cloud-native simulations, and programmatic advertising to counter stagnant game pricing and high production costs.
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EpyllionJan 2026
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Report26 pages

2026 Predictions: Trends in Gen AI, Gaming & Digital Ad Spend

The forecast outlines how generative‑AI, short‑form video and evolving ad formats will reshape the digital economy by 2026. It argues that AI‑driven applications will move from a niche category to a core revenue engine, rivaling traditional paid‑media traffic and reshaping user‑acquisition dynamics across mobile, web and gaming. The analysis draws on Sensor Tower’s app‑store, advertising and web‑traffic datasets, applying its App IQ and Game IQ taxonomies to the top publishers, the 1,000 most‑visited U.S. sites and the leading Steam releases, with historical data through December 2025 and forward projections to 2026.

Generative‑AI apps are projected to generate more than $10 billion in worldwide in‑app‑purchase revenue, achieve 7.2 billion downloads and capture 43 billion hours of usage in 2026—an 82 % year‑over‑year increase that will place the genre among the top five for downloads, revenue and engagement. Short‑drama vertical video is forecast to overtake traditional OTT streaming in download volume, securing roughly 80 % of downloads and closing the IAP gap to 20 % of OTT’s share, driven by rapid adoption in markets such as India, Indonesia and Brazil. Meanwhile, U.S. digital ad spend will total $20 billion, with image‑based creatives outpacing video growth (35 % versus 15 % YoY) as social platforms, especially Meta’s Reels, shift budgets toward static formats.

On the web, generative‑AI traffic will surpass paid sources on more than half of the top 1,000 U.S. sites by the end of 2026, up from 37 % in late 2025,

  • Generative AI apps will become a top-five category by 2026, generating over $10 billion in IAP revenue, 7.2 billion downloads, and 43 billion hours of usage, representing an 82% year-over-year growth.
  • By the end of 2026, generative AI traffic will surpass paid sources on more than 50% of the top 1,000 U.S. websites, up from 37% in late 2025.
  • Short-drama vertical video is projected to overtake traditional OTT streaming in download volume, capturing roughly 80% of total downloads with rapid adoption in India, Indonesia, and Brazil.
  • U.S. digital ad spend will reach $20 billion in 2026, with image-based creatives growing at 35% year-over-year, significantly outpacing the 15% growth rate of video formats.
  • Social platforms, specifically Meta’s Reels, are shifting advertising budgets away from video toward static, image-based formats.
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Sensor TowerJan 2026
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Report46 pages

2025 Media & Entertainment Industry Predictions Report

The analysis projects that artificial intelligence will be the primary catalyst for change across the media and entertainment landscape in 2025, enhancing human talent rather than replacing it. Streaming services continue to dominate revenue streams, with global SVOD and AVOD income projected to surpass $165 billion despite a fragmented market of over 200 platforms. Consumer churn and escalating content costs drive consolidation, leading to bundled or aggregated subscription models that are expected to account for 60–70 % of purchases in mature markets. Traditional multichannel pay‑TV providers are forecast to lose half their U.S. subscriber base, falling below 50 million users, prompting a shift toward “stream‑hub” offerings that combine broadband with multiple streaming services at competitive prices. Video multichannel distributors such as YouTube TV are projected to peak and then decline due to rising costs, live‑sports migration to direct‑to‑consumer services, and intensified OTT competition.

Cloud gaming is set for a 44 % CAGR through 2030, driven by faster broadband, AI‑enhanced virtualization, and new commercial models. Console and PC sales are expected to wane as consumers redirect spending toward streaming devices, with subscription‑based monetization replacing one‑time purchases. The sector’s growth hinges on resolving commercial model constraints, particularly the need for more attractive storefront incentives to unlock mass adoption and realize a $64 billion market by 2030.

In creative media, firms will increasingly deploy proprietary large‑language models while navigating intellectual property risks and regulatory frameworks such as the EU AI Act. Eight core governance building blocks—risk management, training oversight, compliance, testing, and incident response—are identified as essential for mitigating AI‑related challenges. Retail media and search are undergoing rapid transformation, with retailers partnering with streaming and social platforms to manage fragmented ecosystems, privacy rules, and AI‑driven formats. Generative AI is eroding Google’s dominance by enabling conversational, multimodal search experiences from competitors like OpenAI, Perplexity, Amazon, and TikTok. Consequently, Google’s share of search advertising is projected to decline modestly worldwide (from 57 % to 55 %) and in the U.S. (51 % to 48 %), as shoppable content, live shopping, and AI query volume shift revenue toward alternative platforms. Marketers will adapt by optimizing for AI‑generated summaries, voice, and visual search to align with evolving consumer behavior.

  • Global SVOD and AVOD revenue is projected to exceed $165 billion in 2025, with 60–70% of subscriptions in mature markets expected to shift toward bundled or aggregated models to combat churn.
  • Traditional U.S. pay-TV providers are forecast to lose half their subscriber base, dropping below 50 million users as the industry pivots to 'stream-hub' models that bundle broadband with multiple streaming services.
  • Cloud gaming is projected to grow at a 44% CAGR through 2030, reaching a $64 billion market as subscription-based monetization increasingly replaces traditional one-time hardware purchases.
  • Google’s global search advertising market share is expected to decline from 57% to 55% by 2025, as conversational AI competitors like OpenAI, Perplexity, and TikTok capture revenue through multimodal and shoppable search formats.
  • Artificial intelligence will serve as a primary industry catalyst in 2025, with firms required to implement eight core governance building blocks—including risk management and compliance—to navigate IP and regulatory challenges like the EU AI Act.
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AlixPartnersDec 2025

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