Wild Woods
Game
12 documents in the library are about Wild Woods, from writers such as Gamecity Hamburg. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Wild Woods, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about Wild Woods
Star Trek: Voyager – Across the Unknown Launches: Developed and Published in Hamburg
Star Trek: Voyager – Across the Unknown, a strategy game released on February 18, 2026, is presented as a fully Hamburg-made title: developed by the Hamburg studio gameXcite and published by the Hamburg-based Daedalic Entertainment.
- On February 18, 2026, the strategy game Star Trek: Voyager – Across the Unknown was released across all major platforms.
- The title was developed by the Hamburg-based studio gameXcite and published by Daedalic Entertainment, also based in Hamburg.
- The game features a strategy-oriented design centered on survival mechanics, resource management, and branching narrative paths that deviate from the television series canon.
Fourth "Games Made in Germany" Steam Sale
The fourth annual "Games Made in Germany" Steam sale, rebranded this year under the tagline "Games Forged in Germany," launched on July 25, 2025, and ran through July 31.
- The fourth annual 'Games Forged in Germany' Steam sale runs from July 25 to July 31, 2025, featuring over 350 German-developed titles.
- Organized by the regional collective Games Germany, the event aims to increase the global commercial visibility of German studios by leveraging Steam’s 69 million daily active users.
- The showcase highlights a diverse portfolio of software, including award-winning titles from the German Computergame Award and the German Developer Award.
Octofox Games Release Wild Woods in Early Access
Octofox Games, a Hamburg-based studio, launched its cooperative adventure game Wild Woods into Early Access on Steam on December 9, 2024, with Daedalic Entertainment publishing.
- Octofox Games launched its four-player cooperative adventure title, Wild Woods, into Steam Early Access on December 9, 2024, with publishing support from Daedalic Entertainment.
- The studio plans to iterate on the game throughout the Early Access period, with a full 1.0 release currently projected for 2025 or 2026.
- The project originated as a student initiative at HAW Hamburg, which previously earned the Best Newcomer Student Award at the 2019 German Developer Award.
Gamecity Hamburg and Hamburg Game Studios at Gamescom 2023
Gamecity Hamburg, the Hamburg Kreativ Gesellschaft's games initiative, announced on July 11, 2023 its plans for gamescom 2023, held August 23 to 27 in Cologne.
- Gamecity Hamburg supported five independent studios—About Cannons + Sparrows, Crumbling Games, DrownTown, Radioactive Dreams, and Symmetry Break Studio—at Gamescom 2023 through the 'Road to Gamescom' program.
- The initiative provided selected indie developers with free delegation packages and exhibition space at the Indie Arena Booth to facilitate international business connections.
- Several participating indie studios previously utilized local support mechanisms, specifically the Games Lift Incubator and regional prototype funding, to reach the Gamescom exhibition stage.
Games Made in Germany Steam Sale 2023
The 2023 "Made in Germany" Steam Sale, running June 22 to June 29, 2023, promoted more than 215 games from German developers and publishers on the Steam platform at discounted prices.
- The 'Games Made in Germany Steam Sale' took place from June 22 to June 29, 2023, featuring a curated selection of over 215 titles from German developers.
- The campaign aimed to increase the global visibility and commercial success of German-made games, ranging from independent projects to major blockbusters.
- Featured titles in the promotion included high-profile games such as 'Chained Echoes,' 'Everspace 2,' 'Anno 1800,' 'Hunt: Showdown,' 'Dorfromantik,' and 'SIGNALIS.'
Recap: Road to Gamescom 2022
Gamecity Hamburg's "Road to gamescom" support program enabled six Hamburg indie studios to exhibit at the Indie Arena Booth during gamescom 2022 in Cologne, the first on-site edition of the world's largest games trade fair since the pandemic, held under the theme "The Heart of Pop Culture."
- Gamescom 2022 marked a major return to in-person events, attracting 265,000 visitors to Cologne.
- Gamecity Hamburg sponsored six local indie studios—Tiny Roar, Beardshaker Games, THREAKS, Octofox Games, OneManOnMars, and CRATR.games—to exhibit at the Indie Arena Booth.
- The Indie Arena Booth hosted over 130 international studios, utilizing a hybrid model that integrated physical exhibition space with digital access for remote attendees.
Hamburg at gamescom 22: Six Hamburg Indies at the Indie Arena Booth
Gamecity Hamburg's July 2022 announcement outlines the city's presence at gamescom 2022 in Cologne, the first live edition of Europe's largest games trade fair since the pandemic.
- Gamecity Hamburg sponsored six local independent studios at the 2022 gamescom Indie Arena Booth to provide cost-effective access to international press and publishers.
- The six featured studios participating in the initiative are Tiny Roar, THREAKS, OneManOnMars, Beardshaker Games, Octofox Games, and CRATR.games.
- The delegation’s project portfolio spans diverse genres, including sci-fi adventures, souls-like action RPGs, cozy narrative games, and real-time strategy titles.
Three Questions to: Octofox Games
Octofox Games, a five-person team of former Games Master students from HAW Hamburg, shares its experience with Gamecity Hamburg's Prototype Funding Program in this March 2022 Q&A interview.
- The Gamecity Hamburg Prototype Funding Program provides financial grants to early-stage developers to help refine game concepts and build playable prototypes for market readiness.
- Octofox Games, a team of five HAW Hamburg graduates, received 80,000 euros in funding to develop their couch-coop title, 'Wild Woods.'
- The funding allowed Octofox Games to pivot their project by integrating online functionality and dedicating a full year to refining core mechanics.
Looking Back at the Hamburg Games Conference 2022: Germany
The 13th Hamburg Games Conference, held March 2 and 3, 2022, is recapped as a successful hybrid event organized by Gamecity Hamburg.
- The Hamburg Games Conference 2022, held March 2–3, attracted nearly 600 attendees from 35 nations to promote the city as a premier international hub for game development.
- The event utilized a hybrid format, combining a digital cruise platform with in-person activities at the RCADIA gaming house to facilitate networking and industry knowledge exchange.
- The program featured 18 presentations and included participation from 61 partners and exhibitors.
Looking Back at 2020: Achievements Unlocked for the Games Hotspot Hamburg
Gamecity Hamburg's December 2020 year-in-review argues that, despite pandemic disruption, the city's games ecosystem achieved more than in any prior year by relaunching funding, reinventing events for digital formats, and launching new talent programs.
- Gamecity Hamburg launched a prototype funding scheme that distributed 430,000 euros to seven indie projects in its inaugural round.
- The new Games Lift incubator provided five selected teams with 15,000 euros each, plus three months of intensive mentorship and workshops.
- The Hamburg Games Conference 2020 successfully pivoted to a digital format, attracting over 400 B2B visitors.
Hamburg Prototype Funding 2020
Gamecity Hamburg announced the first-round results of its new prototype funding initiative on June 23, 2020, awarding a total of 430,000 euros to seven game projects from 35 submissions.
- The 2020 Hamburg prototype funding initiative awarded a total of 430,000 euros to seven selected game development projects.
- Individual grants for the seven winning projects—Wild Woods, Out of Place, Lost Sector, Project MORPH, Soulitaire, Stadtkinder, and Lazor Punx—ranged from approximately 31,000 to 80,000 euros.
- The program is backed by a sustained financial commitment of 400,000 euros in annual funding for prototype development through 2023.
Gamecity Sommertreff: Hamburg Games Industry Event 2019
The Gamecity Sommertreff 2019 was a summer networking event for Hamburg's games industry, held on July 18, 2019 at the former main customs office (Ehemaliges Hauptzollamt Hafen Hamburg) in the Speicherstadt.
- Gamecity Hamburg hosted 200 industry professionals at the 2019 Sommertreff to facilitate networking and introduce its new management team.
- The event featured a panel discussion with leadership from Tivola Publishing and InnoGames regarding current trends and challenges facing the Hamburg games sector.
- Gamecity Hamburg announced direct financial support for indie developers by covering gamescom 2019 exhibition costs for studios including Bagpack Games and Team Toxic.
Companies behind it
As the documents state it.
