Skip to main content

Tribal Wars

GameBy InnoGames

7 documents in the library are about Tribal Wars, from writers such as PocketGamer.biz, Gamecity Hamburg and Game World Observer. Each has a summary and key insights with the page they come from.

Documents
7
newest 16 Jul 2026

Connections

The documents about Tribal Wars on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

Key figures from the reports

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC, and without in-game spending in a free game.

Revenue to date
$0
Units sold
25K
Price
Free
Positive reviews
71%
of 841 reviews
Peak players
510
at the same time
Followers
2,129
Average playtime
48 h
Revenue by year
YearShare of the best yearRevenueUnits
2020$07,830
2021$04,710
2022$02,580
2023$02,370
2024$03,510
2025$03,090
2026 so far$01,170

On Steam since Nov 12, 2020 · Developer InnoGamesSteam store page

Documents about Tribal Wars

Cover of Panel: Browser Renaissance: Can Web Games Be The Driver For Growth?
37 min
PocketGamer.biz37 min

Panel: Browser Renaissance: Can Web Games Be The Driver For Growth?

The browser gaming sector is undergoing a significant renaissance, driven by the strategic necessity for mobile publishers to diversify distribution channels and circumvent the restrictive policies of mobile app store ecosystems.

  • Web gaming is evolving into a critical distribution channel for mobile publishers to reach new audiences, particularly younger demographics, without the friction of app store installs.
  • Third-party platforms like Crazy Games allow mobile developers to validate game performance and audience interest on the web before investing in proprietary web-based infrastructure or marketing.
  • Modern web gaming infrastructure has matured significantly, with reliable payment providers like Xsolla enabling secure in-app purchases that build user trust comparable to mobile environments.
PocketGamer.bizJul 2026
Cover of Innogames’ Strategy To Extending The Lifespan Of Legacy Games
44 min
PocketGamer.biz44 min

Innogames’ Strategy To Extending The Lifespan Of Legacy Games

InnoGames sustains the long-term viability of legacy titles like Tribal Wars and Forge of Empires by shifting from traditional channel-based marketing toward a model of deep, game-specific alignment.

  • InnoGames structures its User Acquisition (UA) teams by specific game titles rather than by marketing channels, ensuring closer alignment between product development and marketing strategy.
  • The studio utilizes a predictive modeling system that forecasts revenue and user metrics with approximately 95% accuracy for a three-month horizon, allowing for agile adjustments to game features and marketing spend.
  • Rather than attempting to combat power creep, InnoGames embraces it as a core design strategy to create a 'content race' that provides more opportunities for live-ops events and player rewards.
PocketGamer.bizMar 2024
Cover of InnoGames Hits Record-Breaking Revenue of $266 Million in 2020
Article

InnoGames Hits Record-Breaking Revenue of $266 Million in 2020

InnoGames, a German developer and publisher of mobile and browser-based games, achieved a record-breaking financial performance in 2020, marking its 14th consecutive year of growth.

  • InnoGames achieved record-breaking revenue of €220 million ($266 million) in 2020, marking its 14th consecutive year of financial growth.
  • The company reported a 15% year-over-year revenue increase in 2020 and maintained an EBITDA margin of 29%.
  • The strategy title 'Forge of Empires' remains the primary driver of company growth, while 'Tribal Wars' experienced a 24% growth in 2020 despite being on the market for 17 years.
Game World ObserverMar 2021
Cover of Top recruiter at InnoGames explains its strategy for snatching up talent
16 min
PocketGamer.biz16 min

Top recruiter at InnoGames explains its strategy for snatching up talent

InnoGames maintains a sustainable, steady growth strategy, hiring approximately 100 new employees annually to ensure that new personnel align with the company’s culture and technical requirements.

  • InnoGames maintains a controlled growth strategy by hiring approximately 100 new employees annually to ensure cultural and technical alignment.
  • The company receives roughly 1,000 job applications per month, making demonstrated passion and personal projects the primary differentiators for candidates over standard technical qualifications.
  • To overcome the competitive Hamburg labor market, the company utilizes an international recruitment strategy involving global industry events, LinkedIn, and specialized headhunters based in the UK.
PocketGamer.bizMay 2014
Cover of InnoGames CEO on growth, Asian markets and tax breaks
11 min
PocketGamer.biz11 min

InnoGames CEO on growth, Asian markets and tax breaks

InnoGames maintains a strategy of sustainable, long-term growth by prioritizing high-quality talent acquisition and product iteration over rapid, speculative expansion.

  • InnoGames prioritizes sustainable growth by ensuring revenue increases consistently outpace their annual headcount expansion of over 100 new employees.
  • The company maintains a core focus on durable player-versus-player (PVP) strategy games, exemplified by the long-term performance of titles like Tribal Wars, which continues to see record results more than a decade after launch.
  • InnoGames is actively diversifying its portfolio by incorporating role-playing and city-building mechanics into new titles to broaden its audience reach beyond traditional strategy games.
PocketGamer.bizMay 2014
Cover of InnoGames Announces New Strategy Game: Heroes of History
Article

InnoGames Announces New Strategy Game: Heroes of History

InnoGames, a prominent German developer and publisher based in Hamburg, has announced the upcoming release of a new strategy title, Heroes of History.

  • InnoGames is launching a new strategy title, Heroes of History, in August with pre-registration currently open.
  • The game features empire-building mechanics combined with time-travel elements, allowing players to recruit more than 70 historical figures.
  • Heroes of History will operate on a free-to-play model across iOS, Android, and PC browsers.
Gamecity Hamburg
Cover of InnoGames Reaches 2 Billion Euros in Lifetime Revenue
Article

InnoGames Reaches 2 Billion Euros in Lifetime Revenue

InnoGames, a prominent Hamburg-based developer, has officially surpassed 2 billion euros in lifetime revenue.

  • InnoGames has surpassed 2 billion euros in lifetime revenue, driven by established titles including Forge of Empires, Tribal Wars, Grepolis, and Elvenar.
  • In-app purchases account for 99 percent of the company's total revenue, cementing this as their primary economic model.
  • Mobile device contributions to total earnings have grown significantly, rising from 27 percent to 43 percent.
Gamecity Hamburg