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Pokémon GO

GameBy Niantic Labs · Released Jul 6, 2016

Documents about Pokémon GO

Cover of Top Mobile Games by Revenue and Downloads: July 2026
Article

Top Mobile Games by Revenue and Downloads: July 2026

The mobile gaming landscape in July 2026 was characterized by significant revenue surges for established titles and shifting trends in user acquisition.

  • Honor of Kings revenue surged 42% in July 2026 to $157.6 million, marking its strongest performance since January 2026 due to seasonal summer events.
  • Pokémon GO achieved $101.1 million in revenue, its highest monthly total since July 2021, driven by its 10th-anniversary event and first anniversary under Scopely.
  • Roblox led the mobile market in July 2026 by securing the top spot in downloads with 22.9 million installs while simultaneously generating $101.6 million in revenue.
AppMagicAug 2026
Article

Top 10 Worldwide Mobile Games: July 2026

The mobile gaming market in July 2026 demonstrated robust performance, characterized by a 7.7% month-over-month increase in global consumer spending to $6.6 billion and a 2.2% rise in total downloads to 3.72 billion.

  • Global mobile game consumer spending reached $6.6 billion in July 2026, representing a 7.7% month-over-month increase.
  • Honor of Kings was the highest-grossing mobile game globally in July 2026, driven by seasonal updates, an Inuyasha crossover, and esports tournament activity.
  • Global mobile game downloads totaled 3.72 billion in July 2026, a 2.2% increase from the previous month, with India leading at 16.4% of total volume.
Sensor TowerAug 2026
Article

Weekly Gaming Reports Recap: March 9 – March 27, 2026

The global gaming industry is currently navigating a period of structural transformation characterized by a divergence between mobile and PC performance.

  • The PC market is outperforming mobile, recording a 13% revenue increase and a 6% rise in downloads, driven by major AAA franchises like EA Sports FC and Battlefield 6.
  • Mobile gaming revenue remains resilient despite declining downloads, with in-app purchase revenue growing 1.3% to $81.75 billion through hybrid-casual models and live operations.
  • U.S. console hardware spending surged 22% in February 2026, primarily fueled by the launch of the Nintendo Switch 2.
GameDev ReportsMar 2026
Article

Circana: The U.S. Gaming Market in February 2026

The United States gaming market experienced modest growth in February 2026, with total consumer spending reaching $4.557 billion, a 1% increase compared to the same period in 2025.

  • The U.S. gaming market grew 1% year-over-year in February 2026 to $4.557 billion, supported by a 27% surge in subscription revenue that offset flat content spending.
  • Hardware spending rose 22% to $326 million, driven by the Nintendo Switch 2, which is currently tracking 45% ahead of the original Switch’s performance during its comparable launch window.
  • Legacy console sales saw significant declines, with Xbox Series consoles dropping 32%, the original Nintendo Switch falling 69%, and the PlayStation 5 decreasing 10%.
CircanaMar 2026
Cover of Top Mobile Games with Maximum Downloads: February 2026
Article

Top Mobile Games with Maximum Downloads: February 2026

The mobile gaming landscape in February 2026 demonstrates a complex relationship between user acquisition volume and monetization efficiency.

  • Wuthering Waves achieved the highest revenue growth on the list, surging 117.9% month-over-month to $13 million in February 2026 following its Version 3.1 update and the launch of the Aemeath banner.
  • Pokémon GO experienced a 58.9% month-over-month revenue increase to $33 million in February 2026, marking a significant reversal of its previous downward trend.
  • Last War: Survival Game maintained its position as the top-grossing title on Google Play with $58 million in revenue, despite a slight 0.4% month-over-month decline.
SocialPetaMar 2026
Article

Pokémon TCG Pocket Reaches 100 Million Downloads

Pokémon TCG Pocket has achieved significant commercial success, surpassing 100 million global downloads as of late February 2026.

  • Pokémon TCG Pocket surpassed 100 million global downloads in late February 2026, roughly 16 months after its October 2024 launch.
  • The title has become the top-grossing mobile card battler of all time, outperforming established competitors such as Hearthstone and Yu-Gi-Oh! Duel Links.
  • In 2026, Pokémon TCG Pocket accounted for nearly 37% of all in-app purchase (IAP) revenue for the Pokémon IP, ranking as the second-highest revenue generator for the brand behind Pokémon GO.
Sensor TowerMar 2026
Article

Top 10 Worldwide Mobile Games By Revenue and Downloads: February 2026

The mobile gaming market in February 2026 was characterized by a reliance on seasonal live operations and thematic events to drive both revenue and user acquisition.

  • Global mobile game revenue reached $6.55 billion in February 2026, marking an 8% month-over-month decline, while total downloads fell 16% to 3.5 billion.
  • Last War: Survival Game secured the top spot for global revenue in February 2026, driven by successful Valentine’s Day seasonal activations.
  • Tencent’s Game for Peace saw the highest revenue growth among top titles, climbing five spots to reach the top five after launching Lunar New Year content and a Ferrari collaboration.
Sensor TowerMar 2026
Cover of Scopely Company Overview
Article

Scopely Company Overview

Founded in 2011, Scopely has evolved from a mobile startup into a dominant global publisher and developer, specializing in free-to-play titles that leverage high-profile intellectual property and sophisticated live operations.

  • In March 2025, Scopely acquired Niantic’s games business for $3.5 billion, gaining control of major titles including Pokémon GO, Pikmin Bloom, and Monster Hunter Now.
  • Scopely is a wholly owned subsidiary of Savvy Games Group, which purchased the company in April 2023 for $4.9 billion.
  • The company’s title MONOPOLY GO! is one of the fastest-growing mobile games in history, having surpassed $3 billion in lifetime revenue.
UdonisAug 2025
Cover of Where Do Geogames Go After Niantic’s $3.5B Exit
Article

Where Do Geogames Go After Niantic’s $3.5B Exit

The acquisition of Niantic’s gaming division by Scopely for $3.5 billion in March 2025 marks a pivotal transition in the geogaming industry.

  • Scopely acquired Niantic’s gaming division for $3.5 billion in March 2025, signaling a major consolidation and validation of the geogaming market.
  • Traditional geocaching mechanics have reached a growth ceiling due to technical limitations and a reliance on single-player loops that fail to sustain deep multiplayer engagement.
  • Future geogaming growth will rely on integrating ultra-wideband (UWB) chips, 5G, and improved Bluetooth to enable the low-latency proximity detection necessary for real-time multiplayer play.
Deconstructor of FunJun 2025
Cover of Pokémon GO Statistics: Revenue, Downloads, and Player Count
Article

Pokémon GO Statistics: Revenue, Downloads, and Player Count

Pokémon GO remains a significant force in the mobile gaming industry as of 2026, having transitioned from a viral cultural phenomenon at its 2016 launch into a stable, mature live-ops title.

  • Pokémon GO has generated $6.31 billion in lifetime mobile revenue and reached 709.5 million lifetime downloads since its July 2016 launch.
  • The game currently maintains a mature, evergreen player base with 40.4 million monthly active users (MAU) and 18.6 million average daily players as of 2026.
  • Despite being well past its 2016 peak, the game remains highly profitable, generating $525.6 million in revenue during 2025.
UdonisJun 2025
Cover of GameOver: Execs on AI, Steam Sales, Politics, and Pokémon GO LiveOps
Article

GameOver: Execs on AI, Steam Sales, Politics, and Pokémon GO LiveOps

This analysis provides a critical overview of current trends and executive decision-making within the global video game industry as of early 2025.

  • The AI gaming market is projected to grow to $1.81 billion in 2025, up from $1.47 billion in 2024, with over 60% of studios currently utilizing AI for content generation.
  • Over 30 voice actors from Apex Legends have publicly refused to sign agreements allowing their voices to be used for training generative AI models.
  • RuneScape has surpassed $2 billion in lifetime revenue, demonstrating the long-term viability of the MMORPG model.
GameMakersMar 2025
Cover of Global Mobile Games in October 2024
Article

Global Mobile Games in October 2024

The October 2024 snapshot of the global mobile gaming market highlights a dominant Chinese publisher presence, with 99.999% of advertising spend concentrated in that region.

  • MONOPOLY GO! has become the fastest mobile game to reach $1 billion in revenue, supported by a massive October advertising push featuring 16,000 deduplicated creatives.
  • Advertising strategy for top-performing titles heavily favors square-format video ads under 30 seconds, which accounted for 72.8% of MONOPOLY GO!'s creative output.
  • Royal Match led App Store revenue with $90 million (a 25% MoM increase), while Lineage M topped Google Play at $40 million (a 23% MoM increase).
SocialPetaDec 2024