
Pokémon GO
GameBy Niantic Labs · Released Jul 6, 2016
Documents about Pokémon GO
Top Mobile Games by Revenue and Downloads: July 2026
The mobile gaming landscape in July 2026 was characterized by significant revenue surges for established titles and shifting trends in user acquisition.
- Honor of Kings revenue surged 42% in July 2026 to $157.6 million, marking its strongest performance since January 2026 due to seasonal summer events.
- Pokémon GO achieved $101.1 million in revenue, its highest monthly total since July 2021, driven by its 10th-anniversary event and first anniversary under Scopely.
- Roblox led the mobile market in July 2026 by securing the top spot in downloads with 22.9 million installs while simultaneously generating $101.6 million in revenue.
Top 10 Worldwide Mobile Games: July 2026
The mobile gaming market in July 2026 demonstrated robust performance, characterized by a 7.7% month-over-month increase in global consumer spending to $6.6 billion and a 2.2% rise in total downloads to 3.72 billion.
- Global mobile game consumer spending reached $6.6 billion in July 2026, representing a 7.7% month-over-month increase.
- Honor of Kings was the highest-grossing mobile game globally in July 2026, driven by seasonal updates, an Inuyasha crossover, and esports tournament activity.
- Global mobile game downloads totaled 3.72 billion in July 2026, a 2.2% increase from the previous month, with India leading at 16.4% of total volume.
Weekly Gaming Reports Recap: March 9 – March 27, 2026
The global gaming industry is currently navigating a period of structural transformation characterized by a divergence between mobile and PC performance.
- The PC market is outperforming mobile, recording a 13% revenue increase and a 6% rise in downloads, driven by major AAA franchises like EA Sports FC and Battlefield 6.
- Mobile gaming revenue remains resilient despite declining downloads, with in-app purchase revenue growing 1.3% to $81.75 billion through hybrid-casual models and live operations.
- U.S. console hardware spending surged 22% in February 2026, primarily fueled by the launch of the Nintendo Switch 2.
Circana: The U.S. Gaming Market in February 2026
The United States gaming market experienced modest growth in February 2026, with total consumer spending reaching $4.557 billion, a 1% increase compared to the same period in 2025.
- The U.S. gaming market grew 1% year-over-year in February 2026 to $4.557 billion, supported by a 27% surge in subscription revenue that offset flat content spending.
- Hardware spending rose 22% to $326 million, driven by the Nintendo Switch 2, which is currently tracking 45% ahead of the original Switch’s performance during its comparable launch window.
- Legacy console sales saw significant declines, with Xbox Series consoles dropping 32%, the original Nintendo Switch falling 69%, and the PlayStation 5 decreasing 10%.
Top Mobile Games with Maximum Downloads: February 2026
The mobile gaming landscape in February 2026 demonstrates a complex relationship between user acquisition volume and monetization efficiency.
- Wuthering Waves achieved the highest revenue growth on the list, surging 117.9% month-over-month to $13 million in February 2026 following its Version 3.1 update and the launch of the Aemeath banner.
- Pokémon GO experienced a 58.9% month-over-month revenue increase to $33 million in February 2026, marking a significant reversal of its previous downward trend.
- Last War: Survival Game maintained its position as the top-grossing title on Google Play with $58 million in revenue, despite a slight 0.4% month-over-month decline.
Pokémon TCG Pocket Reaches 100 Million Downloads
Pokémon TCG Pocket has achieved significant commercial success, surpassing 100 million global downloads as of late February 2026.
- Pokémon TCG Pocket surpassed 100 million global downloads in late February 2026, roughly 16 months after its October 2024 launch.
- The title has become the top-grossing mobile card battler of all time, outperforming established competitors such as Hearthstone and Yu-Gi-Oh! Duel Links.
- In 2026, Pokémon TCG Pocket accounted for nearly 37% of all in-app purchase (IAP) revenue for the Pokémon IP, ranking as the second-highest revenue generator for the brand behind Pokémon GO.
Top 10 Worldwide Mobile Games By Revenue and Downloads: February 2026
The mobile gaming market in February 2026 was characterized by a reliance on seasonal live operations and thematic events to drive both revenue and user acquisition.
- Global mobile game revenue reached $6.55 billion in February 2026, marking an 8% month-over-month decline, while total downloads fell 16% to 3.5 billion.
- Last War: Survival Game secured the top spot for global revenue in February 2026, driven by successful Valentine’s Day seasonal activations.
- Tencent’s Game for Peace saw the highest revenue growth among top titles, climbing five spots to reach the top five after launching Lunar New Year content and a Ferrari collaboration.
Scopely Company Overview
Founded in 2011, Scopely has evolved from a mobile startup into a dominant global publisher and developer, specializing in free-to-play titles that leverage high-profile intellectual property and sophisticated live operations.
- In March 2025, Scopely acquired Niantic’s games business for $3.5 billion, gaining control of major titles including Pokémon GO, Pikmin Bloom, and Monster Hunter Now.
- Scopely is a wholly owned subsidiary of Savvy Games Group, which purchased the company in April 2023 for $4.9 billion.
- The company’s title MONOPOLY GO! is one of the fastest-growing mobile games in history, having surpassed $3 billion in lifetime revenue.
Where Do Geogames Go After Niantic’s $3.5B Exit
The acquisition of Niantic’s gaming division by Scopely for $3.5 billion in March 2025 marks a pivotal transition in the geogaming industry.
- Scopely acquired Niantic’s gaming division for $3.5 billion in March 2025, signaling a major consolidation and validation of the geogaming market.
- Traditional geocaching mechanics have reached a growth ceiling due to technical limitations and a reliance on single-player loops that fail to sustain deep multiplayer engagement.
- Future geogaming growth will rely on integrating ultra-wideband (UWB) chips, 5G, and improved Bluetooth to enable the low-latency proximity detection necessary for real-time multiplayer play.
Pokémon GO Statistics: Revenue, Downloads, and Player Count
Pokémon GO remains a significant force in the mobile gaming industry as of 2026, having transitioned from a viral cultural phenomenon at its 2016 launch into a stable, mature live-ops title.
- Pokémon GO has generated $6.31 billion in lifetime mobile revenue and reached 709.5 million lifetime downloads since its July 2016 launch.
- The game currently maintains a mature, evergreen player base with 40.4 million monthly active users (MAU) and 18.6 million average daily players as of 2026.
- Despite being well past its 2016 peak, the game remains highly profitable, generating $525.6 million in revenue during 2025.
GameOver: Execs on AI, Steam Sales, Politics, and Pokémon GO LiveOps
This analysis provides a critical overview of current trends and executive decision-making within the global video game industry as of early 2025.
- The AI gaming market is projected to grow to $1.81 billion in 2025, up from $1.47 billion in 2024, with over 60% of studios currently utilizing AI for content generation.
- Over 30 voice actors from Apex Legends have publicly refused to sign agreements allowing their voices to be used for training generative AI models.
- RuneScape has surpassed $2 billion in lifetime revenue, demonstrating the long-term viability of the MMORPG model.
Global Mobile Games in October 2024
The October 2024 snapshot of the global mobile gaming market highlights a dominant Chinese publisher presence, with 99.999% of advertising spend concentrated in that region.
- MONOPOLY GO! has become the fastest mobile game to reach $1 billion in revenue, supported by a massive October advertising push featuring 16,000 deduplicated creatives.
- Advertising strategy for top-performing titles heavily favors square-format video ads under 30 seconds, which accounted for 72.8% of MONOPOLY GO!'s creative output.
- Royal Match led App Store revenue with $90 million (a 25% MoM increase), while Lineage M topped Google Play at $40 million (a 23% MoM increase).
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