NieR
Game
Documents about NieR
Square Enix Holdings Consolidated Financial Results: Three-Month Period Ended June 30, 2017
Square Enix Holdings reported strong financial growth for the three-month period ending June 30, 2017, driven primarily by robust performance in its Digital Entertainment segment.
- Square Enix reported strong growth for the three-month period ended June 30, 2017, with net sales rising 11.3% to ¥57,000 million and operating income increasing 43.9% to ¥12,874 million compared to the same period in 2016.
- The Digital Entertainment segment was the primary growth driver, achieving ¥44,168 million in net sales and ¥13,724 million in operating income, representing year-on-year increases of 17.7% and 44.9% respectively.
- Digital Entertainment performance was bolstered by strong download sales of catalogue titles like 'NieR:Automata,' consistent success from smart device games such as 'FINAL FANTASY BRAVE EXVIUS,' and increased revenue from 'FINAL FANTASY XIV' following its latest expansion.
Games You Might Not Have Tried - ep 12 - Find New Console Games - Extra Credits
The primary purpose of this analysis is to highlight a selection of console games that offer unique design philosophies, novel storytelling, or ambitious mechanics, even if they are not universally polished or widely recognized.
- Creative risk-taking and thematic depth often provide more long-term value to the industry than traditional technical polish.
- Let It Die demonstrates that roguelike games can successfully implement fair, arcade-style microtransaction models.
- Yakuza 0 serves as a benchmark for dense, activity-rich open-world design that maximizes player engagement within a confined map.
Financial Results Briefing: Square Enix Holdings FY2017/3
Square Enix Holdings achieved record-breaking financial performance for the fiscal year ended March 31, 2017, reporting net sales of ¥256.8 billion and operating income of ¥31.2 billion.
- Square Enix achieved record financial results for FY2017/3, reporting net sales of ¥256.8 billion and operating income of ¥31.2 billion, representing year-over-year growth of 20% and 20.3% respectively.
- The Digital Entertainment segment drove performance through the successful launches of Final Fantasy XV and NieR:Automata, while the company strategically divested from IO Interactive A/S to focus on core franchises.
- Management set a medium-term growth target for approximately 2020 of ¥300–400 billion in net sales and ¥40–50 billion in operating income.
Financial Results Briefing Session: Six-Month Period Ended September 30, 2024
Square Enix Holdings Co., Ltd. reported its first-half financial results for the six months ended September 30, 2024, highlighting a mixed performance across its core business segments.
- Square Enix reported a 21% increase in operating income to ¥17.3 billion for the six months ended September 30, 2024, despite an 8.4% decline in net sales to ¥172.0 billion.
- The Digital Entertainment segment's HD Games unit posted a net loss of ¥1.2 billion, while the MMO sub-segment served as a primary profit driver, generating ¥13.1 billion in operating income.
- Profitability improved as the operating margin rose 3.3 percentage points to 13.4%, aided by reduced advertising spend and lower amortization of development costs.