
Monster Train 2
GameBy Shiny Shoe · Released May 21, 2025
It's time to raise Hell in Heaven! Monster Train returns with all new clans, new enemy factions, new challenges, new modes and more! Defend your Pyre in the classic three-tiered, vertical gameplay that made the original roguelike deckbuilder a hit.
Connections
Each row is a game or company named alongside Monster Train 2, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
About the game
- Released
- May 21, 2025
- Developer
- Shiny Shoe
- Publisher
- Big Fan Games
- Genres
- Strategy, Turn-based strategy (TBS), Indie, Card & Board Game
- Platforms
- Xbox Series X|S, PC (Microsoft Windows), PlayStation 5, Mac, Nintendo Switch
- Links
- Official site
Game data from IGDB.com
Documents about Monster Train 2
How Probably Stolen Traded up to 750k Copies Sold in 5 Days
That’s... a lot. Also: the latest discovery news & new GameDiscoverCo Show.
- The game 'Probably Stolen' achieved 750,000 copies sold in five days, peaking at 165,000 concurrent users on Steam following a strategic graphical rehaul and a pivot to a 'cyberpunk' setting.
- Marketing for 'Probably Stolen' generated 578,528 wishlist additions by launch, with 51% of its 246,000 playtest activations originating from China, highlighting the critical role of the Chinese market and local publishers like XD.
- The developers utilized a manual, region-specific pricing strategy that set the Chinese price at 55 yuan ($8.25)—a 59% discount compared to the U.S. launch price of $17.99—to maximize global reach.
Portside Game Assembly 2026: Program and Speakers
Gamecity Hamburg announced the program and speakers for the second edition of Portside Game Assembly, a B2B conference for established international indie studios taking place June 25 and 26, 2026 in Hamburg.
- Portside Game Assembly 2026 will take place June 25–26 in Hamburg, targeting established indie studio founders and CEOs for peer-to-peer knowledge exchange.
- The event has confirmed participation from over 60 studios across 13 countries, including notable developers such as Amanita Design, Shiny Shoe, Landfall, and Digital Sun.
- Core programming focuses on operational indie challenges, specifically balancing rapid development with long-term projects, community engagement, and sequel strategy.
Steam DLC Data: High Attach Rates for 2026 Roguelike DLC
Roguelike DLC on Steam is posting attach rates well above the low single digits typical of most genres, according to Alinea Analytics estimates for 2026.
- Roguelike DLC on Steam is achieving significantly higher attach rates than the genre-wide baseline, with four major 2026 releases each exceeding 100,000 units sold.
- The 'Barony: Deserters & Disciples' DLC achieved a 19% attach rate, selling nearly 200,000 units and generating $1.2M in gross revenue since its January 2026 launch.
- Pricing for successful roguelike DLC remains at or below $10, with the highest-performing title by attach rate, 'Monster Train 2', priced at the top of this range and achieving a 21% attach rate.
Why Breaking Conventions Makes Better Games | Design Club Live
Intentional subversion of established design conventions serves as a critical catalyst for innovation, allowing developers to differentiate their titles and deepen player engagement.
- Breaking established game conventions is a powerful design tool to prevent repetition, particularly in roguelikes where players must engage with the same core loop over many runs.
- Effective rule-breaking often involves creating specialized mechanics for specific character classes or factions, such as Monster Train's 'Luna' clan which uniquely manipulates even and odd turn cycles.
- Designers must distinguish between 'specialization' (e.g., a specific character having unique movement abilities) and true 'rule-breaking' (e.g., fundamentally altering game-wide resource or turn-order mechanics).
What Were May 2025's Top New Steam Releases?
This GameDiscoverCo newsletter analyzes the top-performing new Steam releases for May 2025, alongside broader trends in game discovery, platform news, and livestreaming data.
- Counter-Strike 2 maintained its position as the top-performing title on Steam in May 2025, generating $198 million in gross monthly revenue.
- Elden Ring Nightreign led new releases with $31 million in gross Steam revenue during its first three days on the market.
- Helldivers 2 reached a cumulative lifetime gross revenue of $555 million across Steam and PlayStation platforms.
Which Games Hit Big in Steam's Feb. 2025 Next Fest?
The February 2025 Steam Next Fest drew roughly 2,300-2,500 games, the second-largest edition ever behind October 2024's 2,700-3,100.
- The multiplayer shooter Mecha Break dominated the February 2025 Steam Next Fest, reaching a peak of 304,000 concurrent users.
- Engagement levels recovered compared to the October 2024 event, with the 100th-ranked game experiencing a 61% increase in follower growth relative to February 2024.
- High-profile titles including Gothic 1 Remake, Dune: Awakening, Fellowship, and RoadCraft emerged as the event's most significant performers.
Companies behind it
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