Frostpunk 2
GameBy 11 bit studios
Documents about Frostpunk 2
Weekly Gaming Reports Recap: July 13 - July 17, 2026
The global gaming industry in mid-2026 is defined by a profound divergence in platform performance and investment sentiment.
- Steam generated $11.1 billion in gross revenue during H1 2026, marking a 14.5% year-over-year increase and nearly matching the platform's total revenue for the entire year of 2021.
- Private investment in the gaming sector reached $3.1 billion in Q2 2026, a nearly 6x year-over-year increase driven largely by a $1 billion round for AppsFlyer and significant capital flowing into AI-focused companies.
- Series A funding reached a five-year high of $0.8 billion in Q2 2026 (up 530% year-over-year), while pre-seed and seed funding dropped to a multi-year low of $0.1 billion (down 56% year-over-year).
11 Bit Studios H1 2025 Financial Outcomes
11 Bit Studios experienced significant financial growth during the first half of 2025, driven primarily by the successful launch of its new title, The Alters.
- 11 bit studios reported a 86.09% year-over-year revenue increase for the first half of 2025, reaching 57.24 million PLN ($15.77 million).
- The release of 'The Alters' on June 13, 2025, was the primary growth driver, contributing 20.4 million PLN ($5.62 million) and accounting for 35.6% of total revenue by June 30.
- The company shifted from a net loss of 477.8 thousand PLN ($131.6 thousand) in the first half of 2024 to a net profit of 8.48 million PLN ($2.34 million) in the first half of 2025.
“The Entire Games Industry Is Going Through a Severe Crisis”: 11 Bit Studios on Project 8 Cancellation
The recent cancellation of Project 8 by 11 bit studios serves as a focal point for broader challenges facing the video game industry.
- 11 bit studios canceled its unannounced narrative-driven game, Project 8, resulting in an $11.8 million write-off and the layoff of 18 employees.
- CEO Przemysław Marszał cited the current severe industry crisis and the commercial struggles of similar narrative-driven titles like Hellblade and A Plague Tale as primary drivers for the cancellation.
- Despite the write-off, the company remains financially stable with positive cash flow and does not require additional capital.
Polish Videogame Companies Analysis: Part 1
The Polish video game industry is currently navigating a period of significant market correction, evidenced by a decline of over 60 percent in the WIG-gry index since August 2020.
- The Polish gaming sector is undergoing a significant market correction, with the WIG-gry index declining by more than 60 percent since August 2020.
- CD Projekt is shifting its operational strategy toward a multi-project development model to diversify its portfolio following the volatile release of Cyberpunk 2077.
- 11 bit studios' recent release, Frostpunk 2, covered its production costs but failed to generate the transformative financial impact needed to shift market sentiment.
11 Bit Studios H1 2024 Financial Report
The 11 bit studios financial report for the first half of 2024 outlines the company’s performance, characterized by revenue growth alongside increased operational expenditures.
- 11 bit studios expects net revenue from The Thaumaturge to fall below the PLN 45 million ($11.65 million) threshold required to trigger a second earn-out payment to developer Fool’s Theory.
- The company reported a net loss of PLN 477.8k ($123.6k) for the first half of 2024, a decline from the PLN 4 million ($1 million) profit recorded during the same period in 2023.
- Operating costs rose by 49.38% year-over-year to PLN 36.1 million ($9.34 million), driven by increased marketing spend and royalties ahead of the launches of Frostpunk 2 and The Alters.
Companies behind it
As the documents state it.
