Dragon Quest
Game
Documents about Dragon Quest
Pokémon GO Has Best Year Ever in 2019
Pokémon GO achieved its most successful year since its 2016 launch, generating an estimated $894 million in gross player spending throughout 2019.
- Pokémon GO achieved its highest annual revenue since its 2016 launch, generating $894 million in gross player spending during 2019.
- The game ranked as the fifth highest-earning mobile game globally in 2019, trailing only behind titles like Candy Crush Saga and Honor of Kings.
- Revenue growth in 2019 was driven by consistent live operations and in-game events, specifically the introduction of Team Rocket in July, which led to $116 million and $126 million in revenue for August and September respectively.
Top Mobile Games by Worldwide Revenue: September 2019
This analysis details the top-performing mobile games by worldwide gross revenue for September 2019, utilizing data from the Store Intelligence platform.
- PUBG Mobile was the top-earning mobile game globally in September 2019, generating over $158.5 million in revenue, a 7.6x increase compared to September 2018.
- Pokémon GO secured the second-highest worldwide revenue at approximately $116 million, marking a 33% year-over-year growth.
- Square Enix’s Dragon Quest Walk, released exclusively in Japan on September 11, 2019, debuted in ninth place with $59.2 million in revenue from 1.5 million downloads.
2018 CESA Games White Paper
The 2018 CESA Games White Paper serves as a comprehensive annual analysis of the computer entertainment industry, providing critical data on market performance, consumer trends, and industry developments.
- The Japanese domestic home console market (hardware and packaged software) reached a total value of 386.7 billion yen in 2017, up from 314.7 billion yen in 2016.
- The global home console market (hardware and software) was valued at 2.7881 trillion yen in 2017, showing growth from 2.5794 trillion yen in the previous year.
- The Japanese domestic market for smart device game apps reached 1.3192 trillion yen in 2017, with China ranking first globally, followed by the United States and Japan.
2005 CESA Games White Paper: Spring 2005 Survey
The 2005 CESA Games White Paper and the accompanying CESA Network Game & Mobile Phone Game Content User Survey Report provide a comprehensive overview of the Japanese computer entertainment industry as of mid-2005.
- The total domestic market size for hardware and software in Japan reached 436.1 billion yen, with combined shipments totaling 909.1 billion yen (468.4 billion yen for software and 440.7 billion yen for hardware).
- The 2004 domestic market for paid network games was valued at 16.5 billion yen.
- Dragon Quest VIII (PS2) was the top-selling title of 2004, achieving 3.6 million units shipped by the end of the year.
Japan: Game Market Insights 2026
Japan remains a cornerstone of the global gaming industry, characterized by high-value player engagement and a robust ecosystem that spans mobile, PC, and console platforms.
- The Japanese mobile gaming market generated over $10 billion in in-app purchase (IAP) revenue during the 12-month period ending July 2026.
- Japanese mobile gamers accounted for nearly 17 billion hours of total playtime and 585 million game downloads during the same 12-month period.
- Mobile genre performance is segmented by function, with Puzzle games leading in total downloads, while RPG and Strategy titles command the highest revenue shares.
Gamescom 2018: Square Enix Line-up
Square Enix utilized Gamescom 2018 to showcase a significant portfolio of upcoming titles, emphasizing its strong presence in the German market.
- Square Enix showcased a major 2018 release portfolio at Gamescom 2018, utilizing a 1,500-square-meter booth in Hall 9.1.
- The exhibition featured over 200 individual playstations to provide hands-on demonstrations for attendees.
- The primary lineup included high-profile titles such as Kingdom Hearts III, Shadow of the Tomb Raider, Dragon Quest XI, Just Cause 4, Final Fantasy XIV, and the premiere of Life is Strange 2.
Companies behind it
As the documents state it.
