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Arena of Valor

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Documents about Arena of Valor

Cover of Top Games in Live-Streaming: March 2024
Article

Top Games in Live-Streaming: March 2024

The live-streaming industry experienced significant growth in March 2024, with the top 100 games generating 203 million additional hours watched compared to February, representing a 13% month-over-month increase.

  • Live-streaming viewership for the top 100 games grew by 203 million hours in March 2024, a 13% increase compared to February.
  • Mobile Legends: Bang Bang experienced a 171% surge in viewership, reaching 58 million hours watched due to the MPL Indonesia Season 13.
  • Minecraft dropped out of the top 10 most-streamed games for the first time, with viewership declining 25.1% to 38.2 million hours.
Stream HatchetApr 2024
Cover of 19 Mobile Games Crossed $1 Billion in Revenue in 2023
Article

19 Mobile Games Crossed $1 Billion in Revenue in 2023

In 2023, the mobile gaming sector saw 19 titles reach the significant milestone of $1 billion in lifetime revenue.

  • In 2023, 19 mobile games reached the $1 billion lifetime revenue milestone, accounting for the majority of the 26 total mobile apps that achieved this threshold during the year.
  • Asian companies dominate the top-performing mobile sector, with 11 of the 19 billion-dollar titles developed or published by firms including Tencent, Bandai Namco, and Konami.
  • The list of billion-dollar earners spans diverse genres, including MOBA, strategy, match-3, and sports simulations, featuring titles such as League of Legends: Wild Rift, Royal Match, and EA Sports FC.
Game World ObserverDec 2023
Cover of Checkmate: The Rise of Chess Games on Mobile
Article

Checkmate: The Rise of Chess Games on Mobile

The mobile gaming landscape has experienced a significant resurgence in chess-themed titles, driven by increased cultural visibility and the rise of esports.

  • Chess.com's mobile app has reached over 120 million players, leveraging a model that combines competitive play with over 500,000 tactical puzzles and subscription-based monetization.
  • The auto-battler genre, which emerged from a 2019 Dota 2 mod, has consolidated around Riot’s Teamfight Tactics as the market leader due to its superior depth and item-crafting mechanics.
  • Major titles like Mobile Legends: Bang Bang, Honor of Kings, and Hearthstone have successfully integrated auto-chess side modes to drive engagement and revenue, with one Mobile Legends update featuring an auto-chess mode correlating with a 500% daily revenue increase.
GameRefineryOct 2023
Cover of League of Legends: Wild Rift Tops $1 Billion in Revenue
Article

League of Legends: Wild Rift Tops $1 Billion in Revenue

League of Legends: Wild Rift has officially surpassed $1 billion in lifetime player spending, marking a significant financial milestone for the mobile MOBA title.

  • League of Legends: Wild Rift has surpassed $1 billion in lifetime player spending in less than three years since its October 2020 global launch.
  • China is the primary revenue driver, contributing $141 million of the game's $188 million total revenue generated in the first half of 2023.
  • The title has reached 111 million total downloads, with China, Vietnam, and Brazil identified as the key markets for user acquisition.
Game World ObserverSep 2023
Cover of Talon Esports Extends Paris Saint-Germain Partnership for Three More Years
Article

Talon Esports Extends Paris Saint-Germain Partnership for Three More Years

Paris Saint-Germain (PSG) and Talon Esports have formally extended their multi-year partnership for an additional three years.

  • Paris Saint-Germain (PSG) Esports and Talon Esports have extended their multi-year partnership for an additional three years.
  • The renewed agreement focuses on operating League of Legends rosters under the 'PSG Esports' brand within the Pacific Championship Series in Southeast Asia.
  • The collaboration will prioritize talent development, an athletic approach to competitive gaming, and the pursuit of regional commercial partnerships and content creation.
The Esports AdvocateMay 2023
Cover of Talon Esports Enters Pokémon UNITE Esports
Article

Talon Esports Enters Pokémon UNITE Esports

Talon Esports, a prominent Southeast Asia-based organization, has officially expanded its competitive footprint by entering the Pokémon UNITE esports scene.

  • Talon Esports has officially entered the Pokémon UNITE competitive scene by signing a professional roster based in the Philippines.
  • The newly formed team is scheduled to compete in the APAC-EAST regional qualifiers held on April 15–16, 2023.
  • The primary objective of the new roster is to qualify for the Pokémon World Championship Series 2023.
The Esports AdvocateApr 2023
Cover of Arena of Valor: The Biggest Hit You've Never Played
Article

Arena of Valor: The Biggest Hit You've Never Played

Arena of Valor serves as a definitive case study in the successful transition of complex PC-based multiplayer online battle arena mechanics to the mobile platform.

  • Arena of Valor has generated over $1 billion in revenue since its launch, with App Annie estimating over $600 million in iOS revenue from the Chinese market alone.
  • The game utilizes a 'gacha' monetization model for skins and heroes, which significantly increases the maximum theoretical player spend compared to traditional PC MOBAs.
  • Tencent incentivizes daily engagement by rewarding players for completing six battles per day, regardless of whether they win or lose.
Deconstructor of FunDec 2017
Cover of Where Community Casting Mattered Most in Esports During H1 2026
Article

Where Community Casting Mattered Most in Esports During H1 2026

Community casting has evolved into a foundational pillar of the global esports ecosystem, accounting for 46.7% of total watch time during the first half of 2026.

  • Community casting accounted for 46.7% of total watch time across major competitive esports titles during the first half of 2026.
  • Mobile esports titles, including Mobile Legends: Bang Bang, Arena of Valor, and Battlegrounds Mobile India, maintained a strong reliance on official streams as the primary audience gathering point.
  • Regional language preferences dictate co-casting adoption, with Russian, Spanish, Turkish, and German audiences favoring creator-led streams over official tournament feeds.
Esports Charts
Cover of Statistics
Article

Statistics

The page presents a series of mobile-gaming performance snapshots, each focused on a single title and dated July 8 2026.

  • Honor of Kings maintains its position as the highest-grossing mobile game of all time as of July 8, 2026.
  • State of Survival demonstrates long-term market viability with a seven-year growth trajectory spanning from 2019 to 2026.
  • Gardenscapes represents a mature mobile title with performance data tracking back to its 2016 launch.
Udonis