Animal Crossing: New Horizons
28 documents in the library are about Animal Crossing: New Horizons, from writers such as Nintendo, PocketGamer.biz and Stream Hatchet, the newest from 2026. Each has a summary and key insights with the page they come from.

Escape to a deserted island and create your own paradise as you explore, create, and customize in Animal Crossing: New Horizons. Your island getaway has a wealth of natural resources that can be used to craft everything from tools to creature comforts. You can hunt down insects at the crack of dawn, decorate your paradise throughout the day, or enjoy sunset on the beach while fishing in the ocean. The time of day and season match real life, so each day on your island is a chance to check in and find new surprises all year round.
- Released
- Mar 20, 2020
- Developer
- Nintendo EPD Production Group No. 5
- Publisher
- Nintendo
- Genres
- Simulator
- Platforms
- Nintendo Switch
- Links
- Official site, Wikipedia
Game data from IGDB.com
Key figures
The $65 pricing strategy is currently being applied to enhanced re-releases of legacy titles, such as Animal Crossing: New Horizons and Xenoblade Chronicles X Definitive Edition, which feature technical upgrades rather than significant new content.
Game File, 2026 · Nintendo Considers the $65 Video Game
In its first quarter, inZOI recorded 8.2 million hours watched, which significantly trails the 35.9 million hours generated by Animal Crossing: New Horizons during its own first quarter in 2020.
Stream Hatchet, 2025 · inZOI and Life Sims on Live Streaming
As of December 31, 2022, 'Animal Crossing: New Horizons' maintains its position as the highest-selling game in Japan with 10.61 million cumulative units shipped.
CESA – Computer Entertainment Supplier's Association, 2023 · 2023 CESA Games White Paper
The decline was primarily driven by a 34% drop in Nintendo Switch hardware sales to 8.28 million units, largely due to the high sales baseline set by Animal Crossing: New Horizons in the previous year.
Nintendo, 2021 · Nintendo Financial Results: 2nd Quarter of Fiscal Year Ending March 2022, p. 10
High-profile game releases continue to set sales records during economic downturns, such as 'Animal Crossing: New Horizons' achieving Nintendo's fastest month-one sales in the U.S. and 'The Last of Us Part 2' selling over 4 million units in its opening weekend.
Sparkers, 2020 · Is the Video Game Industry Recession-Proof?
Documents about Animal Crossing: New Horizons
Nintendo Considers the $65 Video Game
Nintendo is currently experimenting with a $65 price point for select video game releases, marking a departure from the industry-standard pricing tiers of $60, $70, and $80.
- Nintendo is testing a $65 price point for select Switch 2 titles, positioning it as a middle-ground tier between the industry-standard $60 and $70 price points.
- The $65 pricing strategy is currently being applied to enhanced re-releases of legacy titles, such as Animal Crossing: New Horizons and Xenoblade Chronicles X Definitive Edition, which feature technical upgrades rather than significant new content.
- This move represents a shift toward a variable pricing model that evaluates software value based on gameplay depth and repeatability rather than rigid industry-wide structures.
inZOI and Life Sims on Live Streaming
The release of inZOI, a life simulation title from publisher Krafton, serves as a case study for how established gaming companies utilize live-streaming platforms to generate hype for new intellectual property.
- inZOI generated 5 million hours watched during its first week of early access (March 28–April 3, 2025), peaking at 211,000 concurrent viewers.
- Viewership for inZOI experienced a sharp decline following its launch, dropping from over 1 million hours watched on its first day to under 100,000 daily hours one week later, and halving again the following week.
- The game's initial hype was heavily driven by top Western influencers, with streamers MissMikkaa and zackrawrr accounting for 186,000 and 120,000 hours watched respectively, significantly outperforming the official playinzoi Twitch channel.
Mario & Luigi: Brothership Jumps onto Live Streaming
This analysis examines the live-streaming performance of the Nintendo title Mario & Luigi: Brothership while contextualizing it within Nintendo’s broader market position as the current Switch console nears the end of its lifecycle.
- Nintendo’s fiscal Q2 2024 revenue fell 17% year-over-year to ¥276.7 billion as consumer anticipation for the successor to the Switch impacts current hardware and software sales.
- Mario & Luigi: Brothership generated 933,000 hours watched in its debut week, significantly trailing the performance of recent Nintendo RPG remakes like Super Mario RPG (3.9 million hours) and Paper Mario: The Thousand-Year Door (2.6 million hours).
- The viewership for Mario & Luigi: Brothership was heavily concentrated, with a single streamer, Batora324, accounting for 20.4% of the game's total debut week hours watched.
2023 CESA Games White Paper
The 2023 CESA Games White Paper serves as a comprehensive annual assessment of the global and domestic home video game industry.
- The 2023 CESA Games White Paper reports the total Japanese domestic home video game market (hardware and packaged software) reached 377.4 billion yen, a slight increase from 371.9 billion yen in 2021.
- The international home video game market saw significant growth, reaching a total of 3.6772 trillion yen in 2022, up from 3.3978 trillion yen in the previous year.
- Domestic download-only game software sales were estimated at 30.1 billion yen in 2022, a decline from the 34.6 billion yen recorded in 2021.
Session: The Rise Of The Non Combat Or 'Cozy' Game Genre - Athena Peters, Rainbow Unicorn Games
The cozy game genre, characterized by non-combat mechanics, relaxation, and low-pressure environments, has experienced significant growth as a response to global stressors and a desire for meditative digital experiences.
- The cozy game genre has seen a 155% increase in search volume over the last year, signaling significant market growth and consumer interest.
- The commercial viability of the genre is underscored by the success of Animal Crossing: New Horizons, which became the second-best-selling game on the Nintendo Switch.
- Mobile titles centered on decoration, narrative, and customization, such as Gardenscapes and Life Makeover, consistently generate tens of millions of dollars in monthly revenue.
Essential Video Game News: French Market Report 2021
The French video game market demonstrated sustained resilience and expansion throughout 2021, achieving a record turnover of 5.6 billion euros.
- The French video game market reached a record turnover of 5.6 billion euros in 2021, marking a 1.6% year-over-year increase and 13.5% growth over two years.
- Hardware sales were the primary growth driver, surging 22% overall, with PC hardware specifically climbing 26% to reach 971 million euros.
- The market maintains high penetration with 38.29 million players, representing 73% of the French population, 76% of whom play on a daily or near-daily basis.
Consolidated Financial Results for the Nine Months Ended December 31, 2021: Nintendo
Nintendo’s consolidated financial results for the nine months ending December 31, 2021, reflect a period of transition characterized by a year-over-year decline in hardware sales following the exceptional performance of the previous fiscal year.
Nintendo Financial Results Explanatory Material: 3rd Quarter of Fiscal Year Ending March 2022
Nintendo experienced a period of transition during the first nine months of the fiscal year ending March 2022, characterized by a year-on-year decline in net sales and operating profit.
- The Nintendo Switch platform surpassed 100 million cumulative units sold during the first nine months of the fiscal year ending March 2022.
- Net sales and operating profit declined year-on-year due to the normalization of demand following the previous surge in Animal Crossing: New Horizons sales and ongoing semiconductor shortages.
- Digital revenue increased by 31.2% in the third quarter, driven by strong demand for downloadable content, add-on expansions, and the Nintendo Switch Online subscription service.
Consolidated Financial Highlights: Six Months Ended September 30, 2021
The consolidated financial results for Nintendo Co., Ltd. for the six-month period ending September 30, 2021, reflect a period of year-over-year contraction following the exceptional performance of the previous fiscal year.
- Nintendo experienced a year-over-year contraction for the six months ending September 30, 2021, with net sales falling 18.9% to 624.2 billion yen and operating profit dropping 24.5% to 219.9 billion yen.
- The financial downturn was primarily driven by a difficult comparison to the prior year's exceptional performance, which was heavily bolstered by the success of Animal Crossing: New Horizons.
- Hardware unit sales declined by 34.0% to 8.28 million units, while software sales saw a more moderate decrease of 6.3% to 93.89 million units.
Nintendo Financial Results: 2nd Quarter of Fiscal Year Ending March 2022
The financial results for the first half of the fiscal year ending March 2022 reflect a period of year-on-year decline for Nintendo, primarily driven by the absence of the exceptional sales momentum generated by Animal Crossing: New Horizons during the same period in the previous fiscal year.
- Nintendo experienced a year-on-year decline in the first half of fiscal year 2022, with net sales falling 18.9% to 624.2 billion yen and operating profit dropping 24.5% to 219.9 billion yen.
- The decline was primarily driven by a 34% drop in Nintendo Switch hardware sales to 8.28 million units, largely due to the high sales baseline set by Animal Crossing: New Horizons in the previous year.
- Despite the revenue downturn, Nintendo maintained a strong operating profit margin of 35.2% for the six-month period ending September 30, 2021.
Consolidated Results for the Three Months Ended June 30, 2021
Nintendo Co., Ltd. reported its consolidated financial results for the first quarter of the fiscal year ending March 31, 2022, covering the period from April 1, 2021, to June 30, 2021.
Nintendo Financial Results: 1st Quarter of Fiscal Year Ending March 2022
Nintendo’s financial results for the first quarter of the fiscal year ending March 2022 reflect a period of year-on-year decline following the exceptional performance of the previous year.