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Alan Wake

GameBy Remedy Entertainment · Released May 14, 2010

Documents about Alan Wake

Article

Cities: Skylines II Builds Its Playerbase Starting Next Week

Analysis of current and upcoming video game market performance reveals a landscape defined by high-profile sequels and a surge in regional hits.

  • Cities: Skylines II is launching with significant market anticipation, evidenced by nearly 190,000 Steam followers and over two million wishlists, though developer warnings and mixed reviews indicate potential release volatility.
  • Chinese-developed titles including Love Is All Around, Yog-Sothoth’s Yard, and Legendary Creatures 2 are outperforming many Western indie games in peak concurrent users, highlighting the growing influence of the Chinese market and regional pricing strategies.
  • Marvel’s Spider-Man 2 has rapidly secured the top position on PlayStation charts, while Madden NFL 24 and Assassin’s Creed Mirage continue to hold strong performance metrics on Xbox.
GameDiscoverCoOct 2023
Cover of GMTK Reading List: July 2023
Article

GMTK Reading List: July 2023

The July 2023 industry digest serves as a curated collection of essential media focused on game design, development history, and cultural analysis.

  • Game design is shifting away from legacy-based mechanics toward intentional, systemic development choices.
  • Industry discourse is increasingly focused on balancing high-difficulty gameplay with robust accessibility standards, as seen in recent Nintendo design strategies.
  • The thirteen-year development cycle of Alan Wake 2 and the unique production history of Vampire Survivors serve as primary case studies for modern development challenges.
Game Maker's ToolkitJul 2023
Cover of The Biggest Moment in Video Games
Article

The Biggest Moment in Video Games

This analysis covers the mid-2023 landscape of the video game industry, centered on the high-stakes antitrust litigation regarding Microsoft’s proposed $70 billion acquisition of Activision Blizzard.

  • Microsoft’s proposed $70 billion acquisition of Activision Blizzard became the central focus of mid-2023, triggering high-stakes antitrust litigation with the Federal Trade Commission in San Francisco.
  • The gaming industry is undergoing a structural shift as traditional trade shows like E3 are phased out in favor of newer event formats such as the Summer Game Fest.
  • Creative leaders, including Remedy Entertainment’s Sam Lake, are navigating the complexities of long-term project management and evolving storytelling standards for major titles like Alan Wake 2.
Shannon LiaoJun 2023
Cover of Sale of the Century
Article

Sale of the Century

The Summer Game Fest, established as a successor to the E3 trade show, is criticized as a commercialized venture that prioritizes corporate monetization over industry curation and journalistic value.

  • Summer Game Fest has transitioned into a heavily commercialized event, characterized by intrusive brand partnerships with companies like Samsung, Porsche, and DoorDash rather than a focus on game industry curation.
  • The event's shift toward a pay-to-play model for developers and publishers has resulted in a showcase that prioritizes revenue over the quality and relevance of the games presented.
  • Despite the decline of E3, Summer Game Fest failed to provide a cohesive industry showcase, with major platform holders like Nintendo being absent and others like Microsoft and Sony having minimal or ineffective presence.
Hit PointsJun 2023
Cover of News Mash-Up - Week #21
Article

News Mash-Up - Week #21

The weekly roundup highlights key movements across the gaming ecosystem, focusing on corporate actions, product launches, and regulatory developments.

  • Nvidia shares surged 27%, adding $200 billion in market value due to high demand for GPUs driven by AI and gaming performance.
  • Embracer Group’s share price dropped 40% following a $2 billion deal, leading to delayed releases and a revised profit outlook of $7–9 billion, despite a 42% increase in FY23 EBIT to $497 million.
  • Sony’s recent showcase featured 33 titles, including the announcement of Project Q, a new streaming handheld that will compete with devices like the Logitech G Cloud.
SparkersMay 2023
Cover of Konami to Create Remakes and New Installments of Classic IPs
Article

Konami to Create Remakes and New Installments of Classic IPs

Konami has shifted its strategic focus toward revitalizing its legacy intellectual properties through a combination of remakes and new installments.

  • The Silent Hill 2 remake surpassed 1 million units sold globally within three days of its October 2024 launch, reaching this milestone significantly faster than the original game.
  • In the European market, the Silent Hill 2 remake saw 78% of its launch sales on PlayStation 5, with the remaining 22% coming from PC.
  • While the Silent Hill 2 remake outperformed horror titles like The Callisto Protocol and Alan Wake 2, its European launch sales trailed behind the Dead Space remake.
Game World ObserverOct 2021
Cover of Control Sells 2 Million Copies, Helps Remedy Surpass €40 Million in Annual Revenue
Article

Control Sells 2 Million Copies, Helps Remedy Surpass €40 Million in Annual Revenue

Remedy Entertainment has demonstrated significant commercial growth driven by the success of its Control franchise.

  • Remedy Entertainment has partnered with Annapurna Pictures to co-finance 50% of the development budget for Control 2, allowing Remedy to retain full IP rights and move toward a self-publishing model.
  • Under the agreement, Annapurna receives the rights to produce film, television, and other audiovisual adaptations for both the Control and Alan Wake franchises.
  • The original Control game has achieved significant commercial success, surpassing 4 million copies sold and generating over €100 million in net revenue as of early 2024.
Game World ObserverFeb 2021