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Game World Observer
The mobile adaptation of the battle royale title Naraka: Bladepoint is positioned to become a significant revenue driver for NetEase following its exclusive launch in the Chinese market. Financial analysts project the game will generate approximately 6.4 billion yuan, or $880 million, in revenue during its first year of operation. This anticipated performance is expected to contribute between 6% and 7% to the company’s overall revenue growth for that period, a forecast that has already positively influenced NetEase’s stock valuation in Hong Kong.
The mobile launch follows a period of sustained momentum for the franchise, which has accumulated over 40 million global players since its initial PC release in 2021. The title recently achieved record-high daily active user counts and concurrent player figures on Steam, bolstered by the release of its thirteenth season. With over 40 million pre-registrations secured prior to its mobile debut, the game enters a competitive Chinese landscape alongside other recent high-profile releases such as Dungeon & Fighter Mobile and Zenless Zone Zero.
This market entry reflects a broader trend of major publishers successfully transitioning established PC and console intellectual properties to the mobile segment in China. The optimistic outlook for the mobile version of Naraka: Bladepoint marks a strategic shift for the development team at 24 Entertainment, which has transitioned from modest initial expectations for the original PC release to high growth projections for the mobile platform.
The Game Business · 2025