Tiny Roar
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Documents about Tiny Roar
Recap: Nordic Games 2021 - May Edition
Gamecity Hamburg's "Road to Nordic" program sent a delegation from Hamburg's games industry to the May 2021 online edition of the Nordic Game Conference, and the June 30, 2021 recap documents its scope and outcomes.
- The Nordic Game Conference May 2021 edition hosted over 1,600 registered attendees and facilitated more than 1,000 business meetings.
- Gamecity Hamburg supported a delegation of 59 representatives, including 38 students and professionals from ten local studios such as THREAKS, Mooneye Studios, and Tiny Roar.
- The conference live stream reached over 3,000 views, providing a platform for Gamecity Hamburg to showcase a dedicated showreel of local studio trailers.
Gamecity@School: Insights into the Games Industry for Hamburg School Students
Gamecity Hamburg's Gamecity@School initiative aims to build the next generation of games industry professionals by introducing young people to career paths and entry routes into the sector.
- The Gamecity@School initiative aims to build a sustainable talent pipeline for Hamburg's gaming industry by connecting senior students with local professionals.
- The pilot event held on June 3, 2021, at Stadtteilschule am Hafen engaged 25 senior students in an online session with industry experts.
- Representatives from Hamburg-based studios including Tiny Roar, Osmotic Studios, and InnoGames provided firsthand insights into careers in game design, 3D artistry, and software development.
9 Game Studios and Gamecity Hamburg at the Digital Gamescom 2020
Gamecity Hamburg announces its participation in the first fully digital gamescom, held August 27 to 30, 2020, where nine Hamburg indie studios present at a dedicated booth within the newly created Indie Arena Booth Online.
- The 2020 Gamescom transition to a fully digital format led to the creation of the Indie Arena Booth Online, a 100,000-square-meter virtual platform hosting over 190 game studios from more than 50 countries.
- Gamecity Hamburg utilized the "Road to gamescom" program to provide workshops and a dedicated virtual booth for nine local indie studios: Tiny Roar, The Tribe, Osmotic Studios, VR Nerds, One Man on Mars, tool 1 game, Mooneye Studios, ROCKFISH Games, and Bagpack Games.
- The Indie Arena Booth Online platform, developed by Super Crowd Entertainment and Gamecity Hamburg, replaced the traditional physical exhibition space that previously attracted over 370,000 visitors.
Road to gamescom 2020: Gamecity Hamburg Supports 9 Hamburg-Based Teams
Gamecity Hamburg, the city's games industry support initiative under the Hamburg Kreativ Gesellschaft, announced on July 23, 2020 that it would back nine Hamburg-based indie studios and teams with digital booths at the Indie Arena Booth Online during gamescom 2020.
- Gamecity Hamburg is supporting nine local independent studios to participate in the 2020 digital edition of gamescom.
- The initiative provides these developers with a presence at the Indie Arena Booth Online to maintain global visibility during the shift to a virtual event format.
- Participating studios include Bagpack Games, Mooneye Studios, OneManOnMars Art & Games e.K., Osmotic Studios GmbH, ROCKFISH Games GmbH, The Tribe, Tiny Roar, tool1game1 GmbH, and VR-Nerds GmbH.
Bomb Bots Arena by Tiny Roar: Interview with Co-Founder Maurice Hagelstein
Hamburg indie studio Tiny Roar launched "Bomb Bots Arena" in early access on June 1, 2020, and co-founder and Game Director Maurice Hagelstein discusses the release, funding, and platform strategy in this Gamecity Hamburg interview from June 2, 2020.
- Tiny Roar secured 70% of the development budget for Bomb Bots Arena through German Games Funding, enabling the studio to pivot from contract work to proprietary intellectual property.
- Bomb Bots Arena launched in June 2020 as an early access title featuring eight-player multiplayer with cross-platform functionality across PC and mobile.
- The studio utilizes early access as a strategic tool to facilitate direct feedback loops with community-driven player bases on Steam and mobile platforms.
New Event: Game Starter - Hamburg
gamecity:Hamburg, the Hamburg games industry initiative run under the Hamburg Kreativ Gesellschaft, announced on April 30, 2020 a new event format called Game Starter.
- Gamecity Hamburg launched 'Game Starter,' a new event series designed to connect industry newcomers and students with established game development professionals.
- The inaugural session featured a panel of three industry experts: Christin Matt (InnoGames), Martin Wilkes (Daedalic), and Maurice Hagelstein (Tiny Roar).
- Panelists provided actionable insights by detailing their career paths, the daily realities of professional game development, and advice for those entering the industry.
Larry Laffer liebt die Gamecity
Hamburg's Gamecity initiative announced on May 23, 2018 that the legendary adventure series Leisure Suit Larry is returning with a new entry, "Leisure Suit Larry – Wet Dreams Don't Dry."
- The development of Leisure Suit Larry: Wet Dreams Don't Dry was led by the Hamburg-based studio Crazybunch, showcasing the city's capacity to facilitate high-profile game production.
- The project utilized a collaborative local network including narrative designer Falko Löffler and Maurice Hagelstein of the studio Tiny Roar.
- The game modernizes the legacy point-and-click franchise by integrating 21st-century themes such as social media and dating applications.
BBC Earth Quiz: Schmucke App aus Altona
Gamecity Hamburg's February 2018 news piece covers the launch of the official BBC Earth Quiz, a mobile app for iOS and Android tied to the BBC's nature documentaries, particularly the two seasons of "Unser blauer Planet" (Blue Planet).
- Tiny Roar and Kalypso Media Mobile released the BBC Earth Quiz in early 2018 as an official mobile tie-in to the 'Blue Planet' documentary series.
- The development process for the iOS and Android application spanned 12 months, beginning in January 2017.
- The game features a trivia-based loop that allows users to unlock over 200 high-quality photographs sourced from BBC documentary footage.