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Gamecity Hamburg
The event format bridges the gap between established industry professionals and individuals entering the games sector. It provides students and career starters with direct access to experienced practitioners.
Gamecity Hamburg introduced a specialized event format titled Game Starter, designed to bridge the gap between established industry professionals and individuals entering the games sector. The primary objective of this initiative is to provide students and career starters with direct access to experienced practitioners, facilitating a better understanding of professional requirements and the realities of working within the games industry.
The inaugural session featured a panel of three prominent industry experts: Christin Matt, a Senior Game Designer at InnoGames; Martin Wilkes, a Creative Lead and Game Designer at Daedalic; and Maurice Hagelstein, a Co-Founder and Game Director at Tiny Roar. These speakers shared insights into their career trajectories, discussed the daily challenges inherent in professional game development, and offered advice they wished they had received at the beginning of their own professional journeys.
The event was structured as a moderated video conference, ensuring accessibility for participants regardless of their location. By utilizing a digital platform, the organizers enabled interactive engagement through text and voice chat, allowing attendees to pose questions directly to the panelists. This format reflects a broader commitment by Gamecity Hamburg to foster talent development and professional networking within the local games ecosystem through accessible, expert-led programming.
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PocketGamer.biz · 2014