
ThatGameCompany
CompanyUnited States · Founded 2006
Documents about ThatGameCompany
Gaming Founders Podcast54 min
Part II: Gaming's Emotional Blind Spot: Jenova Chen's Strategy Behind Making Journey and Sky
The gaming industry is currently undergoing a period of consolidation characterized by a trend toward the Hollywoodification of content, where market dominance is increasingly concentrated in low-risk, established intellectual properties.
- Jenova Chen aims to evolve 'Sky: Children of the Light' from a three-quadrant experience into a four-quadrant product that appeals to all demographics, similar to Pixar or Disney films, by moving beyond traditional adventure-focused gameplay.
- By replacing predatory virtual currencies and loot boxes with a direct gifting-based monetization model, thatgamecompany achieved a 3x increase in purchase volume compared to standard conversion rates.
- The viral growth of 'Sky' was driven organically by a core community of Japanese female players who created fan art, demonstrating that high-quality social sharing features—such as UI-free video recording—can fuel user acquisition without traditional marketing spend.
Gaming Founders PodcastSep 2025
Gaming Founders Podcast59 min
Part I: Gaming's Emotional Blind Spot: Jenova Chen's Strategy Behind Making Journey and Sky
The gaming industry remains constrained by an emotional blind spot, primarily catering to a core male demographic through violent, action-oriented mechanics while neglecting the potential for romance, drama, and social simulation.
- The gaming industry suffers from an emotional blind spot by over-relying on violent, action-oriented mechanics that cater to a core male demographic while neglecting potential players like women and older adults.
- Game development should be treated as an emotional business that prioritizes satisfying specific psychological cravings and human connection over traditional genre conventions and high scores.
- Drawing from film theory, developers can bridge the gap between storytelling and gameplay by focusing on authentic, personal emotions rather than competitive mechanics.
Gaming Founders PodcastSep 2025
Game Dev Unchained6 min
Sky Children of Light developer thatgamecompany gets $160 million dollars!
ThatGameCompany, the developer behind titles such as Journey and Sky: Children of the Light, has secured $160 million in a new funding round led by venture capital firms TPG and Sequoia.
- ThatGamecompany has secured $160 million in a new funding round led by venture capital firms TPG and Sequoia.
- The studio will use the capital to expand its development team, infrastructure, and organizational capacity to support future projects.
- Pixar co-founder Ed Catmull has joined the studio as a principal advisor to provide guidance on creative culture and long-term growth.
Game Dev UnchainedMar 2022
