University of Sydney
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1 document by University of Sydney in the Game Industry Library, the newest “Breaking the News: Taking the Roles of Influencer vs. Journalist in a LLM-Based Game” (2025).
Documents
Whitepaper41 pages
Breaking the News: Taking the Roles of Influencer vs. Journalist in a LLM-Based Game
Breaking the News functions as a competitive, player-versus-player educational intervention designed to enhance media literacy through the simulation of misinformation dynamics.
- The 'Breaking the News' PvP game significantly improved media literacy, with study participants showing statistically significant gains in functional and critical content consumption (p = .039 and p < .001, respectively).
- Role-playing as an 'Influencer' in the game effectively taught participants about the low barriers to creating misinformation, fostering a more cautious and skeptical attitude toward online content creators.
- The game’s PvP mechanic successfully fostered constructive competition and intrinsic motivation, with participants reporting that learning from opponents' strategies helped them better understand the dynamics of misinformation.
University of LuxembourgOct 2025
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