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Midwest Games

CompanyUnited States

5 documents in the library are about Midwest Games, from writers such as The Esports Advocate, The Game Business and Naavik. Each has a summary and key insights with the page they come from.

Documents
5
newest 1 Sep 2026
Steam revenue
$134K
estimate, its games

Connections

The documents about Midwest Games on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue as publisher
$134K
5 games
Units sold
23K
as publisher or developer
Headquarters
United States

Midwest Games’s best-selling games on Steam

GameReleasedShare of the best sellerRevenueUnits
TombwaterPublisher2026$72K4,522
Dark SkyPublisher2024$22K2,743
Hive Jump 2: SurvivorsPublisher2024$20K4,957
Duck ParadoxPublisher2022$13K9,930
The Lullaby of LifePublisher2024$6K754
The Legend of BabooPublisher———
Floor is...What!?Publisher———
GodsTVPublisher———

Documents about Midwest Games

Cover of A New Era of Publishing
66 min
Naavik66 min

A New Era of Publishing

The traditional game publishing model is currently undergoing a fundamental transformation as the industry shifts away from rigid, high-stakes ownership structures toward flexible, service-oriented partnerships.

  • Midwest Games operates a hybrid publishing model that combines traditional invest-and-revenue-share deals with 'Shadow Publishing,' a for-hire services model where developers retain full ownership of their IP and revenue.
  • The gaming industry is experiencing a 'fractured' landscape where developers increasingly self-fund, leading to a menu of flexible publishing options such as marketing-only deals, shared recruitment, and UA-only financing.
  • Maintaining a high volume of releases—ideally one per month—is essential for publishers to stay current with market trends, as knowledge of discoverability tactics degrades significantly if a firm has not launched a title in six months.
NaavikSep 2026
Cover of Xbox Divided Over Its Future: Physical PlayStation Games and the Flexible Publishing Future
Article

Xbox Divided Over Its Future: Physical PlayStation Games and the Flexible Publishing Future

The global gaming industry is currently undergoing a fundamental structural transformation characterized by a transition toward digital-first distribution and a move away from traditional, high-cost publishing models.

  • Xbox is undergoing a significant strategic shift under Asha Sharma's leadership, focusing investment on major franchises like Halo, Gears, and Fallout, leading to cuts at studios such as Compulsion, Ninja Theory, Double Fine, Obsidian, and Undead Labs.
  • Despite a generally decent year for Xbox Game Studios, the poor performance of Call of Duty is driving the current reallocation of resources, overshadowing successes from other titles like The Outer Worlds 2 and Avowed.
  • Sharma's initial 100 days at Xbox were marked by fan-pleasing announcements, including a Game Pass price cut in May and making some first-party games console exclusive, leading to strong internal and external positivity.
The Game BusinessJul 2026
Cover of Xbox divided over its future, and do people even buy physical PlayStation games?
60 min
The Game Business60 min

Xbox divided over its future, and do people even buy physical PlayStation games?

The gaming industry is currently undergoing a structural transformation characterized by a transition toward digital-first distribution and a move away from traditional, rigid publishing models.

  • Sony plans to cease physical disc production by 2028, marking a definitive shift toward a digital-only distribution model.
  • Publishers are moving away from fixed, long-term headcount toward decentralized, scalable partnerships to improve operational agility and reduce costs.
  • The industry is pivoting toward a middle-market model that prioritizes realistic, genre-specific budgeting over the pursuit of unpredictable, high-budget outlier successes.
The Game BusinessJul 2026
Cover of Industry Veterans Join Midwest Games
Article

Industry Veterans Join Midwest Games

Midwest Games, a video game publisher based in Green Bay, Wisconsin, has strengthened its organizational structure by appointing three seasoned industry professionals to key leadership and advisory roles.

  • Green Bay-based publisher Midwest Games has appointed three industry veterans to its leadership team to support company growth.
  • Alyssa Walles, a 20-year industry veteran and current executive director of the IGDA Foundation, has joined the company as Chief Operating Officer.
  • Gina Joseph, Chief Strategy Officer at VentureBeat and founder of VentureBeat Lab, has been appointed to the Midwest Games board of directors.
The Esports AdvocateDec 2023
Cover of Midwest Games Secures $3.1M in Latest Funding Round
Article

Midwest Games Secures $3.1M in Latest Funding Round

Midwest Games, a video game publisher focused on supporting developers in the American Midwest and other underrepresented regions, has successfully secured $3.1 million in a recent funding round.

  • Midwest Games secured $3.1 million in a recent funding round led by TitletownTech, a venture capital firm backed by Microsoft and the Green Bay Packers.
  • Gaming personality and XSET co-owner Erin Ashley Simon has joined the company as a co-owner following her investment in the round.
  • Additional investors in the funding round include Tundra Angels, Brightstar Wisconsin, Wisconsin Investment Partners, and Bay Tek Entertainment CEO Larry Treankler.
The Esports AdvocateOct 2023