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Cover of Nippon Ichi Software Q3 Financial Report: 21st Term
Financial report16 pages

Nippon Ichi Software Q3 Financial Report: 21st Term

Nippon Ichi Software’s financial report for the third quarter of the 21st fiscal term (covering April 1, 2013, to December 31, 2013) details a significant turnaround in financial performance compared to the previous year.

  • Nippon Ichi Software achieved a consolidated net profit of 398.7 million yen for the first nine months of the 21st fiscal term, reversing a 124.4 million yen loss from the same period the previous year.
  • Total sales reached 2.77 billion yen, marking a 99.1% year-over-year increase driven by strong performance in core business segments.
  • The package software segment generated 2.06 billion yen in revenue through the release of 12 titles, including key games such as 'The Witch and the Hundred Knight' and 'Disgaea D2'.
Nippon Ichi SoftwareFeb 2014
Cover of Koei Tecmo Holdings Annual Report 2014
Financial report28 pages

Koei Tecmo Holdings Annual Report 2014

Koei Tecmo Holdings achieved its fourth consecutive year of profit growth in 2014, marking a period of record-high financial performance following the merger of Koei and Tecmo.

  • Koei Tecmo Holdings achieved record-high financial performance in fiscal year 2014, marking its fourth consecutive year of profit growth following the merger of Koei and Tecmo.
  • The company reported total net sales of ¥37,576 million and a net income per share of 79.86 yen for the fiscal year ending March 31, 2014.
  • As of March 2014, the firm maintained a strong financial position with total assets valued at ¥737,693 million.
Koei TecmoJan 2014
Cover of Mailbag 3 - Questions About the Game Industry - Extra Credits
7 min
Extra Credits7 min

Mailbag 3 - Questions About the Game Industry - Extra Credits

This analysis addresses common inquiries regarding the game industry, focusing on professional development, studio management, and market dynamics.

  • Practical experience and project completion are the most effective credentials for career advancement, outweighing traditional management degrees for aspiring producers.
  • Aspiring producers should prioritize studies in psychology or business over management-specific degrees to better navigate the interpersonal and operational challenges of game development.
  • Launching an independent studio is a low-barrier process that requires only a core team, the formation of a legal entity like an LLC, and active promotion through public platforms and competitions.
Extra CreditsMay 2012
Financial report1 page

Turtle Beach Annual Report 2011

Parametric Sound Corporation, operating as an independent entity following its 2010 spin-off from LRAD Corporation, focused its 2011 fiscal year on the commercialization of HyperSonic Sound (HSS) technology.

  • Parametric Sound Corporation reported a net loss of $1,484,458 for the fiscal year ended September 30, 2011, compared to a $923,197 loss in the prior year.
  • Total revenues plummeted from $607,037 in 2010 to $79,167 in 2011, driven by a significant decline in product sales.
  • The company maintains a lean operating structure with base cash operating costs of approximately $50,000 per month.
Turtle BeachNov 2011
Financial report1 page

Digital Turbine Form 10-Q: Q2 FY2012

NeuMedia, Inc., operating as Digital Turbine, faced a precarious financial position during the second quarter of fiscal year 2012, ending September 30, 2011.

  • NeuMedia (formerly Mandalay Media) reported a net loss of $931,000 for the three months ended September 30, 2011, an improvement from the $2.187 million loss recorded in the same period of 2010.
  • Revenue for the six months ended September 30, 2011, declined to $3.83 million compared to $4.94 million in the prior year period.
  • The company's primary operating subsidiary, Twistbox Entertainment, focuses on mobile content distribution and billing, maintaining key service agreements with major global carriers including Vodafone, 3, and SFR.
Digital TurbineNov 2011
Cover of Nippon Ichi Software: Q2 Financial Results, 2011
Financial report22 pages

Nippon Ichi Software: Q2 Financial Results, 2011

Nippon Ichi Software’s financial results for the second quarter of the fiscal year ending March 2012 reflect a significant recovery and growth trajectory compared to the same period in the previous year.

  • Nippon Ichi Software reported a significant financial turnaround for the six-month period ending September 30, 2011, with net sales rising 70.1% year-over-year to 1,183,647 thousand yen.
  • Operating profit surged to 222,584 thousand yen, a substantial increase from the 10,283 thousand yen recorded in the same period of the previous year.
  • The company achieved a net income of 122,170 thousand yen, successfully reversing the 38,775 thousand yen net loss reported in the prior year.
Nippon Ichi SoftwareNov 2011
Financial report1 page

Digital Turbine Form 10-Q: Q1 FY2012

NeuMedia, Inc., currently known as Digital Turbine, faced a critical period of financial instability during the first quarter of fiscal year 2012, ending June 30, 2011.

  • NeuMedia, Inc. is in active negotiations to merge with Digital Turbine, with a non-binding letter of intent extended to August 31, 2011, contingent on the company securing at least $10 million in financing.
  • As part of the proposed Digital Turbine transaction, Mr. Adderton was appointed interim CEO and is slated to become permanent CEO and a board member if the merger is consummated.
  • The company’s primary operating subsidiary, Twistbox, is a global mobile content distributor reaching over 500 million subscribers across 28 countries, though it has historically operated with negative cash flows since its 2003 inception.
Digital TurbineAug 2011
Cover of Nippon Ichi Software Q2 2009 Financial Results
Financial report32 pages

Nippon Ichi Software Q2 2009 Financial Results

Nippon Ichi Software experienced a period of significant financial contraction during the second quarter of the 2009 fiscal year.

  • Nippon Ichi Software reported a 36.5% year-over-year decline in Q2 2009 net sales to 476 million yen, with net profit dropping 87.6% to 9.2 million yen.
  • The company's financial downturn was primarily driven by weak performance in its core consumer and mobile gaming segments amid broader macroeconomic headwinds.
  • Total half-year sales reached 971 million yen, with operating profit of 40.8 million yen bolstered by a 10.9 million yen gain from new accounting standards for construction contracts.
Nippon Ichi SoftwareNov 2009
Cover of Nippon Ichi Software: Q2 Financial Report, 16th Term
Financial report28 pages

Nippon Ichi Software: Q2 Financial Report, 16th Term

This financial report outlines the performance of Nippon Ichi Software for the second quarter of its 16th fiscal term, covering the period from July 1, 2008, to September 30, 2008.

  • Nippon Ichi Software generated 750,618 thousand yen in total sales and 149,581 thousand yen in ordinary profit for the second quarter ending September 30, 2008.
  • The consumer game segment is the primary revenue driver, contributing 703,356 thousand yen in sales and 229,526 thousand yen in operating profit through the release of eight titles.
  • The North American market is critical to the company's financial performance, accounting for 69.6% of total sales during the quarter.
Nippon Ichi SoftwareNov 2008
Cover of GREE Annual Securities Report: 2017
Financial report111 pages

GREE Annual Securities Report: 2017

The GREE, Inc. 2017 Annual Securities Report details the financial and operational status of the Japan-based mobile gaming and internet services provider for the fiscal year ending June 30, 2017.

  • GREE reported a 6.5% year-on-year decline in consolidated net sales to 65,369 million yen and a 43.8% drop in operating income for the fiscal year ending June 30, 2017.
  • Net income attributable to owners of the parent rose 44.2% to 12,116 million yen, bolstered by non-operating gains, tax adjustments, and a strong equity ratio of 89.2%.
  • The company invested approximately 7.2 billion yen in acquisitions, including PerBlue, Inc. and 3Minute inc., while absorbing 4,107 million yen in impairment losses related to goodwill and intangible assets.
GREE
Cover of GREE FY2018 Annual Securities Report
Financial report105 pages

GREE FY2018 Annual Securities Report

GREE, Inc.’s fiscal year 2018 annual report outlines a period of financial stabilization and strategic transition for the Japan-based mobile gaming and digital media company.

  • GREE’s net sales grew 19.2% to 77,925 million yen in FY2018, driven primarily by increased mobile game coin consumption.
  • Profit attributable to owners of the parent fell to 4,708 million yen from 12,116 million yen in the previous year, impacted by a 3,150 million yen impairment loss on goodwill and the absence of prior-year extraordinary income.
  • The company maintains a strong financial position with an 89.9% equity ratio, 87,196 million yen in cash, and zero long-term interest-bearing debt.
GREE
Cover of GREE Annual Securities Report 2019
Financial report112 pages

GREE Annual Securities Report 2019

The 2019 Annual Securities Report for GREE, Inc. provides a comprehensive overview of the company’s financial performance, governance structure, and operational strategy for the fiscal year ending June 30, 2019.

  • GREE experienced a significant financial downturn in fiscal year 2019, with consolidated net sales falling 9.0% to 70,936 million yen and operating profit declining 41.9% year-on-year.
  • The company maintains a strong balance sheet with 84,472 million yen in cash and equivalents, an 89.9% equity ratio, and zero long-term interest-bearing debt.
  • Financial performance was negatively impacted by increased investment activities, impairment losses related to the acquisition of ORATTA, Inc., and a broader decline in the mobile gaming sector.
GREE