Goodgame Studios
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Documents about Goodgame Studios
Goodgame Studios Celebrates 10 Years Goodgame Empire
Goodgame Studios, a Hamburg-based developer and publisher within the Stillfront Group, marked the tenth anniversary of its flagship title, Goodgame Empire, in August 2021.
- Goodgame Studios, a subsidiary of Stillfront Group, celebrated the tenth anniversary of its flagship title, Goodgame Empire, in August 2021.
- The studio maintains a global reach of over 500 million registered users across its free-to-play portfolio.
- Long-term retention for Goodgame Empire is driven by a combination of deep strategic gameplay, social connectivity, and a consistent cadence of content updates.
Goodgame Studios Opens a Publishing Division
Goodgame Studios, a prominent Hamburg-based developer of online and mobile games, officially expanded its operations in October 2021 by establishing a dedicated publishing division.
- Hamburg-based Goodgame Studios launched a dedicated publishing division in October 2021 to support external developers.
- The studio is leveraging its existing infrastructure and a player base of over 500 million registered users to facilitate the market entry of third-party titles.
- Nina Müller, a veteran with management experience at Goodgame Studios and Bigpoint, was appointed to lead the new publishing business unit.
Hamburg at gamescom 22: Six Hamburg Indies at the Indie Arena Booth
Gamecity Hamburg facilitates the participation of six local independent game studios at the 2022 gamescom trade fair in Cologne.
- Gamecity Hamburg sponsored six local independent studios at the 2022 gamescom Indie Arena Booth to provide cost-effective access to international press and publishers.
- The six featured studios participating in the initiative are Tiny Roar, THREAKS, OneManOnMars, Beardshaker Games, Octofox Games, and CRATR.games.
- The delegation’s project portfolio spans diverse genres, including sci-fi adventures, souls-like action RPGs, cozy narrative games, and real-time strategy titles.
Goodgame Studios Achieves One Billion with Empire
Goodgame Studios has achieved a significant financial milestone, surpassing one billion euros in lifetime revenue with its Empire franchise.
- Goodgame Studios' Empire franchise has surpassed one billion euros in total lifetime revenue since its 2011 launch.
- The franchise has expanded from its original browser-based title to include three mobile spin-offs, accumulating over 220 million registered users.
- Goodgame Studios is the second Hamburg-based gaming company to reach the one-billion-euro revenue milestone, following InnoGames' achievement in 2019.
Games Made in Germany Steam Sale 2023
The "Games Made in Germany Steam Sale 2023" served as a promotional campaign designed to increase the global visibility and distribution of titles developed by German studios.
- The 'Games Made in Germany Steam Sale' took place from June 22 to June 29, 2023, featuring a curated selection of over 215 titles from German developers.
- The campaign aimed to increase the global visibility and commercial success of German-made games, ranging from independent projects to major blockbusters.
- Featured titles in the promotion included high-profile games such as 'Chained Echoes,' 'Everspace 2,' 'Anno 1800,' 'Hunt: Showdown,' 'Dorfromantik,' and 'SIGNALIS.'
Hamburg: The Right Place for Your Next Career Level
Hamburg serves as a prominent hub for the German games industry, positioning itself as a premier destination for both career starters and experienced professionals.
- Hamburg’s gaming sector comprises approximately 190 companies and employs roughly 2,450 professionals.
- The local industry features a mix of large-scale studios, including InnoGames, Goodgame Studios, and Fishlabs, alongside a community of indie developers.
- Hamburg hosts German headquarters for major global technology and media firms, including Google, Adobe, and Twitch, which complement the local gaming ecosystem.
Senators Roundtable 2024: Industry Decision Makers and Politics
The Senators Roundtable 2024 served as a strategic forum for aligning the interests of the Hamburg gaming industry with local government policy.
- The 2024 Senators Roundtable in Hamburg served as a strategic forum to align local government policy with the needs of the regional gaming industry.
- Key industry stakeholders including Bigpoint, InnoGames, Goodgame Studios, and Daedalic Entertainment participated in the dialogue to address operational challenges.
- Discussions centered on optimizing the professional environment to maintain Hamburg’s competitiveness as a hub for established studios and emerging developers.
Senator's Roundtable 2025: Hamburg City Hall
The Senator's Roundtable 2025, held on January 29 at Hamburg City Hall, served as a strategic forum for aligning the local gaming industry with political leadership.
- Hamburg's gaming sector identifies access to municipal and federal funding as the primary driver for industry stability and growth.
- Recruitment of specialized senior-level talent remains a significant operational hurdle for Hamburg-based game studios.
- The increasing complexity of commercial user acquisition in the free-to-play market is a critical concern requiring potential policy intervention.
Recap: Pitch Level Up 2025
Pitch Level Up 2025, held on February 20, 2025, served as a specialized mentoring event designed to improve the pitching capabilities of game developers, founders, and students.
- Pitch Level Up 2025, held on February 20, 2025, provided over 70 developers, founders, and students with direct mentoring to improve their game pitching capabilities.
- The event featured 1:1 mentoring sessions with industry experts from major firms including astragon Entertainment, Goodgame Studios, Daedalic Entertainment, and ROCKFISH Games.
- Educational programming covered essential business topics such as publisher market overviews, federal funding applications, business case modeling, and crowdfunding strategies.
Recap: Pitch Level Up 2026: Hamburg
The Pitch Level Up 2026 event, held on February 17, 2026, at SPACE Hamburg, served as a professional development forum designed to improve the pitching capabilities of local game developers, founders, and students.
- Pitch Level Up 2026, held on February 17, 2026, at SPACE Hamburg, provided over 80 attendees with professional pitching feedback and industry mentorship.
- Expert feedback and guidance were provided by representatives from Indie Arena Booth, Daedalic Entertainment, Goodgame Studios, and Sidekick Publishing.
- Educational sessions focused on core industry requirements, including pitch deck structure, solo-development versus publisher dynamics, and the German Federal Computer Games Funding process.
Application Start for Prototype Funding 2026: Hamburg
Gamecity Hamburg has initiated its 2026 Prototype Funding program, a strategic effort to support the development of digital games within the Hamburg region.
- Gamecity Hamburg is offering a total of 400,000 euros in non-repayable prototype funding for the 2026 cycle.
- Individual projects can receive up to 80,000 euros, covering a maximum of 80 percent of total project costs.
- The application window is open from February 23 to March 30, 2026, with final pitch sessions scheduled for May 6, 2026.