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Cover of Pesquisa Nacional da Indústria de Games 2023
Report166 pages

Pesquisa Nacional da Indústria de Games 2023

The 2023 national survey of Brazil’s game-development ecosystem maps the sector as it stood in 2022, revealing a vibrant but highly fragmented industry dominated by micro- and small studios.

  • Brazil’s game industry grew 3% in 2022 despite a 5.1% global market contraction, reaching a valuation of US$182.9 billion with projections to hit US$206.4 billion by 2025.
  • The Brazilian market is highly fragmented, consisting of 1,042 active studios that are primarily micro or small in size.
  • Mobile gaming leads revenue generation at 49%, followed by PC at 26% and consoles at 25%, supported by a massive domestic player base of approximately 103 million people.
AbragamesJan 2023
Cover of State of Game Development & Design Report 2023
Report22 pages

State of Game Development & Design Report 2023

The 2023 State of Game Development & Design Report provides a comprehensive analysis of the current trends, technological preferences, and operational hurdles facing the global gaming industry.

  • Talent acquisition and retention has overtaken funding as the industry's primary challenge, cited by 32% of developers as their leading hurdle.
  • Development velocity is a critical issue for AAA studios, with 49% of respondents identifying time-related bottlenecks and lengthy build times as their greatest operational obstacle.
  • Unreal Engine is the industry's leading game engine with 57% usage, while Perforce Helix Core has become the standard for version control, utilized by 73% of developers.
PerforceJan 2023
Cover of Unity vs Unreal (I'm Seriously Considering Switching To Unreal)
8 min
Thomas Brush8 min

Unity vs Unreal (I'm Seriously Considering Switching To Unreal)

The choice between Unity and Unreal Engine represents a significant strategic decision for independent game developers, particularly as they transition from 2D projects to complex 3D environments.

  • Unity holds a 43% market share compared to Unreal Engine’s 13%, making it the dominant choice for independent developers.
  • Unreal Engine 5’s advanced features like Nanite and Lumen are optimized for high-end hardware, which can create significant performance overhead for mobile and Nintendo Switch development.
  • The decision to switch engines is often hindered by the high cost of migrating established workflows and the potential loss of cross-platform versatility.
Thomas BrushDec 2022
Cover of Condensed Interim Consolidated Financial Statement of the CD PROJEKT Group: Q3 2019
Financial report96 pages

Condensed Interim Consolidated Financial Statement of the CD PROJEKT Group: Q3 2019

The CD PROJEKT Group demonstrated robust financial health and strategic momentum during the first nine months of 2022, culminating in a net profit of 212.5 million PLN.

  • The CD PROJEKT Group reported a net profit of 212.5 million PLN for the first nine months of 2022, with 98.7 million PLN generated in Q3 alone.
  • The company maintains a strong liquidity position with over 1.09 billion PLN in cash, deposits, and liquid financial assets.
  • Sales are heavily concentrated in North America, with three major external customers accounting for more than 57% of total consolidated revenue.
CD ProjektNov 2022
Cover of Paranormal Tales: How Did It Hit #1 Trending on Steam?
Article

Paranormal Tales: How Did It Hit #1 Trending on Steam?

The success of the indie horror title Paranormal Tales serves as a primary case study for effective game discovery and viral marketing.

  • The indie horror title Paranormal Tales secured over 70,000 Steam wishlists in one week by utilizing high-fidelity Unreal Engine 5 visuals and a unique bodycam perspective to drive viral interest.
  • Apple’s App Tracking Transparency (ATT) framework has permanently hindered free-to-play mobile growth, forcing developers to shift from precise user acquisition to broader, catch-all creative strategies.
  • Market performance in the mobile sector is bifurcating, with casual games currently outperforming niche, high-monetization genres like social casinos due to tracking limitations.
GameDiscoverCoNov 2022
Cover of Shader Sauce: How to Use Shaders to Create Stylized VFX
61 min
Game Developers Conference61 min

Shader Sauce: How to Use Shaders to Create Stylized VFX

Stylized visual effects represent a distinct design space defined by abstraction rather than a simple progression toward realism.

  • Stylized VFX and realistic effects share the same foundational shader concepts, meaning the same technical principles apply regardless of where an asset falls on the realism spectrum.
  • Alpha erosion creates non-uniform fading by subtracting a noise map from a texture and using a saturate node to clamp the result between 0 and 1, providing a more organic transition than traditional alpha fading.
  • Vertex offset manipulation allows for dynamic mesh deformation by using vertex normals to move, scale, or rotate geometry in world space based on shader inputs.
Game Developers ConferenceNov 2022
Cover of Financial Results for the First Half of the Fiscal Year Ending March 2023
Financial report34 pages

Financial Results for the First Half of the Fiscal Year Ending March 2023

Koei Tecmo’s financial performance for the first half of the fiscal year ending March 2023 reflects a strategic transition toward large-scale global expansion and long-term intellectual property development.

  • Koei Tecmo aims to reach 100 billion yen in sales and 40 billion yen in operating profit by the end of FY2024 through a medium-term management plan.
  • Operating profit grew 11.6% to 18.32 billion yen in the first half of the fiscal year ending March 2023, despite a 6.6% decline in net sales to 34.76 billion yen.
  • The company is prioritizing global expansion, with overseas markets projected to account for over 71% of total unit sales for upcoming titles like Wild Hearts and Wo Long: Fallen Dynasty.
Koei TecmoOct 2022
Cover of Financial Results for the First Half of the Fiscal Year Ending March 2022
Financial report30 pages

Financial Results for the First Half of the Fiscal Year Ending March 2022

Koei Tecmo achieved record-breaking financial performance during the first half of the fiscal year ending March 2022, characterized by a 60.8% increase in sales to ¥37.2 billion and a 94.4% surge in operating profit to ¥16.4 billion.

  • Koei Tecmo reported record H1 fiscal 2022 results with sales rising 60.8% to ¥37.2 billion and operating profit surging 94.4% to ¥16.4 billion.
  • Growth was primarily driven by the Entertainment segment, where smartphone and social game revenue nearly doubled, led by titles like Romance of the Three Kingdoms Ha-do and Three Kingdoms Tactics.
  • Despite strong H1 performance, the company maintained a conservative full-year sales forecast of ¥65 billion, citing potential stabilization of pandemic-driven demand and global economic volatility.
Koei TecmoOct 2022
Article

Nyamakop Is Hiring: 3D Character Animator

Nyamakop, a game development studio, announces an opening for a 3D Character Animator to contribute to an upcoming, currently unannounced title.

  • Nyamakop is actively recruiting an associate-to-intermediate level 3D Character Animator for an unannounced game project.
  • Candidates must possess a strong portfolio featuring stylized character work and demonstrate familiarity with video-game art pipelines.
  • Proficiency in Unreal Engine 4 and prior experience working on commercial game titles are considered advantageous for applicants.
Games Industry AfricaOct 2022
Cover of Storytelling Siblings: The Kindred Connection between Games and Theme Parks
59 min
Game Developers Conference59 min

Storytelling Siblings: The Kindred Connection between Games and Theme Parks

Theme parks and video games function as storytelling siblings, sharing fundamental principles of immersive design, world-building, and spatial navigation.

  • Theme parks and video games share foundational design principles, such as using environmental cues for implicit navigation and creating 'promises'—like hidden rewards behind a waterfall—that the experience must fulfill to satisfy guest expectations.
  • Modern theme parks are increasingly adopting RPG and tabletop mechanics, such as those seen at Evermore Park in Utah, where guests engage in persistent, character-based quests that allow for individual agency and long-term narrative progression.
  • The themed entertainment industry is actively recruiting game developers to build interactive experiences using professional game engines like Unity and Unreal, as well as developing companion app layers for physical attractions.
Game Developers ConferenceOct 2022
Cover of Overload
Article

Overload

CD Projekt’s aggressive October 2022 announcement strategy serves as a high-stakes attempt to rehabilitate its corporate reputation and bolster investor confidence following the troubled launch of Cyberpunk 2077.

  • CD Projekt announced an aggressive expansion strategy including a Cyberpunk 2077 sequel (Project Orion), five new Witcher games to be released within six years, and the development of an original, non-Witcher/Cyberpunk IP.
  • CD Projekt is establishing a new satellite studio, CD Projekt Red North America, with offices in Boston and Vancouver to support its future development pipeline.
  • Co-CEO Marc Iwinski is stepping down after nearly 30 years at CD Projekt and has applied for a seat on the company's supervisory board.
Hit PointsOct 2022
Cover of CD PROJEKT Group H1 2022 Earnings Chat Session
Financial report5 pages

CD PROJEKT Group H1 2022 Earnings Chat Session

The CD PROJEKT Group H1 2022 earnings chat session served as a platform for management to address investor inquiries regarding the company’s financial health, development pipeline, and long-term strategic direction.

  • CD PROJEKT is transitioning all future game development to Unreal Engine 5, with the Cyberpunk 2077 expansion 'Phantom Liberty' serving as the final project built on the proprietary REDengine.
  • The company is maintaining a workforce of approximately 800 employees, with 730 dedicated to development, and implemented a 23% average salary increase to remain competitive in the talent market.
  • The next installment in the Witcher saga is currently in the preproduction phase, while the 'Phantom Liberty' expansion is in advanced development for a scheduled 2023 release.
CD ProjektSep 2022