Amplitude Studios
CompanyFrance
4 documents in the library are about Amplitude Studios, from writers such as Sega Sammy Holdings, Game World Observer and The Game Business. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Amplitude Studios, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Key figures from the reports
Sega divested Amplitude Studios via a management buyout as part of a European business restructuring, resulting in a ¥5.9 billion ($38.6 million) loss.
Game World Observer, 2024 · Sega Financial Report: H1 2024
The company finalized structural reforms in Europe, including the divestment of Amplitude Studios, which resulted in a 5.9 billion yen extraordinary loss intended to stabilize long-term profitability.
Sega Sammy Holdings, 2024 · Financial Results Presentation: Q2 for the Fiscal Year Ending March 2025, p. 32
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue as publisher
- $155.3M
- 7 games
- Revenue as developer
- $160.8M
- 8 games
- Units sold
- 8.6M
- as publisher or developer
- Headquarters
- France
Amplitude Studios’s best-selling games on Steam
| Game | Released | Share of the best seller | Revenue | Units |
|---|---|---|---|---|
| ENDLESS™ Space 2Developer and Publisher | 2016 | $40.3M | 1.7M | |
| ENDLESS™ LegendDeveloper and Publisher | 2014 | $38.6M | 2.1M | |
| HUMANKIND™Developer and Publisher | 2021 | $31.4M | 866K | |
| ENDLESS™ Space - Definitive EditionDeveloper and Publisher | 2012 | $31.3M | 2.2M | |
| Dungeon of the ENDLESS™Developer and Publisher | 2013 | $11.3M | 1.5M | |
| ENDLESS™ Legend 2Developer | 2025 | $5.5M | 191K | |
| ENDLESS™ Dungeon - Definitive EditionDeveloper and Publisher | 2023 | $2.5M | 116K | |
| Love Thyself - A Horatio StoryDeveloper and Publisher | 2019 | — | 21K | |
| HUMANKIND™ 2Developer and Publisher | — | — | — |
Documents about Amplitude Studios
Life after Sega: Can Relic and Amplitude rejuvenate strategy games
Relic Entertainment and Amplitude Studios are navigating a pivotal transition following their departure from Sega, marking a broader industry shift toward independent agility within the strategy game sector.
- Relic Entertainment and Amplitude Studios have transitioned to independent operations following their departure from Sega to prioritize operational autonomy and community-focused development.
- Relic Entertainment is implementing a tiered production system that separates flagship titles from smaller, experimental projects under the 'Relic Labs' initiative to reduce financial risk and overhead.
- Amplitude Studios is maintaining its focus on the 4X strategy genre with a dedicated team of approximately 170 professionals, prioritizing deep engagement with its existing player base over mass-market expansion.
Sega Financial Report: H1 2024
Sega’s financial results for the first half of fiscal year 2025 demonstrate a resilient video game business despite a broader decline in total company revenue and operating profit.
- Sega’s video game business (Consumer subsegment) grew 22% year-over-year in H1 FY25, reaching ¥95.6 billion ($626 million) in revenue.
- Growth was primarily driven by strong DLC sales and the inclusion of Rovio, which contributed ¥17 billion ($111 million) in revenue during the period.
- Back catalog titles were the primary revenue driver for full-game sales, accounting for nearly 80% of the ¥27.7 billion ($181.4 million) total.
Financial Results Presentation: Q2 for the Fiscal Year Ending March 2025
Sega Sammy’s financial performance through the second quarter of the fiscal year ending March 2025 reflects a period of strategic transition and robust operational growth across its core entertainment and gaming segments.
- Sega Sammy is executing a 200 billion yen medium-term investment plan focused on consumer game development and aggressive M&A activity, including the acquisitions of GAN and Stakelogic.
- The consumer games division achieved strong momentum with both 'Sonic X Shadow Generations' and 'Metaphor: ReFantaggio' surpassing one million units sold at launch.
- The company finalized structural reforms in Europe, including the divestment of Amplitude Studios, which resulted in a 5.9 billion yen extraordinary loss intended to stabilize long-term profitability.
Integrated Report 2017: Sega Sammy Holdings
The Sega Sammy Holdings 2017 Integrated Report outlines the company’s strategic transition from a period of structural reform to a phase of sustainable growth, encapsulated by the "Road to 2020" initiative.
- Sega Sammy is executing a 'Road to 2020' strategy to transition into an IP-centric organization, targeting a 15% operating margin and 5% return on assets by fiscal 2020.
- Fiscal 2017 financial performance showed strong growth, with net sales increasing 5% to ¥366.9 billion and operating income rising 68% to ¥29.5 billion.
- The company is diversifying revenue streams away from the declining domestic pachinko market by expanding into global digital gaming and integrated resort development.
