Skip to main content

Truck Simulator

Game

6 documents in the library are about Truck Simulator, from writers such as Bryter, Deconstructor of Fun and DiGRA. Each has a summary and key insights with the page they come from.

Documents
6
newest 4 Jul 2026

Connections

Each row is a game or company named alongside Truck Simulator, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

Key figures from the reports

  • The 'work-as-play' trend is expanding beyond traditional farming, with job-based simulators like Truck Simulator and My Supermarket Simulator achieving over 100 million downloads each.

    Bryter, 2026 · Farming Sims: Cultivating Long-term Engagement, p. 11

  • Euro Truck Simulator 2 remains the most popular simulator title over the past year with 40.8 million hours watched, highlighting the dominance of vehicle-based simulators which occupy four of the top five spots in the genre.

    Stream Hatchet, 2024 · Simulator Games Surge on Live Streaming

Documents about Truck Simulator

Cover of Farming Sims: Cultivating Long-term Engagement
Report13 pages

Farming Sims: Cultivating Long-term Engagement

Farming simulation games have established themselves as a dominant and enduring genre within the global mobile gaming market.

  • Farming simulation games maintain high long-term engagement by satisfying core human motivations defined by Self-Determination Theory: autonomy, competence, and relatedness.
  • The genre appeals to a broad demographic, with 60% of mobile gamers having played a top farming title, including 73% of RPG players and 65% of console gamers.
  • Farming sims demonstrate exceptional longevity, as evidenced by titles like Township, Hay Day, and FarmVille 2, which were released in 2012 and continue to command massive player bases with over 100 million to 500 million downloads each.
BryterJul 2026
Cover of Simulator Games Surge on Live Streaming
Article

Simulator Games Surge on Live Streaming

Simulator games have emerged as a significant force in live streaming, leveraging the "simulator" label to capture audience attention despite the genre's traditionally technical focus.

  • Supermarket Simulator achieved the strongest 30-day debut of any simulator game, generating 19.3 million hours watched across 46,000 channels.
  • Euro Truck Simulator 2 remains the most popular simulator title over the past year with 40.8 million hours watched, highlighting the dominance of vehicle-based simulators which occupy four of the top five spots in the genre.
  • Total viewership for simulator games has declined significantly since the pandemic, dropping to 32% of the Q3 2021 peak of 117 million hours watched.
Stream HatchetMar 2024
Cover of Helldivers 2 Remains Top-Grossing Game on Steam
Article

Helldivers 2 Remains Top-Grossing Game on Steam

Helldivers 2 continues to lead the Steam marketplace, maintaining its position as the highest-grossing product for the fourth consecutive week during the period of February 27 to March 5, 2024.

  • Helldivers 2 remained the top-grossing product on Steam for the fourth consecutive week between February 27 and March 5, 2024, consistently outperforming the Steam Deck and major free-to-play titles.
  • Supermarket Simulator demonstrated significant growth, climbing 30 positions to reach the 12th spot in overall Steam revenue.
  • Nightingale experienced a sharp decline in market performance, dropping 57 positions in the rankings.
Game World ObserverMar 2024
Cover of Flow, Boredom, Idleness: The Relation Between the Subjective Passage of Time and the Experience of Video Games
Whitepaper3 pages

Flow, Boredom, Idleness: The Relation Between the Subjective Passage of Time and the Experience of Video Games

This presentation examines how the subjective passage of time relates to the experience of video games, with particular attention to slow play.

  • Play typically accelerates perceived time, and this acceleration tends to accompany flow, a state of deep concentration, sense of control, and loss of self-awareness.
  • In the VIRTUALTIMES studies, two experiments using the game Thumper found a positive correlation between accelerated time perception and higher flow states.
  • A virtual reality waiting room study found that boredom slowed subjective time, with an effect stronger than in an equivalent real-world waiting room.
DiGRAJun 2023
Cover of Deep Dive: Steam's Top-Grossing Releases of 2023
Article

Deep Dive: Steam's Top-Grossing Releases of 2023

This analysis examines the performance of top-grossing titles on Steam for 2022, utilizing data from Valve’s year-end sales rankings categorized into Platinum, Gold, Silver, and Bronze tiers.

  • In 2022, six of the twelve top-tier Platinum games on Steam were new releases, including major titles like Elden Ring, Dying Light 2, Lost Ark, and Yu-Gi-Oh! Master Duel.
  • Legacy 'games as a service' (GaaS) titles such as Destiny 2, PUBG, and Warframe continue to dominate Steam revenue through consistent monetization and dedicated player bases.
  • The traditional 'buy-to-play' model lacking DLC or in-game purchases has become rare, accounting for less than 20% of Steam's top-grossing list.
GameDiscoverCoJan 2023
Cover of How To Use Data to Build and Grow Hit Games: Part 2
Article

How To Use Data to Build and Grow Hit Games: Part 2

The primary objective is to provide a framework for using data-driven decision-making to build, launch, and scale successful mobile games.

  • A game is likely to achieve top-ranking status and organic growth if it outperforms competitors in key metrics, specifically by maintaining higher retention, higher LTV, and lower CPI than similar titles in its sub-category.
  • Small changes in game economy can have catastrophic, unintended consequences, such as the case where a minor gold-bonus adjustment in 'King of Thieves' triggered uncontrollable inflation, ruined monetization, and decreased retention.
  • A single A/B test on a game icon can have a compounding effect on growth; in one instance, a new icon increased page conversion by 80% but resulted in a 200% increase in total downloads due to improved click-through rates in app store recommendation algorithms.
Deconstructor of FunSep 2019