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The Witcher 3

Game139 documents

139 documents in the library are about The Witcher 3, from writers such as CD Projekt, Game World Observer and Extra Credits, the newest from 2026. Each has a summary and key insights with the page they come from.

The Witcher 3: Wild Hunt cover

The Witcher 3: Wild Hunt is an open-world action role-playing game developed by CD Projekt Red. Set in a dark fantasy world, the game follows Geralt of Rivia, a monster hunter searching for his adopted daughter, Ciri, while navigating political conflicts and supernatural threats. Gameplay features exploration, combat, character progression, and branching narratives shaped by player choices. Widely acclaimed for its writing, world-building, and depth, it is considered one of the most influential RPGs of its generation.

Released
May 19, 2015
Developer
CD Projekt RED
Publishers
WB Games, cdp.pl, Spike Chunsoft, Bandai Namco Entertainment
Genres
Role-playing (RPG), Adventure
Platforms
Xbox Series X|S, PlayStation 4, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch

Game data from IGDB.com

Key figures

  • The Witcher 3: Wild Hunt remaster achieved a new all-time peak of 137,724 concurrent players on Steam, with a daily audience across all platforms reaching 2.38 million users.

    GameDev Reports, 2026 · Games and Numbers: September 22 – October 6, 2026

  • The Witcher 3: Wild Hunt has surpassed 65 million units sold, while Cyberpunk 2077 has reached 40 million copies sold alongside 15 million units for the Phantom Liberty expansion.

    CD Projekt, 2026 · CD Projekt RED: H1 2026 Earnings Release, p. 2

  • The Witcher 3 has surpassed 50 million units sold globally, contributing to a total franchise milestone of over 75 million copies sold.

    Game World Observer, 2023 · CD Projekt Q1 2023 Financial Results

  • The Witcher IP generated 154.9 million PLN in revenue, supported by a lifetime sales volume of 60 million copies for The Witcher 3: Wild Hunt.

    CD Projekt, 2026 · CD PROJEKT Group: FY 2025 Earnings Presentation, p. 3

  • The Witcher 3 continues to be a primary revenue driver, generating PLN 163.4 million ($42.3 million) in 2024, a 3% increase year-over-year, with digital sales accounting for 94% of its total volume.

    CD Projekt, 2025 · CD Projekt 2024 Financial Report

Documents about The Witcher 3

Cover of Games and Numbers: September 22 – October 6, 2026
Article

Games and Numbers: September 22 – October 6, 2026

This bi-weekly industry update provides a snapshot of performance milestones achieved by various titles across the PC, console, and mobile gaming sectors between September 22 and October 6, 2026.

  • The Witcher 3: Wild Hunt remaster achieved a new all-time peak of 137,724 concurrent players on Steam, with a daily audience across all platforms reaching 2.38 million users.
  • The tactical shooter Wardogs sold over 3 million copies in its first 16 days of Early Access, reaching its first million within 24 hours of its September 10 launch.
  • The Metro series surpassed 50 million total copies sold over its 16-year history, prompting a free next-gen update for Redux titles scheduled for late October 2026.
GameDev ReportsOct 2026
Cover of Steam's Top September 2026 Games
Article

Steam's Top September 2026 Games

Steam experienced its most successful September and third quarter on record in 2026, generating $1.7 billion and $5.5 billion in revenue, respectively.

  • Steam generated $1.7 billion in September 2026, marking its best September on record and a 13% increase over the previous year.
  • Steam's Q3 2026 revenue reached $5.5 billion, a 12% year-over-year increase, putting the platform on track to exceed $20 billion in total annual revenue for the first time.
  • The PvP shooter 'Wardogs' led September premium releases with $86.9 million in revenue, contributing to a total of over $100 million since its early access launch on September 10.
Alinea AnalyticsOct 2026
Cover of Why None of Us Saw Cyberpunk Coming Apart
Article

Why None of Us Saw Cyberpunk Coming Apart

The analysis examines the catastrophic 2020 launch of Cyberpunk 2077, identifying the primary cause as a failure of organizational visibility rather than external investor pressure.

  • The disastrous launch of Cyberpunk 2077 was primarily caused by a failure of integration and visibility during remote work, rather than investor pressure or crunch, as the studio's waterfall pipeline relied on physical proximity to manage complex open-world development.
  • CD PROJEKT RED successfully rehabilitated Cyberpunk 2077 by committing to four years of patches and a major expansion, ultimately selling over 30 million copies and proving that a botched launch is salvageable only if there is genuine market demand for the core product.
  • The studio's transmedia strategy distinguishes between 'windfall' projects like Netflix’s The Witcher, where they lacked creative control and suffered brand damage from poor quality, and 'strategic' projects like Edgerunners, which they fully financed and controlled to drive game sales.
Deconstructor of FunSep 2026
Cover of Why None of Us Saw Cyberpunk Coming Apart I Michal Nowakowski. joint CEO, CD PROJEKT RED
63 min
Deconstructor of Fun63 min

Why None of Us Saw Cyberpunk Coming Apart I Michal Nowakowski. joint CEO, CD PROJEKT RED

CD Projekt Red’s evolution from a regional distributor to a global AAA powerhouse is rooted in a strategy of intellectual property ownership and creative independence.

  • CD Projekt Red restructured its development operations by abandoning proprietary technology in favor of Unreal Engine 5 to mitigate technical risks and streamline production.
  • The studio transitioned from a siloed, waterfall production model to a unified, multi-platform approach that utilizes rigorous gating milestones to prevent future launch failures.
  • Despite a 75% decline in stock value following the technical failures of Cyberpunk 2077, the studio achieved long-term commercial recovery with 35 million base game units sold and 10 million expansion units sold.
Deconstructor of FunSep 2026
Cover of CD Projekt RED: H1 2026 Earnings Release
Financial report2 pages

CD Projekt RED: H1 2026 Earnings Release

CD PROJEKT RED demonstrated strong financial growth and strategic momentum during the first half of 2026, driven by the sustained popularity of its core intellectual properties.

  • CD Projekt RED reported 435 million PLN in revenue and 249 million PLN in net profit for H1 2026, marking year-over-year increases of 23% and 37% respectively.
  • The company achieved a high net profitability margin of 57.2%, supported by consistent game sales and an expanded IP licensing strategy.
  • The Witcher franchise roadmap includes the September 2026 release of The Witcher 3: Wild Hunt – Remastered, the 2027 expansion Songs of the Past, and The Witcher 4 in 2028.
CD ProjektSep 2026
Cover of Earnings Call: First Half 2026
Financial report9 pages

Earnings Call: First Half 2026

CD PROJEKT RED’s first-half 2026 earnings report highlights a period of strong financial performance and strategic expansion across its two core franchises, Cyberpunk and The Witcher.

  • CD PROJEKT RED reported strong H1 2026 financial growth, with revenue reaching 435 million zloty (up 23% YoY) and net profit hitting 250 million zloty (up 37% YoY).
  • The company’s core franchises continue to drive long-term sales, with Cyberpunk 2077 surpassing 40 million units and The Witcher 3: Wild Hunt exceeding 65 million units sold.
  • The development pipeline is set for the next three years, featuring The Witcher 3: Remastered in September 2026, the 'Songs of the Past' expansion in 2027, and The Witcher 4 in 2028.
CD ProjektSep 2026
Cover of H1 2026 Earnings Presentation
Financial report25 pages

H1 2026 Earnings Presentation

The CD PROJEKT RED Group H1 2026 earnings presentation outlines a period of strong financial performance and strategic expansion for its two core intellectual properties, Cyberpunk and The Witcher.

  • CD PROJEKT RED reported a net profit of 249 million PLN for H1 2026, marking a 37% increase over the same period in 2025.
  • Total sales revenue grew 23% year-over-year to 435 million PLN, driven by a 911% surge in IP licensing revenue.
  • The Witcher franchise has reached 90 million total units sold, while the Cyberpunk 2077 franchise has hit 40 million copies sold with 15 million units for the Phantom Liberty expansion.
CD ProjektSep 2026
Cover of Management Board Report on the Activities of the CD PROJEKT RED Group: H1 2026
Financial report44 pages

Management Board Report on the Activities of the CD PROJEKT RED Group: H1 2026

The CD PROJEKT RED Group demonstrated robust financial health and operational momentum during the first half of 2026, characterized by a net profit of 249.1 million PLN, marking a 37.8% increase over the previous year.

  • CD PROJEKT RED Group reported a net profit of 249.1 million PLN for H1 2026, representing a 37.8% year-over-year increase on 435 million PLN in consolidated sales revenue.
  • The company maintains a debt-free capital structure with 1.28 billion PLN in liquid reserves, providing full self-funding capabilities for the development of The Witcher 4 and Cyberpunk 2.
  • The Witcher 3 has reached a milestone of 65 million cumulative copies sold, while the Cyberpunk franchise continues to generate revenue through a new trading card game and a PS5 Pro edition.
CD ProjektSep 2026
Cover of CD Projekt Red: If You Want a Cost-driven Development, You Cannot Make The Witcher 4
Article

CD Projekt Red: If You Want a Cost-driven Development, You Cannot Make The Witcher 4

CD Projekt Red is undergoing a significant strategic shift, moving from a single-project development model to a multi-project pipeline.

  • CD Projekt Red is shifting from a single-project model to developing three major titles simultaneously—The Witcher 4 (due 2028), a Cyberpunk sequel, and a new IP called Project Hadar—to increase output without compromising quality.
  • CEO Michał Nowakowski explicitly rejects cost-driven development, stating that the high-quality standards required for titles like The Witcher 4 are incompatible with a strategy focused primarily on minimizing production costs.
  • The studio is targeting significant sales growth, noting that while The Witcher 3 has reached 65 million units and Cyberpunk 2077 has hit 40 million, there is still substantial room to reach the higher sales volumes seen by competitors like GTA V.
The Game BusinessSep 2026
Cover of Opening Night Live 2026: A Disappointing Night for Fans
Article

Opening Night Live 2026: A Disappointing Night for Fans

The 2026 Opening Night Live (ONL) showcase at Gamescom in Cologne is characterized as a disappointing experience for attendees, failing to justify the significant time investment required for the event.

  • Opening Night Live 2026 was widely perceived as a disappointment due to a lack of significant new game reveals and a heavily padded two-and-a-half-hour runtime.
  • The showcase's headline announcements relied heavily on established IP, specifically a Gears of War prequel, a Final Fantasy VII: Revelation reboot, and a remaster of The Witcher 3.
  • New game reveals included the open-world adventure Ananta from NetEase (January 2027 release), the co-op title Age Twisters, and the action game 1001: Threads of Mizan funded by MBC.
Video Games Industry MemoAug 2026
Cover of CD Projekt Q1 2026 Earnings Results
Financial report2 pages

CD Projekt Q1 2026 Earnings Results

CD PROJEKT’s first-quarter results for 2026 demonstrate sustained financial growth and a strategic focus on expanding its core intellectual properties.

  • CD Projekt reported Q1 2026 revenue of 191 million PLN, a 6% year-over-year increase, with consolidated net earnings of 106 million PLN.
  • The Cyberpunk Trading Card Game, developed with WeirdCo, raised 28 million USD on Kickstarter, becoming the most-funded game campaign in the platform's history.
  • The Witcher 3: Wild Hunt has reached 65 million cumulative units sold, with a third expansion titled 'Songs of the Past' currently in development with Fool's Theory for a 2027 release.
CD ProjektMay 2026
Cover of CD PROJEKT Group Q1 2026 Earnings Presentation
Financial report7 pages

CD PROJEKT Group Q1 2026 Earnings Presentation

The CD PROJEKT Group’s first-quarter 2026 earnings presentation outlines a period of strategic growth, marked by the announcement of a major expansion for The Witcher 3: Wild Hunt, titled Songs of the Past.

  • CD PROJEKT reported Q1 2026 revenue of 191 million PLN, a 6% year-on-year increase, with a net profit of 106 million PLN representing a 56% net margin.
  • The company is scaling its development pipeline, with 513 developers assigned to The Witcher 4 and 190 developers working on the newly announced The Witcher 3 expansion, Songs of the Past, slated for 2027.
  • The group maintains a strong liquidity position with over 1.4 billion PLN in cash, deposits, and bonds, prioritizing reinvestment in core IP over dividend distributions.
CD ProjektMay 2026

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