The Invincible
Game
13 documents in the library are about The Invincible, from writers such as 11 bit studios, GameDiscoverCo and Game World Observer. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside The Invincible, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
The Invincible sales and key figures
Revenue grew 24.16% year-on-year to PLN 30.76 million, with third-party publishing titles like The Thaumaturge, INDIKA, and The Invincible now accounting for 52% of total sales.
11 bit studios, 2024 · Half-Year Report of 11 Bit Studios S.A. for the Six Months Ended 30 June 2024, p. 60
The publishing division reached a record 42% share of total revenue, driven by the release of The Invincible and sustained performance from back-catalogue titles like Frostpunk and Children of Morta.
11 bit studios, 2024 · Annual Report of 11 Bit Studios S.A. for 2023, p. 69
The company is currently in a heavy investment cycle, with intangible assets related to game development rising to PLN 124.7 million to fund a pipeline that includes Frostpunk 2, The Alters, Project 8, The Invincible, and The Thaumaturge.
11 bit studios, 2023 · Half-Year Report of 11 Bit Studios S.A. for the Six Months Ended June 30th 2023, p. 75
Documents about The Invincible
Post-cyfrowość współczesnych polskich gier komputerowych: Zarys zagadnień
Contemporary Polish game development is undergoing a significant shift toward post-digital aesthetics, a movement defined by a critical, reflexive engagement with technology that blurs the traditional boundaries between digital and analog spheres.
- Post-digital aesthetics in Polish game development involve a deliberate hybridization of digital and analog media, moving beyond simple retro-style graphics to challenge the 'new media' ideology of seamless, flawless technology.
- Games like 'SuperHot' (2016) exemplify post-digital strategies by rejecting standard 3D textures in favor of low-poly, white-model aesthetics and tactical, time-manipulation mechanics that subvert traditional FPS conventions.
- Polish titles such as 'The Invincible' (11 bit studios, 2023) and 'Observer' utilize retro-futuristic design and analog-style interfaces—such as manual window cranks and monochrome displays—to create a sense of tangible, historical materiality within a digital space.
“The Entire Games Industry Is Going Through a Severe Crisis”: 11 Bit Studios on Project 8 Cancellation
This document summarizes an interview with Przemysław Marszał, CEO of 11 bit studios, discussing the company's recent challenges, the cancellation of Project 8, and its future strategy.
- 11 bit studios canceled its unannounced narrative-driven game, Project 8, resulting in an $11.8 million write-off and the layoff of 18 employees.
- CEO Przemysław Marszał cited the current severe industry crisis and the commercial struggles of similar narrative-driven titles like Hellblade and A Plague Tale as primary drivers for the cancellation.
- Despite the write-off, the company remains financially stable with positive cash flow and does not require additional capital.
11 Bit Studios H1 2024 Financial Report
11 bit studios reported its financial performance for the first half of 2024, indicating a 24.1% year-over-year revenue increase to PLN 30.76 million ($7.95 million).
- 11 bit studios expects net revenue from The Thaumaturge to fall below the PLN 45 million ($11.65 million) threshold required to trigger a second earn-out payment to developer Fool’s Theory.
- The company reported a net loss of PLN 477.8k ($123.6k) for the first half of 2024, a decline from the PLN 4 million ($1 million) profit recorded during the same period in 2023.
- Operating costs rose by 49.38% year-over-year to PLN 36.1 million ($9.34 million), driven by increased marketing spend and royalties ahead of the launches of Frostpunk 2 and The Alters.
Half-Year Report of 11 Bit Studios S.A. for the Six Months Ended 30 June 2024
11 bit studios, the Polish game developer and publisher, used its first half of 2024 to invest heavily ahead of a major release cycle, and the cost showed in its results.
- 11 bit studios reported a net loss of PLN 0.48 million for H1 2024, a significant decline from the PLN 4.01 million profit in H1 2023, driven by a 49% surge in operating expenses.
- Revenue grew 24.16% year-on-year to PLN 30.76 million, with third-party publishing titles like The Thaumaturge, INDIKA, and The Invincible now accounting for 52% of total sales.
- Operating costs were heavily impacted by a doubling of salary expenses and increased marketing spend as the company scaled headcount for the launches of Frostpunk 2 and The Alters.
Quarterly Report of 11 Bit Studios S.A. for the Three Months Ended 31 March 2024
11 bit studios reported Q1 2024 revenue of PLN 15.33 million, up 3.81% year on year, but swung to an operating loss of PLN 1.03 million and a net loss of PLN 1.61 million, against a PLN 2.47 million profit in Q1 2023.
- 11 Bit Studios reported a Q1 2024 net loss of PLN 1.6 million, a decline from the previous year driven by a 25.88% increase in operating expenses and a near-doubling of employee benefit costs.
- Revenue grew 3.81% year-on-year to PLN 15.33 million, with the publishing division contributing 48% of sales and the United States market accounting for 74% of total revenue.
- The company holds PLN 140.7 million in capitalized development costs for key upcoming titles, specifically Frostpunk 2, The Alters, and Project 8.
Annual Report of 11 Bit Studios S.A. for 2023
11 bit studios, a Warsaw-based game developer and publisher with no subsidiaries and one associate (Fool's Theory), reports 2023 as a year of sharply lower earnings during heavy investment ahead of a concentrated 2024 release slate.
- 11 bit studios reported a 29.6% revenue decline to PLN 52.3 million and a net profit contraction to PLN 0.52 million in 2023, primarily due to a lack of major proprietary releases and a PLN 6.5 million write-down of its stake in Starward Industries.
- The company invested a record PLN 58.2 million into game development during 2023, bringing total ongoing development work to PLN 149.6 million as it prepares for the releases of Frostpunk 2, The Alters, and Project 8.
- The publishing division reached a record 42% share of total revenue, driven by the release of The Invincible and sustained performance from back-catalogue titles like Frostpunk and Children of Morta.
Plus: Which Recent PC Games Have the Most 'Staying Power'?
This analysis examines the "staying power" of PC games launched on Steam in September 2023, measured by their concurrent user (CCU) retention relative to their all-time peak.
- Games-as-a-Service (GaaS) sports titles like EA Sports FC and NBA 2K exhibit the highest retention, maintaining 0.64x to 0.66x of their peak concurrent user (CCU) counts.
- Most premium 'play once' games suffer rapid player decay, frequently dropping below 100 CCU shortly after their initial launch.
- Lies of P demonstrated strong single-player retention by holding 20% of its peak CCU six weeks post-launch, while Payday 3 struggled significantly, retaining only 4% of its peak.
Quarterly Report of 11 Bit Studios S.A. for Nine Months Ended September 30th 2023
11 bit studios' results for the nine months ended September 30, 2023 show a sharp earnings contraction as an aging catalog met a year without major releases.
- 11 bit studios experienced a significant financial downturn in the first nine months of 2023, with revenue falling 42% year-on-year to PLN 34.28 million and net profit dropping to PLN 1.35 million.
- The company is in a heavy investment phase, with intangible assets related to R&D rising to PLN 138.2 million to support upcoming titles including Frostpunk 2, The Alters, Project 8, and The Thaumaturge.
- Management plans to shift to an aggressive release cadence starting in 2024, targeting one internal title and three to four third-party titles annually.
Half-Year Report of 11 Bit Studios S.A. for the Six Months Ended June 30th 2023
11 bit studios S.A., the Polish video game developer and publisher, saw first-half 2023 results fall sharply because its aging catalogue has had no major release since Children of Morta in 2018.
- 11 bit studios experienced a significant H1 2023 downturn, with revenue falling 45.87% to PLN 24.78 million and net profit dropping 73.4% to PLN 4.01 million due to a lack of major releases since 2018.
- The company is currently in a heavy investment cycle, with intangible assets related to game development rising to PLN 124.7 million to fund a pipeline that includes Frostpunk 2, The Alters, Project 8, The Invincible, and The Thaumaturge.
- Despite lower earnings, the firm maintains a strong financial position with total assets of PLN 266.04 million and cash reserves of PLN 38.95 million, supported by strategic partner advances from Microsoft and a new PLN 20 million credit facility.
Who's Top of Steam Next Fest for June 2023?
The document analyzes the performance of demos during Steam Next Fest in June 2023, providing insights into game discovery trends on the platform.
- The June 2023 Steam Next Fest featured approximately 1,000 demos, representing over 6% of all unreleased PC titles tracked on the platform.
- Core PC genres including colony sims, survival games, and roguelikes dominated the top-performing titles, with games like Viewfinder, Sea of Stars, Lies of P, and House Flipper 2 showing the strongest engagement.
- Diablo Immortal reached $500 million in cumulative mobile revenue, becoming the 15th fastest mobile title to achieve that milestone.
11 bit studios S.A. Financial Results Q1 2023 — Investor Information
11 bit studios recorded nearly PLN 14.8 million in revenue for the first quarter of 2023, yielding an EBITDA of PLN 3.0 million and a net profit exceeding PLN 2.46 million.
- 11 bit studios reported Q1 2023 revenue of PLN 14.8 million, EBITDA of PLN 3.0 million, and a net profit of PLN 2.46 million, exceeding internal budget expectations despite a year-on-year decline.
- Development expenditure rose 28.2% year-on-year to PLN 12.14 million as the company intensifies investment in its proprietary and third-party game pipeline.
- The company’s publishing division is preparing for the 2023 releases of The Invincible and The Thaumaturge, which are expected to drive financial performance in the second half of the year.
Annual Report: 11 Bit Studios S.A. 2022
In 2022, 11 bit studios S.A. maintained a stable financial trajectory, reporting revenue of PLN 74.2 million, a 5.8% year-on-year increase.
- 11 bit studios reported 2022 revenue of PLN 74.2 million, a 5.8% year-on-year increase, though net profit fell 20.2% to PLN 22.9 million due to a 34.5% rise in operating expenses.
- The company maintains a strong balance sheet with PLN 87.28 million in cash and a low leverage ratio of 8.98%, funding its entire development pipeline through internal reserves without external debt.
- Strategic investment in the development pipeline is focused on three primary upcoming titles: Frostpunk 2, The Alters, and The Invincible.
Companies behind it
As the documents state it.
