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Documents about The Amusement

Cover of Square Enix Holdings Financial Results: Fiscal Year Ended March 31, 2016
Financial report32 pages

Square Enix Holdings Financial Results: Fiscal Year Ended March 31, 2016

Square Enix Holdings reported strong financial growth for the fiscal year ended March 31, 2016, driven by a robust performance in its Digital Entertainment segment.

  • Square Enix reported strong fiscal year 2016 growth, with net sales rising 27.5% to 214.1 billion yen and net income increasing 102.3% to 19.9 billion yen compared to the previous year.
  • Operating income grew 58.4% to 26.0 billion yen in fiscal 2016, with the company projecting further growth to 30.0 billion yen for the fiscal year ending March 31, 2017.
  • The Digital Entertainment segment remains the primary revenue driver, contributing 159.0 billion yen in sales in 2016 with a projected increase to 200.0 billion yen for 2017.
Square Enix HoldingsMay 2016
Cover of Capcom Financial Highlights: Fiscal Year Ended March 31, 2016
Financial report26 pages

Capcom Financial Highlights: Fiscal Year Ended March 31, 2016

Capcom’s financial results for the fiscal year ended March 31, 2016, demonstrate a period of growth driven primarily by the strong performance of its Digital Contents business.

  • Capcom achieved net sales of ¥77.02 billion and an operating income of ¥12.03 billion for the fiscal year ended March 31, 2016, marking year-over-year growth of approximately 20% and 14% respectively.
  • The Consumer sub-segment drove growth with 15 million total unit sales, led by Monster Hunter X (3.3 million units) and Street Fighter V (1.4 million units).
  • Digital downloads accounted for 26% of total consumer unit sales, highlighting the increasing importance of digital distribution to the company's revenue mix.
CapcomMay 2016
Cover of Square Enix Holdings Nine-Month Period Financial Results: Nine-Month Period Ended December 31, 2015
Financial report6 pages

Square Enix Holdings Nine-Month Period Financial Results: Nine-Month Period Ended December 31, 2015

Square Enix Holdings experienced significant financial growth during the nine-month period ending December 31, 2015, driven primarily by strong performance in its Digital Entertainment segment.

  • Square Enix reported strong growth for the nine-month period ending December 31, 2015, with net sales rising to 152.8 billion yen, a 33.9 billion yen increase compared to the same period in 2014.
  • Operating income grew significantly by 9.0 billion yen year-over-year, reaching 23.8 billion yen for the nine-month period.
  • The Digital Entertainment segment was the primary driver of growth, contributing 110.1 billion yen in net sales and 23.1 billion yen in operating income, an increase of 34.7 billion yen and 9.0 billion yen respectively over the prior year.
Square Enix HoldingsFeb 2016
Cover of Square Enix Holdings Financial Results: Six-Month Period Ended September 30, 2015
Financial report24 pages

Square Enix Holdings Financial Results: Six-Month Period Ended September 30, 2015

Square Enix Holdings reported strong financial growth for the six-month period ending September 30, 2015, driven primarily by the performance of its Digital Entertainment segment.

  • Square Enix reported consolidated net sales of 86.4 billion yen and an operating income of 12.6 billion yen for the six-month period ended September 30, 2015, representing a year-over-year increase of 13.2 billion yen in sales and 4.1 billion yen in operating income.
  • The Digital Entertainment segment remains the primary revenue driver, contributing 60.2 billion yen in net sales and 12.9 billion yen in operating income, with an operating margin of 21.5%.
  • Quarter-over-quarter operating profit declined due to a reactionary drop in MMO expansion disc sales, losses on the evaluation of smart device and PC browser game content, and increased advertising expenses for HD games.
Square Enix HoldingsNov 2015
Cover of Capcom Consolidated Financial Results: 6 Months of FY2015
Financial report13 pages

Capcom Consolidated Financial Results: 6 Months of FY2015

Capcom’s consolidated financial results for the six-month period ending September 30, 2015, reflect a period of revenue growth tempered by significant declines in profitability.

  • Capcom reported a 22.1% increase in net sales to 31,638 million yen for the six months ending September 30, 2015, but net income fell 34.4% to 1,951 million yen due to a higher cost of sales ratio.
  • The Amusement Equipments segment was the primary growth driver, with sales surging 76.3% to 12,132 million yen, largely fueled by the success of the Resident Evil 6 pachislo machine.
  • Digital Contents, the company's core segment, saw a modest 6.2% sales increase but suffered a 28.7% decline in operating income.
CapcomOct 2015
Cover of Capcom Consolidated Financial Results: 3 Months Ended March 31, 2016
Financial report12 pages

Capcom Consolidated Financial Results: 3 Months Ended March 31, 2016

Capcom’s consolidated financial results for the first quarter of the fiscal year ending March 31, 2016, reflect a period of significant growth driven by strong performance in the amusement equipment sector.

  • Capcom achieved strong Q1 growth for the fiscal year ending March 31, 2016, with net sales rising 51.9% to 14,541 million yen and net income increasing 104.9% to 1,569 million yen.
  • The Amusement Equipments segment was the primary driver of financial performance, reporting a 303.2% surge in sales to 6,042 million yen, largely fueled by the launch of the Resident Evil 6 pachislo machine.
  • Digital Contents sales grew 14.3% to 6,294 million yen, bolstered by the release of Devil May Cry 4 Special Edition, though the segment experienced a 2.2% decline in operating income.
CapcomJul 2015
Cover of Capcom Financial Highlights: Fiscal Year Ended March 31, 2015
Financial report26 pages

Capcom Financial Highlights: Fiscal Year Ended March 31, 2015

Capcom’s financial results for the fiscal year ended March 31, 2015, demonstrate a strategic pivot toward higher profitability through cost-reduction measures and an increased focus on digital distribution, despite an overall decline in net sales.

  • Capcom achieved an operating income of 10.5 billion yen for the fiscal year ended March 31, 2015, despite net sales falling to 64.2 billion yen from 102.2 billion yen the previous year.
  • The Digital Contents segment drove profitability through a shift toward digital distribution, with digital downloads accounting for 25% of consumer title sales and 40% of total unit volume.
  • Core franchises including Monster Hunter and Resident Evil remained the primary earnings drivers, helping to offset the lack of major new mobile hits.
CapcomMay 2015
Cover of Sega Sammy Holdings Consolidated Financial Statements: 9 Months Ended December 31, 2014
Financial report10 pages

Sega Sammy Holdings Consolidated Financial Statements: 9 Months Ended December 31, 2014

Sega Sammy Holdings’ consolidated financial results for the nine-month period ending December 31, 2014, reflect a period of significant contraction across its primary business segments.

  • Sega Sammy Holdings reported a net loss of 24 million yen for the nine months ending December 31, 2014, a significant reversal from the 44,329 million yen net income recorded in the same period of 2013.
  • Consolidated net sales declined 12.0% to 267,512 million yen, while operating income fell 65.1% to 16,264 million yen.
  • The Pachislot and Pachinko segment, a core revenue driver, saw net sales drop 28.0% to 115,404 million yen due to regulatory changes in model testing procedures.
Sega Sammy HoldingsFeb 2015
Cover of Square Enix Holdings Three-Month Period Ended June 30, 2014: Reference Materials
Financial report8 pages

Square Enix Holdings Three-Month Period Ended June 30, 2014: Reference Materials

The Square Enix Holdings financial report for the three-month period ending June 30, 2014, details a significant improvement in fiscal performance compared to the same quarter in the previous year.

  • Square Enix reported a strong start to the fiscal year ending June 30, 2014, with net sales increasing to 37.8 billion yen from 24.1 billion yen in the same period the previous year.
  • Operating income saw a significant surge to 5.1 billion yen for the quarter, compared to 0.7 billion yen in the prior-year period, driven largely by a 19.2% operating margin in the Digital Entertainment segment.
  • The Digital Entertainment segment was the primary growth driver, with net sales more than doubling to 23.5 billion yen and operating income rising to 4.5 billion yen from 1.3 billion yen year-over-year.
Square Enix HoldingsAug 2014
Cover of Square Enix Holdings Consolidated Financial Results: Three-Month Period Ended June 30, 2014
Financial report11 pages

Square Enix Holdings Consolidated Financial Results: Three-Month Period Ended June 30, 2014

Square Enix Holdings reported strong financial growth for the three-month period ending June 30, 2014, signaling a significant recovery compared to the same period in the previous fiscal year.

  • Square Enix reported a strong financial turnaround for the three-month period ended June 30, 2014, with net sales of ¥37,754 million (up 56.8% year-on-year) and net income of ¥3,408 million, compared to a net loss of ¥493 million in the same period of 2013.
  • Operating income surged 634.9% to ¥5,068 million, driven primarily by the Digital Entertainment segment, which saw net sales jump 102.6% to ¥23,450 million.
  • The Digital Entertainment segment's growth was fueled by the release of 'MURDERED: SOUL SUSPECT,' strong repeat sales of previous titles, and the performance of mobile games like 'DRAGON QUEST MONSTERS SUPER LIGHT' and 'SCHOOLGIRL STRIKERS.'
Square Enix HoldingsAug 2014
Cover of Sega Sammy Holdings Consolidated Financial Statements: 3 Months Ended June 30, 2014
Financial report9 pages

Sega Sammy Holdings Consolidated Financial Statements: 3 Months Ended June 30, 2014

Sega Sammy Holdings reported a challenging start to the fiscal year ending March 31, 2015, as consolidated financial results for the three-month period ending June 30, 2014, showed declines across key performance metrics.

  • Sega Sammy Holdings reported a significant decline in profitability for the quarter ending June 30, 2014, with operating income falling 42.3% to 9,307 million yen and net income dropping 57.4% to 5,520 million yen.
  • Net sales for the group decreased 2.6% year-over-year to 88,366 million yen, driven by a sluggish amusement market and demand fluctuations following a consumption tax increase.
  • The Pachislot and Pachinko segment, the company's primary revenue driver, saw net sales fall 8.5% to 47,476 million yen, with operating income declining 31.0% due to weak pachislot machine sales.
Sega Sammy HoldingsAug 2014
Cover of Sega Sammy Holdings: FY Ended March 2014 Full Year Results Presentation
Financial report35 pages

Sega Sammy Holdings: FY Ended March 2014 Full Year Results Presentation

Sega Sammy Holdings achieved significant financial growth during the fiscal year ending March 2014, characterized by an 18 percent increase in net sales to 378 billion JPY and a substantial 103 percent surge in operating income to 38.5 billion JPY.

  • Sega Sammy Holdings achieved strong financial growth in FY2014, with net sales rising 18% to 378 billion JPY and operating income surging 103% to 38.5 billion JPY.
  • The Pachislot and Pachinko segment served as the primary financial anchor, while the Consumer Business division successfully turned around through a focus on digital titles.
  • Digital revenue was driven by key titles including Phantasy Star Online 2, Chain Chronicle, and Puyopuyo!! Quest, alongside international PC sales from the Total War and Football Manager franchises.
Sega Sammy HoldingsMay 2014