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Documents about Sesame Street

Cover of Is Netflix the future of video game story-telling?
27 min
The Game Business27 min

Is Netflix the future of video game story-telling?

Netflix is actively expanding its footprint in the video game industry by leveraging its massive subscriber base of approximately 700 million users.

  • Netflix is leveraging its 700 million subscriber base to integrate interactive narrative experiences into its existing streaming ecosystem, targeting non-traditional gamers rather than competing with console manufacturers.
  • The company categorizes its gaming strategy into four distinct verticals: kids, party and puzzle, mainstream, and narrative.
  • Netflix’s internal Night School Studio launched 'Unhinged,' a 30-minute horror title that uses smartphones as controllers to test the viability of mobile-first, interactive storytelling.
The Game BusinessJul 2026
Cover of One of the world’s biggest game makers reveals ‘the uncomfortable truth’ about AI
37 min
The Game Business37 min

One of the world’s biggest game makers reveals ‘the uncomfortable truth’ about AI

The game development industry is currently navigating a volatile transitional period characterized by widespread AI adoption alongside significant professional skepticism.

  • Approximately 90 percent of game developers currently utilize AI tools, yet over 50 percent of the workforce remains skeptical regarding job security and creative quality.
  • The industry is currently transitioning from a phase of novelty-driven AI demos to the development of governed, legally secure, and reliable production pipelines.
  • Sustainable AI integration requires studios to pivot away from flashy, single-prompt generation and instead focus on automating repetitive, mundane production tasks.
The Game BusinessApr 2026
Cover of Interview with Nex CEO David Lee: “We want a Nex Playground in every living room”
30 min
The Game Business30 min

Interview with Nex CEO David Lee: “We want a Nex Playground in every living room”

Nex, a technology company founded by former Apple developer David Lee, has successfully entered the home console market with the Nex Playground, a camera-based, motion-controlled gaming system.

  • Nex has scaled the Nex Playground from an initial 5,000 units in 2023 to over 600,000 units sold by late 2025.
  • The platform utilizes computer vision for controller-free, motion-controlled gaming, positioning itself as a modern successor to the Nintendo Wii.
  • Nex employs a subscription-based revenue model to ensure recurring income and continuous content updates, moving away from the traditional cycle of individual game sales.
The Game BusinessDec 2025
Cover of What's behind the success of Japan's big video game companies?
48 min
The Game Business48 min

What's behind the success of Japan's big video game companies?

The global video game industry is currently undergoing a significant period of rationalization, shifting away from aggressive, broad-market expansion toward operational efficiency and disciplined resource allocation.

  • Japanese industry leaders like Capcom and Konami are achieving record-high share prices and robust financial performance by prioritizing existing intellectual property over chasing fleeting industry trends.
  • The global gaming industry is shifting from aggressive, broad-market expansion toward operational efficiency and disciplined resource allocation to combat market volatility.
  • Success is increasingly driven by a strategy of scarcity and high-quality, fan-centric content rather than inflating production budgets or over-extending project scales.
The Game BusinessMay 2025
Cover of PGC Helsinki 2018 Pecha Kucha sessions: Rovio's Måns Wide
7 min
PocketGamer.biz7 min

PGC Helsinki 2018 Pecha Kucha sessions: Rovio's Måns Wide

The modern mobile games industry often forces developers to reconcile the idealistic pursuit of creative passion with the pragmatic necessity of monetization.

  • Developers must bridge the disconnect between data-driven monetization strategies and the emotional resonance that originally inspired their game design.
  • Treating players as mere revenue streams or statistics leads to the dehumanization of the user base, which undermines long-term creative engagement.
  • Integrating direct feedback and personal narratives from support staff can transform anonymous high-value players into relatable individuals with specific motivations.
PocketGamer.bizOct 2018