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Resident Evil 2

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Documents about Resident Evil 2

Cover of Capcom Financial Highlights: Fiscal Year Ended March 31, 2019
Financial report12 pages

Capcom Financial Highlights: Fiscal Year Ended March 31, 2019

Capcom’s financial results for the fiscal year ended March 31, 2019, demonstrate a period of sustained growth and record-high profitability.

  • Capcom achieved its sixth consecutive year of operating income growth, reaching 18.14 billion yen on net sales of 100.03 billion yen for the fiscal year ended March 31, 2019.
  • The Digital Contents segment drove performance, with digital distribution accounting for 60.5% of sales and overseas markets representing 85.4% of total revenue.
  • Key titles Resident Evil 2 and Devil May Cry 5 exceeded performance expectations, while Monster Hunter: World reached 12 million units in cumulative global sales.
CapcomMay 2019
Cover of Capcom Consolidated Financial Results for the Year Ended March 31, 2019
Financial report25 pages

Capcom Consolidated Financial Results for the Year Ended March 31, 2019

Capcom achieved record-breaking financial performance for the fiscal year ending March 31, 2019, characterized by net sales reaching 100,031 million yen and a 14.8 percent increase in net income.

  • Capcom achieved record financial performance for the fiscal year ending March 31, 2019, with net sales of 100,031 million yen and a 14.8 percent increase in net income.
  • The Digital Contents segment served as the primary growth engine, generating 23,315 million yen in operating income behind the success of Monster Hunter: World, Resident Evil 2, and Devil May Cry 5.
  • While digital and arcade operations remained robust, the Amusement Equipments division struggled, resulting in an operating loss that necessitates further operational refinement.
CapcomMay 2019
Cover of Capcom 3rd Quarter Financial Results: Fiscal Year Ending March 31, 2019
Financial report19 pages

Capcom 3rd Quarter Financial Results: Fiscal Year Ending March 31, 2019

Capcom’s third-quarter financial results for the fiscal year ending March 31, 2019, demonstrate a strong growth trajectory, with the company aiming for its sixth consecutive year of operating income growth and record-high profits.

  • Capcom is on track for its sixth consecutive year of operating income growth, reporting 13,461 million yen in operating income on 61,270 million yen in net sales for the nine months ending December 31, 2018.
  • The Digital Contents segment is the primary growth engine, generating 15,288 million yen in operating income and achieving a 66.9% digital sales ratio for consumer software.
  • Monster Hunter: World remains the company's flagship title, having surpassed 11 million cumulative units sold.
CapcomFeb 2019
Cover of Capcom First Half Report: Fiscal Year Ending March 31, 2019
Financial report19 pages

Capcom First Half Report: Fiscal Year Ending March 31, 2019

Capcom’s first-half report for the fiscal year ending March 31, 2019, outlines a period of significant financial growth, driven primarily by the strong performance of its Digital Contents segment.

  • Capcom achieved record-high profits for the first half of the fiscal year ending March 31, 2019, with net sales of 43.3 billion JPY and an operating income of 10.5 billion JPY.
  • The Digital Contents segment drove financial success, largely fueled by Monster Hunter: World, which reached over 10 million units in cumulative global sales.
  • The company is on track for six consecutive years of operating income growth, supported by a strategic shift toward digital distribution and international markets.
CapcomOct 2018
Cover of Gamescom 2018: Weltpremiere von Capcom
Article

Gamescom 2018: Weltpremiere von Capcom

The primary purpose of this announcement is to detail Capcom’s promotional activities and game showcases scheduled for Gamescom 2018 in Cologne.

  • Capcom used Gamescom 2018 to host the world premiere of the action-adventure title Devil May Cry 5, featuring playable demos at the Xbox booth in Hall 8.
  • The event served as the European debut for the Resident Evil 2 remake, with access restricted to adult attendees due to the game's mature rating.
  • Capcom’s strategy focused on a mix of revitalizing classic franchises and developing new intellectual property to build momentum for its 2019 release slate.
Gamecity Hamburg

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