Monster Strike
135 documents in the library are about Monster Strike, from writers such as mixi, Sensor Tower and GameRefinery, the newest from 2026. Each has a summary and key insights with the page they come from.

Monster Strike is a physics game with elements of RPGs, strategy games and cooperative multiplayer.
- Released
- Aug 8, 2013
- Developer
- Mixi
- Genres
- Shooter, Puzzle, Role-playing (RPG), Strategy
- Platforms
- Android, iOS
- Links
- Official site, Wikipedia
Game data from IGDB.com
Key figures
The Digital Entertainment segment targets revenue exceeding 90 billion yen, driven primarily by the international expansion of 'Strike World' alongside the sustained lifecycle management of 'Monster Strike'.
mixi, 2026 · MIXI FY2026 Financial Results Briefing Session (Q&A), p. 1
The Digital Entertainment Business remains the core revenue driver, generating ¥65,455 million in sales and ¥28,479 million in segment profit, primarily supported by the mobile game Monster Strike.
Koei Tecmo, 2025 · Consolidated Financial Results for the Nine Months Ended December 31, 2024, p. 12
Japanese mobile gaming titles have achieved massive scale, with Monster Strike generating over $9 billion in lifetime revenue and Fate/Grand Order reaching $7 billion, with over 80% of that spending originating in Japan.
GFR Fund, 2024 · Japan’s Mobile Gaming Scene and What Developers Should Learn from It
The game outperformed previous record-holders, surpassing Genshin Impact (594 days) and Monster Strike (998 days) to reach the $3 billion mark.
Sensor Tower, 2024 · MONOPOLY GO! Becomes the Fastest Mobile Game Ever to Gross $3 Billion
MIXI Inc.'s Monster Strike has surpassed $10.5 billion in lifetime revenue in the Japanese market since its 2013 launch.
Game World Observer, 2023 · Monster Strike Tops $10 Billion in Revenue: Japan Market Analysis
Documents about Monster Strike
MIXI Integrated Report 2026
The MIXI Integrated Report 2026 details the company’s strategic transition into its "Third Founding" phase, a period defined by a pivot toward the "We-Time Economy."
- MIXI is prioritizing global expansion as a top management goal, noting that overseas sales accounted for only approximately 12% of total net sales in fiscal year 2026.
- The company is shifting its financial policy to return profits generated across all business segments to shareholders, moving away from a reliance on MONSTER STRIKE as the primary source of financial leverage.
- MIXI has introduced a medium-term 'Growth Strategy in the We-Time Economy,' focusing on creating economic value through shared experiences among families, friends, and fans.
MIXI FY2027 Q1 Financial Results Briefing Materials
MIXI has initiated fiscal year 2027 with significant financial momentum, reporting a 50.3% year-over-year increase in net sales and a 125.0% surge in EBITDA.
- MIXI reported strong Q1 FY2027 results with a 50.3% year-over-year increase in net sales and a 125.0% surge in EBITDA.
- The company upwardly revised its full-year net income and dividend forecasts, now projecting an annual dividend of 155 yen per share.
- Strategic growth is supported by the consolidation of the Sports segment following the PointsBet acquisition, the resilience of Monster Strike, and a return to profitability in the Lifestyle division.
Top Grossing Mobile Games in Japan (2025 & 2026)
The Japanese mobile gaming market remains a distinct and highly lucrative landscape characterized by a significant divide between revenue-generating titles and high-volume download leaders.
- Japan generates 11.5% of global mobile gaming revenue from only 2.0% of the world's mobile players, highlighting an exceptionally high average revenue per user (ARPU) market.
- The Japanese mobile market is dominated by domestic gacha and RPG titles, with long-running franchises like Monster Strike, Fate/Grand Order, and Uma Musume consistently securing top revenue positions.
- In 2025, Pokémon TCG Pocket and Last War: Survival led the market in revenue with $326.1 million and $326.0 million respectively, though Pokémon TCG Pocket's revenue cooled to eighth place by mid-2026.
MIXI FY2026 Financial Results Briefing Session (Q&A)
MIXI aims to achieve its long-term strategic targets by the early 2030s, focusing on the expansion of its We-Time Economy, which centers on shared experiences among family and friends.
- MIXI is prioritizing the expansion of its Sports and Lifestyle segments to rebalance its profit composition, aiming to improve unit economics and overall corporate profitability by the early 2030s.
- The Digital Entertainment segment targets revenue exceeding 90 billion yen, driven primarily by the international expansion of 'Strike World' alongside the sustained lifecycle management of 'Monster Strike'.
- The company launched 'Strike World' in the Indian market in April 2026, though this expansion is currently excluded from fiscal year 2027 financial forecasts due to its nascent stage.
Consolidated Financial Results for the Six Months Ended September 30, 2025
MIXI, Inc. reported consolidated financial results for the first half of fiscal year 2026, covering the period from April 1, 2025, to September 30, 2025.
- MIXI, Inc. reported a contraction in H1 FY2026 performance, with net sales falling 2.0% to ¥67,428 million and operating income declining 17.5% to ¥7,214 million.
- The company issued a revised full-year forecast projecting net sales of ¥168,000 million and a 26.1% year-over-year decline in net income.
- The acquisition of PointsBet Holdings Limited significantly impacted financials, contributing to a 38.6% drop in Sports Business segment profit and generating ¥19,831 million in provisional goodwill.
MIXI Group Integrated Report 2025
MIXI Group’s 2025 integrated strategy centers on fostering meaningful human connections through its three core pillars: Digital Entertainment, Sports, and Lifestyle.
- MIXI Group maintains a massive user base across key services, including 64 million downloads for Monster Strike, 27 million for FamilyAlbum, and 17 million monthly active users for netkeiba.
- The company is prioritizing AI integration across its portfolio, utilizing deep learning for FamilyAlbum features and transformer technology for its conversational AI robot, Romi.
- MIXI plans to purchase up to ¥9.5 billion in treasury shares in fiscal year 2026 as part of its strategy to improve return on equity (ROE) relative to the cost of shareholders' equity.
Consolidated Financial Results for the Three Months Ended June 30, 2025
MIXI, Inc. reports consolidated financial results for the first quarter of the fiscal year ending March 31, 2026, covering the period from April 1, 2025, to June 30, 2025.
- MIXI, Inc. reported Q1 FY2026 net sales of ¥31,323 million, a 4.1% year-over-year increase, while operating income declined 4.0% to ¥2,677 million.
- The core Digital Entertainment segment, led by Monster Strike, saw an 11.4% revenue decline to ¥16,076 million due to a reduction in monthly active users.
- The Sports Business segment grew 29.8% to ¥11,143 million, swinging to a ¥604 million profit driven by TIPSTAR betting volume and revenue from the Chiba Jets' new LaLa arena TOKYO-BAY.
MIXI FY2025 Financial Results Briefing Materials
MIXI concluded fiscal year 2025 with robust financial performance, recording 154.8 billion yen in net sales and 26.6 billion yen in operating income.
- MIXI reported FY2025 financial results of 154.8 billion yen in net sales and 26.6 billion yen in operating income.
- The company has committed to a total payout ratio of 100% or more to shareholders until the three-year average return on equity consistently exceeds the cost of capital.
- The Sports segment is a primary growth driver with a 33% five-year compound annual growth rate, while the Lifestyle segment grew 24.2% year-on-year, largely due to the FamilyAlbum platform.
Consolidated Financial Results for the Fiscal Year Ended March 31, 2025
MIXI, Inc. achieved significant financial growth during the fiscal year ended March 31, 2025, characterized by a 5.4% increase in net sales to ¥154.8 billion and a 148.5% surge in profit attributable to owners, reaching ¥17.6 billion.
- MIXI, Inc. reported a 148.5% surge in profit attributable to owners to ¥17.6 billion for the fiscal year ended March 31, 2025, alongside a 5.4% increase in net sales to ¥154.8 billion.
- Profitability was driven by a ¥7 billion reduction in selling, general, and administrative expenses and growth in the Sports and Investment segments, which offset a revenue contraction in the flagship Digital Entertainment segment.
- The company projects a cautious outlook for the fiscal year ending March 31, 2026, forecasting a 26.1% decline in profit despite maintaining stable net sales at ¥155 billion.
Consolidated Financial Results for the Nine Months Ended December 31, 2024
MIXI, Inc. reported strong financial growth for the first nine months of the fiscal year ending March 31, 2025, characterized by significant increases in profitability despite moderate revenue growth.
- MIXI, Inc. reported a 62.6% surge in operating income to ¥17,030 million and a 123.1% increase in profit attributable to owners of the parent to ¥10,416 million for the nine months ended December 31, 2024.
- The company revised its full-year profit forecast upward to ¥17,500 million, representing a 147.1% increase over the previous fiscal year, while maintaining a steady dividend of ¥110 per share.
- The Digital Entertainment Business remains the core revenue driver, generating ¥65,455 million in sales and ¥28,479 million in segment profit, primarily supported by the mobile game Monster Strike.
MIXI Consolidated Financial Results: Six Months Ended September 30, 2024
MIXI’s consolidated financial results for the six months ended September 30, 2024, demonstrate significant growth in profitability compared to the same period in the previous fiscal year.
- MIXI achieved significant profit growth for the six months ended September 30, 2024, with operating income rising 129.5% to ¥8,748 million and net sales increasing 7.6% to ¥68,820 million.
- Operational efficiency improved as selling, general, and administrative expenses were reduced from ¥39,466 million to ¥36,818 million compared to the same period last year.
- The Digital Entertainment segment, anchored by Monster Strike, remains the primary revenue driver with ¥40,139 million in net sales.
Japan Game Market Insights 2025
The analysis demonstrates that Japan’s mobile gaming sector has reached a mature equilibrium, with download volumes stabilising after 2020 while in-app purchase (IAP) revenue continues to grow, largely driven by high-spending iOS users.
- Domestic publishers maintain a dominant market position, capturing roughly one-third of total downloads and over 50% of all in-app purchase (IAP) revenue in Japan.
- Anime-style intellectual property remains the primary revenue driver, accounting for 42% of total IAP revenue between January and July 2025.
- Mobile action and strategy titles accounted for 63% of total digital advertising spend during the first half of 2025.