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Monster Hunter: World

Game23 documents

23 documents in the library are about Monster Hunter: World, from writers such as Capcom, Stream Hatchet and GameDiscoverCo, the newest from 2026. Each has a summary and key insights with the page they come from.

Monster Hunter: World cover

Welcome to a new world! Take on the role of a hunter and slay ferocious monsters in a living, breathing ecosystem where you can use the landscape and its diverse inhabitants to get the upper hand. Hunt alone or in co-op with up to three other players, and use materials collected from fallen foes to craft new gear and take on even bigger, badder beasts!

Released
Jan 26, 2018
Developer
Capcom
Genres
Role-playing (RPG), Hack and slash/Beat 'em up, Adventure
Platforms
PlayStation 4, PC (Microsoft Windows), Xbox One

Game data from IGDB.com

Key figures

Documents about Monster Hunter: World

Cover of Capcom Q1 2026 Financial Results
Article

Capcom Q1 2026 Financial Results

Capcom experienced significant financial growth during the first quarter of the 2026 fiscal year, spanning April 1 to June 30, 2026.

  • Capcom reported strong Q1 fiscal growth for the period ending June 30, 2026, with net revenue rising 55% to 70.4 billion yen ($430 million) and operating profit increasing 67% to 41 billion yen ($250 million).
  • The successful launch of Pragmata was the primary driver for the company's quarterly performance, contributing 2.5 million copies sold.
  • Total game sales reached 23.8 million units for the quarter, representing a 68.1% increase compared to the same period in the previous year.
CapcomJul 2026
Cover of Monster Hunter Wilds & The Monster Hunter Series on Live Streaming
Article

Monster Hunter Wilds & The Monster Hunter Series on Live Streaming

The release of Monster Hunter Wilds represents a significant milestone for the franchise, demonstrating the series' enduring appeal and its capacity to generate massive engagement within the live-streaming ecosystem.

  • Monster Hunter Wilds achieved 46.5 million hours watched and a peak viewership of 769,000 during its debut week, supported by 1.4 million peak concurrent players on Steam.
  • The game recorded the highest first-week viewership of any Capcom title, significantly outperforming previous entries like Resident Evil Village (39.5M hours) and Monster Hunter Rise (12.8M hours).
  • In its first 24 hours of release, Monster Hunter Wilds reached the 4th highest peak viewership for a game launch since 2023, surpassing major AAA titles such as Call of Duty: Black Ops 6 and Hogwarts Legacy.
Stream HatchetMar 2025
Cover of The Bunny Queen Usada Pekora: The Most Popular VTuber
Article

The Bunny Queen Usada Pekora: The Most Popular VTuber

Usada Pekora, a prominent VTuber affiliated with Hololive, has established herself as the most-watched female streamer globally over the past year.

  • Usada Pekora is the most-watched female streamer globally, accumulating 35.7 million hours watched over the past 12 months.
  • Pekora’s consistent performance is driven by a five-year content strategy, resulting in over 10 million hours watched in Q1 2024 alone.
  • High-engagement content, such as her March 2024 birthday concert, reached a peak viewership of 152,000, while a 24-hour collaboration stream generated 869,000 hours watched.
Stream HatchetMay 2024
Cover of Top 10 VTubers for March 2024
Article

Top 10 VTubers for March 2024

The top 10 VTubers for March 2024 were characterized by the continued dominance of the Hololive agency, which occupied the majority of the list.

  • Hololive dominated the top 10 VTuber list for March 2024, effectively displacing the English-speaking creators who had appeared in the February rankings.
  • Sakura Miko led the rankings with an average minute viewership (AMA) of 31K, bolstered by a virtual birthday concert that generated over 980K VOD views.
  • Usada Pekora achieved the highest hours watched (4M) and the highest peak viewership (152K) in March, primarily through sandbox gaming and birthday event content.
Stream HatchetApr 2024
Cover of Helldivers 2 Remains Top-Grossing Game on Steam
Article

Helldivers 2 Remains Top-Grossing Game on Steam

Helldivers 2 continues to lead the Steam marketplace, maintaining its position as the highest-grossing product for the fourth consecutive week during the period of February 27 to March 5, 2024.

  • Helldivers 2 remained the top-grossing product on Steam for the fourth consecutive week between February 27 and March 5, 2024, consistently outperforming the Steam Deck and major free-to-play titles.
  • Supermarket Simulator demonstrated significant growth, climbing 30 positions to reach the 12th spot in overall Steam revenue.
  • Nightingale experienced a sharp decline in market performance, dropping 57 positions in the rankings.
Game World ObserverMar 2024
Article

What Palworld's Success Tells Us About 2024's Game Biz

The success of Palworld in early 2024 serves as a primary case study for understanding modern player preferences and the shifting dynamics of game discovery.

  • Palworld achieved rapid market penetration in early 2024, reaching over two million concurrent users and seven million Steam units sold within five days.
  • The game’s success is driven by a 'high-risk, high-reward' model that combines familiar open-world survival mechanics with high-novelty mash-up concepts.
  • China and the United States are the primary markets for the title, accounting for 36.4% and 21.4% of the player base, respectively.
GameDiscoverCoMar 2024
Cover of Hype Builds for Monster Hunter: World
Article

Hype Builds for Monster Hunter: World

Monster Hunter: World has experienced a significant resurgence in popularity, driven by strategic marketing and the anticipation of the upcoming title, Monster Hunter: Wilds.

  • Monster Hunter: World reached a peak of 163,000 concurrent players on Steam in early 2024, its highest level since March 2020.
  • Following the December 7, 2023, announcement of Monster Hunter: Wilds, viewership for Monster Hunter: World increased by over 300% across major streaming platforms.
  • The number of unique channels streaming Monster Hunter: World on Twitch grew nearly 200% in one month, rising from 2,053 in early December 2023 to over 6,050.
Stream HatchetJan 2024
Cover of Capcom Financial Highlights: Fiscal Year Ended March 31, 2020
Financial report12 pages

Capcom Financial Highlights: Fiscal Year Ended March 31, 2020

Capcom’s financial performance for the fiscal year ended March 31, 2020, demonstrates a strategic shift toward high-margin digital distribution, resulting in record-high profits despite a year-over-year decline in net sales.

  • Capcom achieved record-high profits for the fiscal year ended March 31, 2020, with an operating income of 22.83 billion yen, marking seven consecutive years of profit growth.
  • The company’s digital sales ratio reached 76.8 percent, reflecting a successful strategic shift toward high-margin digital distribution despite a decline in total net sales to 81.59 billion yen.
  • Monster Hunter World: Iceborne sold over 5 million units, while the base game Monster Hunter: World surpassed 15.5 million cumulative units, serving as the primary drivers for the Digital Contents segment.
CapcomMay 2020
Cover of Capcom 1st Quarter Report: Fiscal Year Ending March 31, 2020
Financial report13 pages

Capcom 1st Quarter Report: Fiscal Year Ending March 31, 2020

Capcom’s first-quarter report for the fiscal year ending March 31, 2020, outlines the company’s financial performance and strategic progress, emphasizing its goal of achieving seven consecutive years of operating profit growth.

  • Capcom achieved net sales of 17.9 billion yen and an operating income of 7.7 billion yen for the first quarter ending June 2019.
  • The Digital Contents segment served as the primary growth driver, generating 13.9 billion yen in sales with a high operating margin of 55.3%.
  • Monster Hunter: World continued to anchor financial performance, reaching a cumulative milestone of over 13 million units sold.
CapcomAug 2019
Cover of Capcom Consolidated Financial Results for the 3 Months of the Fiscal Year Ending March 31, 2020
Financial report12 pages

Capcom Consolidated Financial Results for the 3 Months of the Fiscal Year Ending March 31, 2020

Capcom’s consolidated financial results for the first quarter of the fiscal year ending March 31, 2020, reflect a period of strong profitability driven by high-margin digital sales and the sustained popularity of major catalog titles.

  • Capcom achieved strong Q1 growth for the period ending June 30, 2019, with operating income rising 50.8% to 7,703 million yen and net sales increasing 4.3% to 17,938 million yen.
  • The Digital Contents segment served as the primary revenue driver, generating 13,977 million yen in sales through high-margin digital downloads of catalog titles including Resident Evil 2, Devil May Cry 5, and Monster Hunter: World.
  • Net income attributable to owners of the parent grew by 38.9% to 5,420 million yen, reflecting increased profitability despite a limited release schedule for new titles during the quarter.
CapcomAug 2019
Cover of Capcom Financial Highlights: Fiscal Year Ended March 31, 2019
Financial report12 pages

Capcom Financial Highlights: Fiscal Year Ended March 31, 2019

Capcom’s financial results for the fiscal year ended March 31, 2019, demonstrate a period of sustained growth and record-high profitability.

  • Capcom achieved its sixth consecutive year of operating income growth, reaching 18.14 billion yen on net sales of 100.03 billion yen for the fiscal year ended March 31, 2019.
  • The Digital Contents segment drove performance, with digital distribution accounting for 60.5% of sales and overseas markets representing 85.4% of total revenue.
  • Key titles Resident Evil 2 and Devil May Cry 5 exceeded performance expectations, while Monster Hunter: World reached 12 million units in cumulative global sales.
CapcomMay 2019
Cover of Capcom Consolidated Financial Results for the Year Ended March 31, 2019
Financial report25 pages

Capcom Consolidated Financial Results for the Year Ended March 31, 2019

Capcom achieved record-breaking financial performance for the fiscal year ending March 31, 2019, characterized by net sales reaching 100,031 million yen and a 14.8 percent increase in net income.

  • Capcom achieved record financial performance for the fiscal year ending March 31, 2019, with net sales of 100,031 million yen and a 14.8 percent increase in net income.
  • The Digital Contents segment served as the primary growth engine, generating 23,315 million yen in operating income behind the success of Monster Hunter: World, Resident Evil 2, and Devil May Cry 5.
  • While digital and arcade operations remained robust, the Amusement Equipments division struggled, resulting in an operating loss that necessitates further operational refinement.
CapcomMay 2019

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