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Cover of Square Enix and Taito Corporation 2005 First-Half Year Results
Financial report14 pages

Square Enix and Taito Corporation 2005 First-Half Year Results

The 2005 fiscal interim period for Square Enix and Taito Corporation reflects a transitional phase defined by strategic acquisition and a deliberate shift toward a service-oriented business model.

  • Square Enix and Taito Corporation have set a long-term financial goal of ¥50 billion in operating income by fiscal year 2009, targeting an operating margin exceeding 20%.
  • Square Enix reported a first-half operating income of ¥2,484 million, with performance impacted by acquisition costs and a strategy to back-load major software releases like Kingdom Hearts II and Final Fantasy XII into the second half of the year.
  • Taito Corporation recorded a net loss of ¥3,383 million on consolidated net sales of ¥41,486 million, driven by integration costs, declining amusement center traffic, and canceled pachinko-slot machine orders.
Square EnixDec 2005
Cover of Square Enix Consolidated Financial Report: Nine Months Ended December 31, 2004
Financial report6 pages

Square Enix Consolidated Financial Report: Nine Months Ended December 31, 2004

The consolidated financial report for the nine-month period ending December 31, 2004, details strong growth for Square Enix following the 2003 merger of Square Co., Ltd. and Enix Corporation.

  • Square Enix achieved significant growth for the nine months ending December 31, 2004, with net sales rising 49.7% to ¥60.9 billion and operating income surging 159% to ¥25.8 billion.
  • Net income for the period reached ¥13.3 billion, a 150.5% increase compared to the same period in the previous year.
  • The release of Dragon Quest VIII was a primary performance driver, achieving over 3.5 million unit shipments in Japan.
Square EnixFeb 2005
Cover of Square Enix Annual Report 2022
Financial report92 pages

Square Enix Annual Report 2022

Square Enix’s 2022 fiscal year was defined by record-breaking financial performance and a major strategic pivot toward long-term technological transformation.

  • Square Enix achieved record financial results for the fiscal year ending March 31, 2022, with net sales rising 9.8% to ¥365.3 billion and profit attributable to owners of the parent surging 89.3% to ¥51.0 billion.
  • The company divested select Western studios, including Crystal Dynamics and Eidos Interactive, to the Embracer Group for $300 million to optimize capital allocation and focus on core growth areas.
  • Strategic resources are being redirected toward emerging technologies, specifically blockchain, artificial intelligence, and cloud-based gaming, to address rising development costs and market volatility.
Square Enix
Cover of Gamescom 2018: Square Enix Line-up
Article

Gamescom 2018: Square Enix Line-up

Square Enix utilized Gamescom 2018 to showcase a significant portfolio of upcoming titles, emphasizing its strong presence in the German market.

  • Square Enix showcased a major 2018 release portfolio at Gamescom 2018, utilizing a 1,500-square-meter booth in Hall 9.1.
  • The exhibition featured over 200 individual playstations to provide hands-on demonstrations for attendees.
  • The primary lineup included high-profile titles such as Kingdom Hearts III, Shadow of the Tomb Raider, Dragon Quest XI, Just Cause 4, Final Fantasy XIV, and the premiere of Life is Strange 2.
Gamecity Hamburg

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