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June's Journey

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Documents about June's Journey

Cover of June’s Journey and the UX secrets behind a $1bn hidden object hit
40 min
PocketGamer.biz40 min

June’s Journey and the UX secrets behind a $1bn hidden object hit

The sustained success of the hidden object game June’s Journey, which has surpassed $1 billion in revenue, stems from a design philosophy that prioritizes long-term player engagement through rigorous user experience integration.

  • June's Journey achieved over $1 billion in revenue by prioritizing long-term player engagement through rigorous UX integration and treating the game as a living service.
  • A key retention strategy involves consistent UX mapping, maintaining stable item names and spatial positioning, as players expect this foundational consistency.
  • The game's success disproves stereotypes about hidden object players, as data shows they are capable of navigating complex game economies and intricate social structures.
PocketGamer.bizOct 2026
Cover of June's Journey: A party to die for - The power of community-driven content in gaming!
43 min
Two & a Half Gamers43 min

June's Journey: A party to die for - The power of community-driven content in gaming!

The sixth anniversary of the hidden-object game June’s Journey served as the catalyst for an ambitious experiment in community-driven marketing titled A Party to Die For.

  • The 'A Party to Die For' campaign for June’s Journey utilized a five-episode, live-action murder mystery series to celebrate the game's sixth anniversary and deepen player loyalty.
  • Wooga selected twelve community members through a talent-based contest to participate in an immersive production at a UK estate, integrating them directly into the game's 1920s narrative.
  • The project required seven months of logistical coordination to develop custom puzzles and narrative frameworks that supported improvised interactions between players and staff.
Two & a Half GamersJul 2024
Cover of Fireside Chat: Ad Monetisation - Best Practices with Wooga
28 min
PocketGamer.biz28 min

Fireside Chat: Ad Monetisation - Best Practices with Wooga

This discussion outlines best practices for mobile ad monetization, emphasizing the strategic balance between revenue generation and user experience.

  • Prioritize user engagement and retention over aggressive ad tactics to ensure long-term success in free-to-play titles.
  • Target an engagement rate where 80% to 90% of daily active users interact with at least one ad.
  • Implement a robust mediation strategy using three to five ad networks from the start to maximize fill rates and eCPMs.
PocketGamer.bizOct 2021
Cover of Mobile game live ops: Using proper frameworks
22 min
PocketGamer.biz22 min

Mobile game live ops: Using proper frameworks

Effective live operations in mobile gaming require structured frameworks to move beyond high-level key performance indicators and address fundamental gameplay issues.

  • Integrating player life cycles with compulsion loops allows developers to move beyond high-level KPIs and systematically identify specific gameplay engagement gaps.
  • Mapping player competence levels against feedback loops enables teams to deploy targeted features, such as task-based challenge systems, to address session-length deficiencies.
  • In the hidden-object game June’s Journey, the implementation of a multi-layered challenge system targeting session, daily, and weekly loops resulted in a 1.3 percentage point increase in day-seven retention.
PocketGamer.bizJun 2019