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Hearts of Iron IV cover

Hearts of Iron IV

GameBy Paradox Development Studio · Released Jun 6, 2016

Documents about Hearts of Iron IV

Cover of Paradox Interactive Interim Report: January - March 2025
Financial report21 pages

Paradox Interactive Interim Report: January - March 2025

Paradox Interactive maintained a stable financial foundation during the first quarter of 2025, despite experiencing minor year-over-year declines in performance.

  • Paradox Interactive reported Q1 2025 revenue of MSEK 463.6 and an operating profit of MSEK 146.6, marking year-over-year declines of 4% and 5% respectively.
  • The company is intentionally slowing its release cadence to focus on downloadable content for core titles like Cities: Skylines II and Hearts of Iron IV rather than new product launches.
  • The firm maintains a strong balance sheet with MSEK 1,501.5 in cash and cash equivalents and an equity/assets ratio of 83%.
Paradox InteractiveApr 2025
Cover of Year-End Report: January–December 2024
Financial report22 pages

Year-End Report: January–December 2024

Paradox Interactive’s year-end report for 2024 details a period of strategic transition characterized by improved profitability despite a decline in top-line revenue.

  • Paradox Interactive reported a 17% decline in annual revenue to MSEK 2,200.9, yet achieved a 10% increase in operating profit to MSEK 721.4 due to reduced project write-downs and lower amortizations.
  • The fourth quarter showed significant momentum with a 219% surge in operating profit to MSEK 395.3, bolstered by strong core title performance and a high volume of DLC releases.
  • The company maintains a strong financial position with MSEK 1,469.4 in cash and an 82% equity/assets ratio, leading the Board to propose a total dividend of SEK 5.00 per share.
Paradox InteractiveJan 2025
Cover of Paradox Interactive Interim Report: January – March 2024
Financial report19 pages

Paradox Interactive Interim Report: January – March 2024

The Paradox Interactive interim report for the first quarter of 2024 outlines the company’s financial performance and operational developments as a global developer and publisher of strategy and management games.

  • Paradox Interactive reported Q1 2024 revenue of MSEK 482.1, remaining consistent with the same period in 2023.
  • Operating profit saw a marginal decline of 1% to MSEK 154.4, while profit after tax rose slightly to MSEK 126.9.
  • The company maintains a strong liquidity position with MSEK 1,181.8 in cash and cash equivalents at the end of the quarter.
Paradox InteractiveNov 2024
Cover of Interim Report: January – September 2024
Financial report20 pages

Interim Report: January – September 2024

Paradox Interactive reported a significant increase in profitability for the third quarter of 2024 despite a broader year-to-date decline in revenue.

  • Paradox Interactive’s Q3 2024 operating profit surged 67% to MSEK 142.8, despite a 9% year-to-date revenue decline to MSEK 1,491.8 caused by MSEK 208.0 in write-downs from the cancellation of 'Life by You' and the performance of 'The Lamplighters League'.
  • Quarterly revenue grew 2% to MSEK 434.0, bolstered by core titles including 'Cities: Skylines', 'Crusader Kings III', 'Hearts of Iron IV', 'Stellaris', and the full release of 'Mechabellum'.
  • The company is narrowing its strategic focus to Grand Strategy and Management niches, evidenced by the indefinite delay of 'Prison Architect 2' to prioritize product quality.
Paradox InteractiveSep 2024
Cover of Year-end Report 2021
Financial report24 pages

Year-end Report 2021

Paradox Interactive experienced a period of significant financial contraction throughout 2021, characterized by a 19 percent decline in annual revenue to MSEK 1,447.5 and a 51 percent drop in operating profit to MSEK 307.5.

  • Paradox Interactive saw a significant financial downturn in 2021, with annual revenue falling 19% to MSEK 1,447.5 and operating profit dropping 51% to MSEK 307.5.
  • The company's 2021 performance was negatively impacted by project cancellations, quality control issues, and declining sales from its existing portfolio of titles.
  • A late-year recovery emerged in Q4 2021, featuring an 86% increase in operating profit driven by successful content expansions for core titles like Hearts of Iron IV and Stellaris.
Paradox InteractiveFeb 2022
Cover of Paradox Interactive Year-End Report: January – December 2022
Financial report21 pages

Paradox Interactive Year-End Report: January – December 2022

Paradox Interactive experienced significant financial growth during the 2022 fiscal year, driven by a strategic focus on core franchises and a stabilized release cadence.

  • Paradox Interactive achieved significant financial growth in 2022, with annual revenue rising 36% to MSEK 1,972.9 and operating profit increasing 189% to MSEK 887.1.
  • The company maintained a strong 45% operating margin for the full year, supported by the successful launch of Victoria 3 and the continued performance of core titles like Cities: Skylines, Crusader Kings III, Hearts of Iron IV, and Stellaris.
  • PC remains the company's primary platform, accounting for approximately 85% of total annual revenue, with the United States serving as the largest geographic market at MSEK 1,679.0.
Paradox InteractiveJan 2022
Cover of Paradox Interactive Interim Report: January – June 2021
Financial report22 pages

Paradox Interactive Interim Report: January – June 2021

The Paradox Interactive interim report for the first half of 2021 details the company’s financial performance and operational status during a period characterized by pandemic-related challenges and a strategic focus on long-term game development.

  • Paradox Interactive reported a 13% decline in Q2 2021 revenue to MSEK 403.0 and a 44% drop in operating profit to MSEK 111.4 compared to the same period in 2020.
  • Profitability was negatively impacted by a MSEK 42.0 write-down following the cancellation of an unannounced, externally developed project.
  • The company maintains a stable cash position of MSEK 651.0 despite unfavorable currency fluctuations and pandemic-related development delays.
Paradox InteractiveAug 2021
Cover of Paradox Interactive Interim Report: January – March 2020
Financial report21 pages

Paradox Interactive Interim Report: January – March 2020

The Paradox Interactive interim report for the first quarter of 2020 details a period of significant financial growth, characterized by a 68% increase in revenue to SEK 400.4 million compared to the same period in 2019.

  • Paradox Interactive reported a 68% year-over-year revenue increase to SEK 400.4 million and a 164% rise in operating profit to SEK 165.9 million for Q1 2020.
  • Financial performance was driven by record-breaking sales from three major expansions: La Résistance for Hearts of Iron IV, Federations for Stellaris, and Sunset Harbor for Cities: Skylines.
  • The company increased investment in game development by 57% compared to the previous year to support upcoming titles including Crusader Kings III and Vampire: The Masquerade - Bloodlines 2.
Paradox InteractiveMay 2020
Cover of Paradox Interactive Interim Report: January – June 2019
Financial report23 pages

Paradox Interactive Interim Report: January – June 2019

Paradox Interactive demonstrated significant financial expansion during the first half of 2019, characterized by record-breaking quarterly revenues and robust performance across its core PC gaming portfolio.

  • Paradox Interactive achieved SEK 387.2 million in revenue for Q2 2019, a 30 percent year-over-year increase, with Q2 operating profits surging 55 percent to SEK 154.2 million.
  • PC gaming remains the primary revenue driver, accounting for over 80 percent of total earnings for the first half of 2019.
  • Total revenue for the first half of 2019 reached SEK 625.4 million, while operating profit for the same period was SEK 241.1 million.
Paradox InteractiveAug 2019
Cover of Paradox Interactive Interim Report: Q1 2018
Financial report21 pages

Paradox Interactive Interim Report: Q1 2018

The Paradox Interactive interim report for the first quarter of 2018 details a period of significant financial growth and operational expansion.

  • Paradox Interactive reported Q1 2018 revenue of SEK 267.0 million, a 120% increase year-over-year, with operating profit rising 270% to SEK 140.5 million.
  • Financial performance was primarily driven by the release of Surviving Mars and ongoing expansions for core titles including Stellaris, Hearts of Iron IV, and Europa Universalis IV.
  • The company expanded its development capabilities by acquiring a 33% stake in Seattle-based studio Hardsuit Labs for USD 2.0 million.
Paradox InteractiveMay 2018
Cover of Year-End Report 2017: Paradox Interactive
Financial report19 pages

Year-End Report 2017: Paradox Interactive

Paradox Interactive’s 2017 year-end report highlights a period of significant financial growth and organizational expansion.

  • Paradox Interactive achieved annual revenues of SEK 813.8 million in 2017, a 24% increase over the previous year, with operating profit rising 10% to SEK 339.8 million.
  • Financial growth was driven by the sustained performance of core titles, specifically Cities: Skylines, Stellaris, Europa Universalis IV, Hearts of Iron IV, and Crusader Kings II.
  • The company expanded its development capabilities through the acquisition of Triumph Studios and a 33% stake in Hardsuit Labs.
Paradox InteractiveFeb 2018
Cover of Paradox Interactive Interim Report: January – June 2017
Financial report21 pages

Paradox Interactive Interim Report: January – June 2017

Paradox Interactive demonstrated robust financial growth during the first half of 2017, characterized by significant revenue increases and strong operating margins.

  • Paradox Interactive reported a 25% revenue increase to 410.7 million SEK and a 20% operating profit rise to 200.3 million SEK for the first half of 2017 compared to the same period in 2016.
  • The company maintains a strong financial position with 253.2 million SEK in cash and cash equivalents and a 75% equity ratio as of June 30, 2017.
  • Growth is driven by a core portfolio of established titles including Stellaris, Cities: Skylines, Europa Universalis IV, Hearts of Iron IV, and Crusader Kings II.
Paradox InteractiveAug 2017